Player Matchup

Bacchus
Bacchus
Bronze IV
Immer_besser
Bacchus
Bronze IV
Level 93
God Stats
1W - 4L
1,818 SR
Queue Stats
11W - 19L
1,367 MMR
Solo
Medusa
Medusa
Gold IV
TheSUZYO
Medusa
Gold IV
Level 106
God Stats
7W - 4L
1,872 SR
Queue Stats
248W - 293L
1,483 MMR
Solo
Aphrodite
Aphrodite
Silver IV
WagnerSantosRS
Aphrodite
Silver IV
Level 127
God Stats
0W - 4L
1,370 SR
Queue Stats
191W - 229L
629 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,687 SR
1,160 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,527 SR
1,081 MMR
Cabrakan
Cabrakan
Gold III
Eazyduzit781
Cabrakan
Gold III
Level 127
God Stats
217W - 197L
1,640 SR
Queue Stats
301W - 364L
1,551 MMR
Solo
Kukulkan
Kukulkan
Silver III
ROGUIZZ
Kukulkan
Silver III
Level 154
God Stats
13W - 14L
1,336 SR
Queue Stats
295W - 359L
799 MMR
Solo
Mulan
Mulan
Silver III
shayanbakhsi6473
Mulan
Silver III
Level 128
God Stats
7W - 4L
1,606 SR
Queue Stats
429W - 492L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Immer_besser
Bacchus
16
2 / 3 / 4
11,733
690
10,646
18,634
23,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
TheSUZYO
Medusa
15
2 / 5 / 3
10,643
626
10,337
12,436
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Aphrodite
WagnerSantosRS
Aphrodite
15
3 / 4 / 3
10,781
634
7,153
15,111
9,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAtlasShivaGilgamesh

VS

Bans
ZeusGebSolChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eazyduzit781
Cabrakan
17
2 / 2 / 9
12,169
716
10,720
16,997
21,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ROGUIZZ
Kukulkan
17
8 / 3 / 3
12,533
737
16,743
8,458
3,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 6
10,594
623
7,592
14,034
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
12
12
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Eazyduzit781
Cabrakan
2
2
9
3.25
L
Bacchus
Immer_besser
Bacchus
2
3
4
1.33
W
Kukulkan
ROGUIZZ
Kukulkan
8
3
3
3.17
L
Medusa
TheSUZYO
Medusa
2
5
3
0.7
L
Aphrodite
WagnerSantosRS
Aphrodite
3
4
3
1.13
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
35,055
46,181
Taken
39,489
37,980
Mitigated
37,597
17,106
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Eazyduzit781
Cabrakan
10,720
1,414
352
6,317
16,997
21,161
368
7,879
9,118
26,669
0
L
Bacchus
Immer_besser
Bacchus
10,646
1,240
323
4,887
18,634
23,133
12
9,949
8,382
30,621
0
W
Kukulkan
ROGUIZZ
Kukulkan
16,743
1,170
0
1,687
8,458
3,476
1,487
4,950
3,508
66,538
0
L
Medusa
TheSUZYO
Medusa
10,337
4,023
0
408
12,436
5,392
0
7,205
5,060
0
44,809
L
Aphrodite
WagnerSantosRS
Aphrodite
7,153
879
4,305
7,183
15,111
9,455
0
10,708
4,335
42,058
0
W
7,592
1,306
765
4,144
14,034
12,960
918
5,778
8,256
0
27,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
35,296
162
Minions Killed
169
7
Camps Cleared
7
867,837
Distance Traveled
822,123
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,169
716
28
2
1
280,864
3
L
Bacchus
11,733
690
29
2
4
311,433
6
W
Kukulkan
12,533
737
110
6
4
289,820
1
L
Medusa
10,643
626
71
4
2
280,664
5
L
Aphrodite
10,781
634
62
4
1
275,740
4
W
Mulan
10,594
623
31
2
2
251,439
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role