Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BloodBath12
Discordia
Level 66
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 6L
1,138 Elo+
Party 1
Fenrir
Fenrir
MrI3lacKy
Fenrir
Level 98
God Stats
0W - 3L
1,367 SR
Queue Stats
8W - 12L
1,439 Elo+
Party 1
Team Averages
Level 96
1,491 SR
1,359 Elo+

VS

Team Averages
Level 125
1,423 SR
1,447 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
C16H16O2N2
Fafnir
Level 122
God Stats
2W - 2L
1,183 SR
Queue Stats
93W - 105L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoctorKrieg
Morgan Le Fay
Level 127
God Stats
24W - 21L
1,585 SR
Queue Stats
619W - 691L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 6 / 1
6,440
644
7,664
10,784
7,102
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
BloodBath12
Discordia
11
0 / 4 / 1
6,240
624
3,550
4,935
1,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MrI3lacKy
Fenrir
10
1 / 4 / 0
6,145
615
4,098
7,941
2,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 1 / 8
8,036
804
5,506
8,932
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
C16H16O2N2
Fafnir
12
1 / 0 / 12
8,378
838
3,495
8,008
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
DoctorKrieg
Morgan Le Fay
13
8 / 1 / 5
8,538
854
12,129
5,326
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
1
0.25
W
Ullr
 
Ullr
5
1
8
9
L
Discordia
BloodBath12
Discordia
0
4
1
0.13
W
Fafnir
C16H16O2N2
Fafnir
1
0
12
7
W
Morgan Le Fay
DoctorKrieg
Morgan Le Fay
8
1
5
10.5
L
Fenrir
MrI3lacKy
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,312
Damage
21,130
23,660
Taken
22,266
11,051
Mitigated
15,238
1,630
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,664
215
31
818
10,784
7,102
0
8,946
1,838
19,342
0
W
Ullr
 
Ullr
5,506
2,039
0
3,423
8,932
3,884
1,059
4,835
4,097
0
32,917
L
Discordia
BloodBath12
Discordia
3,550
268
0
0
4,935
1,454
0
1,413
3,522
20,698
0
W
Fafnir
C16H16O2N2
Fafnir
3,495
711
202
4,237
8,008
9,128
193
3,043
4,965
10,778
0
W
Morgan Le Fay
DoctorKrieg
Morgan Le Fay
12,129
2,317
0
1,287
5,326
2,226
0
3,657
1,669
30,351
0
L
Fenrir
MrI3lacKy
Fenrir
4,098
939
0
781
7,941
2,495
0
5,548
2,393
0
9,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,825
Gold Earned
24,952
82
Minions Killed
122
3
Camps Cleared
6
537,775
Distance Traveled
579,262
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,440
644
31
3
0
184,909
1
W
Ullr
8,036
804
76
8
3
189,133
2
L
Discordia
6,240
624
34
3
0
151,188
1
W
Fafnir
8,378
838
10
1
0
200,471
4
W
Morgan Le Fay
8,538
854
36
4
3
189,658
5
L
Fenrir
6,145
615
17
2
3
201,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role