Player Matchup

Artio
Artio
Cheetahfurry
Artio
Level 36
God Stats
1W - 2L
1,208 SR
Queue Stats
42W - 55L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
Grimjow976814
Kuzenbo
Level 67
God Stats
4W - 2L
1,506 SR
Queue Stats
135W - 107L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
Level 159
God Stats
7W - 5L
1,733 SR
Queue Stats
314W - 275L
1,497 Elo+
Party 2
Hera
Hera
RKO ZOMBIE
Hera
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 47L
1,462 Elo+
Party 2
Artemis
Artemis
XxiTzNashtyxX
Artemis
Level 105
God Stats
5W - 8L
1,433 SR
Queue Stats
146W - 120L
1,494 Elo+
Solo
Team Averages
Level 103
1,476 SR
1,487 Elo+

VS

Team Averages
Level 140
1,460 SR
1,496 Elo+
Sobek
Sobek
Ckilla53
Sobek
Level 120
God Stats
5W - 10L
1,117 SR
Queue Stats
266W - 267L
1,439 Elo+
Solo
Cliodhna
Cliodhna
CogumelosMagicos
Cliodhna
Level 112
God Stats
9W - 14L
1,723 SR
Queue Stats
485W - 511L
1,461 Elo+
Solo
Cerberus
Cerberus
Ctuck22
Cerberus
Level 160
God Stats
1W - 2L
1,282 SR
Queue Stats
226W - 225L
1,440 Elo+
Solo
Jing Wei
Jing Wei
FeeneyMonster
Jing Wei
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
521W - 522L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
KillswitchChip
Gilgamesh
Level 160
God Stats
1W - 1L
1,678 SR
Queue Stats
526W - 543L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 16
9,966
831
3,812
17,648
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
16
5 / 2 / 14
10,413
868
9,958
15,863
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
17
11 / 2 / 13
10,638
887
22,866
13,743
7,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 2 / 17
10,213
851
14,610
10,241
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
16
5 / 1 / 8
9,598
800
13,930
8,020
3,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ckilla53
Sobek
14
2 / 5 / 7
8,025
669
8,919
18,360
18,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 4
7,526
627
11,634
12,161
5,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Ctuck22
Cerberus
16
2 / 3 / 7
8,692
724
7,084
17,392
11,350
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
FeeneyMonster
Jing Wei
16
4 / 3 / 5
9,157
763
14,072
11,533
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
KillswitchChip
Gilgamesh
13
1 / 7 / 4
7,507
626
7,644
15,649
12,507
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
26
Kills
10
10
Deaths
26
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
L
Sobek
Ckilla53
Sobek
2
5
7
1.1
L
1
8
4
0.38
L
Cerberus
Ctuck22
Cerberus
2
3
7
1.83
L
Jing Wei
FeeneyMonster
Jing Wei
4
3
5
2.17
W
Kuzenbo
5
2
14
6
W
Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
11
2
13
8.75
L
Gilgamesh
KillswitchChip
Gilgamesh
1
7
4
0.43
W
3
2
17
5.75
W
Artemis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,176
Damage
49,353
65,515
Taken
75,095
54,907
Mitigated
53,022
26,218
Healing
26,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,812
711
2,893
4,689
17,648
17,955
459
4,742
12,906
9,268
0
L
Sobek
Ckilla53
Sobek
8,919
446
1,340
4,074
18,360
18,911
0
6,395
11,965
16,966
0
L
11,634
1,298
898
1,595
12,161
5,036
0
4,737
7,424
0
22,854
L
Cerberus
Ctuck22
Cerberus
7,084
608
2,011
8,848
17,392
11,350
0
5,468
11,924
24,143
0
L
Jing Wei
FeeneyMonster
Jing Wei
14,072
9,185
1,297
4,012
11,533
5,218
0
5,920
5,613
0
37,935
W
Kuzenbo
9,958
2,789
1,492
3,098
15,863
22,137
224
3,074
12,789
16,766
0
W
Tsukuyomi
JOHNNY BRAVO900
Tsukuyomi
22,866
4,756
1,688
4,412
13,743
7,355
1,398
3,963
9,780
0
37,722
L
Gilgamesh
KillswitchChip
Gilgamesh
7,644
713
1,080
1,007
15,649
12,507
0
5,860
9,789
2,226
13,231
W
14,610
4,595
1,710
2,421
10,241
4,259
1,143
2,883
7,358
33,765
0
W
Artemis
13,930
6,701
2,154
1,661
8,020
3,201
2,402
2,301
5,719
0
26,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,828
Gold Earned
40,907
119
Minions Killed
147
0
Camps Cleared
0
1,209,652
Distance Traveled
977,995
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,966
831
11
1
0
225,556
1
L
Sobek
8,025
669
17
1
0
213,890
4
L
Cliodhna
7,526
627
28
2
0
175,865
1
L
Cerberus
8,692
724
53
4
0
195,052
1
L
Jing Wei
9,157
763
37
3
0
195,154
2
W
Kuzenbo
10,413
868
11
1
0
267,010
0
W
Tsukuyomi
10,638
887
24
2
0
268,876
3
L
Gilgamesh
7,507
626
12
1
0
198,034
4
W
Hera
10,213
851
52
4
0
226,574
2
W
Artemis
9,598
800
21
2
0
221,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role