Player Matchup

Achilles
Achilles
ICYCOLETRAIN
Achilles
Level 158
God Stats
1W - 4L
1,675 SR
Queue Stats
136W - 122L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
OOSly
Erlang Shen
Level 150
God Stats
4W - 1L
1,896 SR
Queue Stats
29W - 27L
1,645 Elo+
Party 1
Sol
Sol
RapidestCub
Sol
Level 48
God Stats
18W - 39L
1,416 SR
Queue Stats
20W - 44L
1,317 Elo+
Solo
Team Averages
Level 119
1,662 SR
1,504 Elo+

VS

Team Averages
Level 112
1,522 SR
1,588 Elo+
Persephone
Persephone
 
Persephone
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
PS Epic Fail
Shiva
Level 148
God Stats
4W - 3L
1,359 SR
Queue Stats
110W - 66L
1,746 Elo+
Solo
Rama
Rama
PappiMonty
Rama
Level 85
God Stats
1W - 0L
1,705 SR
Queue Stats
31W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ICYCOLETRAIN
Achilles
11
5 / 7 / 4
8,493
708
11,935
13,945
14,935
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
OOSly
Erlang Shen
12
2 / 3 / 6
7,988
666
7,172
10,994
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 4 / 6
8,141
678
9,114
9,543
2,371
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 6 / 8
8,609
717
8,166
11,030
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
9 / 0 / 4
10,196
850
9,620
14,975
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 8
9,494
791
10,583
7,844
2,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
14
14
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
6
8
0.83
L
Achilles
ICYCOLETRAIN
Achilles
5
7
4
1
L
Erlang Shen
OOSly
Erlang Shen
2
3
6
1.67
W
9
0
4
11
W
4
3
8
2.67
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
28,369
34,482
Taken
33,849
26,348
Mitigated
19,266
6,042
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,166
667
0
1,377
11,030
3,751
1,019
2,356
8,668
26,627
0
L
Achilles
ICYCOLETRAIN
Achilles
11,935
3,801
0
1,520
13,945
14,935
0
2,677
10,879
0
24,213
L
Erlang Shen
OOSly
Erlang Shen
7,172
3,397
0
2,427
10,994
9,042
0
3,114
7,636
0
23,508
W
9,620
2,727
424
1,853
14,975
12,771
332
3,715
11,260
0
28,948
W
10,583
8,579
0
1,349
7,844
2,744
0
3,446
4,398
0
27,617
L
9,114
1,879
348
1,747
9,543
2,371
0
2,815
6,584
29,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
28,299
103
Minions Killed
131
5
Camps Cleared
6
668,646
Distance Traveled
649,420
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,609
717
27
2
2
199,529
3
L
Achilles
8,493
708
19
2
1
207,017
5
L
Erlang Shen
7,988
666
32
3
4
242,754
3
W
Shiva
10,196
850
50
4
3
245,257
2
W
Rama
9,494
791
54
5
1
204,634
1
L
Sol
8,141
678
52
4
0
218,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role