Player Matchup

Agni
Agni
 
Agni
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
danielchamaly
Medusa
Level 127
God Stats
11W - 8L
1,644 SR
Queue Stats
60W - 83L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
reddrache92
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,247 Elo+
Party 2
Team Averages
Level 124
1,548 SR
1,385 Elo+

VS

Team Averages
Level 41
1,415 SR
1,292 Elo+
Thoth
Thoth
ITUSKIHIDORA
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 82L
1,252 Elo+
Party 1
Fenrir
Fenrir
SparxStarz
Fenrir
Level 7
God Stats
1W - 6L
1,524 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Geb
Geb
YoungODdanza
Geb
Level 8
God Stats
1W - 4L
1,222 SR
Queue Stats
14W - 33L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
10 / 3 / 9
9,929
903
14,750
6,969
2,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 1 / 7
9,574
870
9,005
5,534
1,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
reddrache92
Gilgamesh
12
4 / 3 / 10
8,440
767
4,805
8,942
5,222
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
8,168
743
3,963
9,774
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
SparxStarz
Fenrir
12
4 / 8 / 0
8,458
769
3,334
11,840
4,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
8,340
758
4,447
13,957
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
7
7
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
3
9
4.83
L
2
9
1
0.28
L
Fenrir
SparxStarz
Fenrir
4
8
0
0.5
L
1
5
3
0.5
W
8
1
7
11.5
W
Gilgamesh
reddrache92
Gilgamesh
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
11,744
21,445
Taken
35,571
9,448
Mitigated
13,948
4,203
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,750
2,804
0
1,379
6,969
2,334
475
3,792
3,070
36,265
0
L
3,963
284
0
265
9,774
2,602
0
3,588
5,953
22,259
0
L
Fenrir
SparxStarz
Fenrir
3,334
513
0
90
11,840
4,004
0
3,491
8,098
0
9,240
L
4,447
748
119
1,157
13,957
7,342
0
6,976
6,628
12,224
0
W
9,005
3,858
0
832
5,534
1,892
1,843
2,574
2,883
0
35,172
W
Gilgamesh
reddrache92
Gilgamesh
4,805
1,293
0
1,992
8,942
5,222
208
2,200
6,593
0
11,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
24,966
124
Minions Killed
64
6
Camps Cleared
1
596,701
Distance Traveled
486,489
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,929
903
65
6
2
170,897
2
L
Thoth
8,168
743
39
4
1
144,031
0
L
Fenrir
8,458
769
21
2
0
152,878
0
L
Geb
8,340
758
4
0
0
189,580
2
W
Medusa
9,574
870
51
5
3
226,999
3
W
Gilgamesh
8,440
767
8
1
1
198,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role