Player Matchup

Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FancyFace_JDR
Shiva
Level 95
God Stats
6W - 7L
1,485 SR
Queue Stats
349W - 378L
1,465 Elo+
Party 1
Artemis
Artemis
QandAngus
Artemis
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 220L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
Umber_379
Ao Kuang
Level 156
God Stats
8W - 4L
1,513 SR
Queue Stats
290W - 310L
1,505 Elo+
Solo
Athena
Athena
culturedkidd
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 124L
1,508 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,472 Elo+

VS

Team Averages
Level 100
1,514 SR
1,511 Elo+
Atlas
Atlas
BallinsBack
Atlas
Level 157
God Stats
6W - 7L
1,557 SR
Queue Stats
109W - 111L
1,448 Elo+
Solo
Izanami
Izanami
Cmerkx
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 2
Kali
Kali
Crspys
Kali
Level 55
God Stats
12W - 10L
1,430 SR
Queue Stats
166W - 130L
1,486 Elo+
Solo
Anubis
Anubis
DisturbedxFan96
Anubis
Level 154
God Stats
0W - 1L
1,306 SR
Queue Stats
76W - 77L
1,518 Elo+
Solo
Shiva
Shiva
Jbombs17
Shiva
Level 122
God Stats
3W - 2L
1,778 SR
Queue Stats
40W - 36L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 1 / 5
7,232
603
3,716
5,239
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 1
7,022
585
4,012
10,703
6,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
QandAngus
Artemis
13
6 / 2 / 0
8,286
691
4,277
6,688
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Umber_379
Ao Kuang
11
3 / 1 / 0
6,509
542
3,469
7,721
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
11
1 / 2 / 8
7,093
591
4,714
9,113
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,906
492
5,707
10,164
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Cmerkx
Izanami
11
1 / 5 / 1
6,258
522
2,492
6,453
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Crspys
Kali
13
2 / 3 / 0
6,969
581
3,569
7,771
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
3,768
314
0
0
0
Shiva
Jbombs17
Shiva
13
3 / 2 / 1
7,383
615
10,457
9,256
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
8
8
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
5
3.5
L
2
4
2
0.75
L
Izanami
Cmerkx
Izanami
1
5
1
0.3
L
Kali
Crspys
Kali
2
3
0
0.67
L
0
0
0
0
W
3
2
1
1.75
L
Shiva
Jbombs17
Shiva
3
2
1
1.75
W
Artemis
QandAngus
Artemis
6
2
0
3
W
Ao Kuang
Umber_379
Ao Kuang
3
1
0
3
W
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,188
Damage
22,225
39,464
Taken
33,644
21,130
Mitigated
18,553
10,513
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,716
274
0
725
5,239
1,478
588
791
4,410
47,679
0
L
5,707
2,321
0
1,343
10,164
4,851
0
2,652
7,512
17,870
0
L
Izanami
Cmerkx
Izanami
2,492
1,428
0
927
6,453
1,536
427
2,237
4,216
0
32,449
L
Kali
Crspys
Kali
3,569
1,062
0
2,599
7,771
3,137
0
2,974
4,797
0
44,190
L
0
0
0
0
0
0
0
0
0
0
0
W
4,012
973
228
2,254
10,703
6,495
748
689
9,567
0
33,153
L
Shiva
Jbombs17
Shiva
10,457
2,243
125
2,498
9,256
9,029
0
3,661
5,595
0
47,889
W
Artemis
QandAngus
Artemis
4,277
2,740
0
1,260
6,688
2,288
156
2,486
4,202
0
49,488
W
Ao Kuang
Umber_379
Ao Kuang
3,469
994
0
3,738
7,721
3,034
0
0
7,612
24,269
8,264
W
Athena
4,714
1,347
307
2,001
9,113
7,835
28
1,741
7,254
18,844
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,142
Gold Earned
30,284
359
Minions Killed
285
0
Camps Cleared
0
1,180,368
Distance Traveled
949,902
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,232
603
92
8
0
242,152
1
L
Atlas
5,906
492
18
2
0
216,557
1
L
Izanami
6,258
522
70
6
0
246,578
1
L
Kali
6,969
581
92
8
0
237,691
2
L
Anubis
3,768
314
0
0
0
0
0
W
Shiva
7,022
585
70
6
0
231,573
1
L
Shiva
7,383
615
105
9
0
249,076
5
W
Artemis
8,286
691
97
8
0
221,649
5
W
Ao Kuang
6,509
542
65
5
0
232,241
2
W
Athena
7,093
591
35
3
0
252,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role