Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
hull1520
Bacchus
Level 94
God Stats
1W - 0L
1,772 SR
Queue Stats
11W - 10L
1,713 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jhonattan_rg
Ah Muzen Cab
Level 133
God Stats
13W - 7L
1,596 SR
Queue Stats
347W - 198L
1,608 Elo+
Party 1
Team Averages
Level 110
1,623 SR
1,607 Elo+

VS

Team Averages
Level 134
1,573 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
JuicedUnc1e
Ah Muzen Cab
Level 105
God Stats
2W - 6L
1,411 SR
Queue Stats
19W - 26L
1,406 Elo+
Solo
Aphrodite
Aphrodite
KeePWishinG3
Aphrodite
Level 158
God Stats
39W - 29L
1,583 SR
Queue Stats
1,091W - 968L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
LJ30350
Gilgamesh
Level 139
God Stats
16W - 11L
1,725 SR
Queue Stats
142W - 100L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 4 / 14
11,569
723
15,733
13,882
12,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
hull1520
Bacchus
16
3 / 4 / 10
11,932
746
10,839
16,891
19,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
jhonattan_rg
Ah Muzen Cab
18
13 / 3 / 3
12,894
806
23,972
14,873
5,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JuicedUnc1e
Ah Muzen Cab
12
0 / 9 / 4
9,326
583
4,021
15,483
4,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
KeePWishinG3
Aphrodite
17
3 / 5 / 5
11,339
709
15,270
18,951
7,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
LJ30350
Gilgamesh
17
7 / 5 / 3
11,937
746
13,228
23,735
25,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
10
11
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
4
14
2.5
L
Ah Muzen Cab
JuicedUnc1e
Ah Muzen Cab
0
9
4
0.22
L
Aphrodite
KeePWishinG3
Aphrodite
3
5
5
1.1
L
Gilgamesh
LJ30350
Gilgamesh
7
5
3
1.7
W
Bacchus
hull1520
Bacchus
3
4
10
2
W
Ah Muzen Cab
jhonattan_rg
Ah Muzen Cab
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
32,519
45,646
Taken
58,169
37,313
Mitigated
37,178
14,440
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,733
942
548
4,698
13,882
12,586
275
4,172
9,710
43,628
0
L
Ah Muzen Cab
JuicedUnc1e
Ah Muzen Cab
4,021
1,505
94
2,045
15,483
4,126
477
6,664
8,819
0
18,724
L
Aphrodite
KeePWishinG3
Aphrodite
15,270
696
6,073
10,136
18,951
7,428
392
9,236
9,715
50,341
0
L
Gilgamesh
LJ30350
Gilgamesh
13,228
4,041
441
2,992
23,735
25,624
690
11,286
12,449
0
36,435
W
Bacchus
hull1520
Bacchus
10,839
1,373
197
3,842
16,891
19,391
0
5,800
11,091
19,973
0
W
Ah Muzen Cab
jhonattan_rg
Ah Muzen Cab
23,972
8,874
0
5,155
14,873
5,336
2,304
5,566
9,307
0
67,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
32,602
192
Minions Killed
193
7
Camps Cleared
6
833,528
Distance Traveled
766,634
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,569
723
62
4
4
286,550
4
L
Ah Muzen Cab
9,326
583
59
4
0
210,173
1
L
Aphrodite
11,339
709
92
6
3
274,397
2
L
Gilgamesh
11,937
746
42
3
3
282,064
2
W
Bacchus
11,932
746
26
2
1
271,490
1
W
Ah Muzen Cab
12,894
806
104
7
2
275,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role