Player Matchup

Kukulkan
Kukulkan
ReD PoPPeR82
Kukulkan
Level 145
God Stats
4W - 6L
1,216 SR
Queue Stats
819W - 884L
1,393 Elo+
Solo
Jormungandr
Jormungandr
Solkotovic
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,349 Elo+
Solo
Guan Yu
Guan Yu
fosterzz93
Guan Yu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 131L
1,467 Elo+
Solo
Agni
Agni
oli21plus
Agni
Level 125
God Stats
5W - 4L
1,727 SR
Queue Stats
132W - 111L
1,476 Elo+
Solo
Merlin
Merlin
pannike
Merlin
Level 140
God Stats
1W - 0L
1,686 SR
Queue Stats
65W - 45L
1,531 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,443 Elo+

VS

Team Averages
Level 62
1,492 SR
1,368 Elo+
Eset
Eset
Astikiliku
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FelinePluto2577
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,238 Elo+
Solo
Ra
Ra
Froozen-boy
Ra
Level 122
God Stats
0W - 1L
1,794 SR
Queue Stats
77W - 80L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
RikutoIsNotHere
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,369 Elo+
Party 1
Tyr
Tyr
maiguel2398
Tyr
Level 84
God Stats
1W - 4L
1,165 SR
Queue Stats
97W - 118L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ReD PoPPeR82
Kukulkan
20
15 / 2 / 19
17,561
836
42,901
19,708
9,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Solkotovic
Jormungandr
19
4 / 9 / 19
13,569
646
22,419
30,446
40,852
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
fosterzz93
Guan Yu
20
6 / 4 / 17
13,462
641
19,008
35,967
31,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
20
4 / 7 / 17
13,731
654
16,876
18,492
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
pannike
Merlin
20
9 / 6 / 18
15,610
743
19,196
17,426
7,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 13
11,774
561
9,016
21,039
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
FelinePluto2577
Ah Muzen Cab
20
9 / 6 / 12
14,361
684
23,860
31,335
12,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 5 / 11
13,855
660
16,085
25,262
10,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
RikutoIsNotHere
Zhong Kui
20
7 / 10 / 9
14,533
692
25,671
27,234
16,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 9 / 8
13,600
648
16,762
28,305
29,080
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
78
38
Kills
25
28
Deaths
39
90
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
9
13
0.72
L
Ah Muzen Cab
FelinePluto2577
Ah Muzen Cab
9
6
12
2.5
L
4
5
11
1.9
W
Kukulkan
ReD PoPPeR82
Kukulkan
15
2
19
12.25
L
Zhong Kui
RikutoIsNotHere
Zhong Kui
7
10
9
1.15
W
Jormungandr
Solkotovic
Jormungandr
4
9
19
1.5
W
Guan Yu
fosterzz93
Guan Yu
6
4
17
3.63
L
5
9
8
1
W
Agni
4
7
17
1.79
W
Merlin
pannike
Merlin
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,400
Damage
91,394
122,039
Taken
133,175
96,027
Mitigated
75,729
48,244
Healing
48,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,016
1,288
1,465
2,208
21,039
6,634
96
15,874
5,165
21,137
0
L
Ah Muzen Cab
FelinePluto2577
Ah Muzen Cab
23,860
6,367
1,254
10,052
31,335
12,595
575
28,558
2,777
0
51,867
L
16,085
1,132
8,607
9,070
25,262
10,952
346
18,260
7,002
52,958
0
W
Kukulkan
ReD PoPPeR82
Kukulkan
42,901
1,093
4,979
6,555
19,708
9,023
2,338
7,747
11,899
85,199
0
L
Zhong Kui
RikutoIsNotHere
Zhong Kui
25,671
2,924
4,100
4,956
27,234
16,468
552
21,800
5,434
36,399
0
W
Jormungandr
Solkotovic
Jormungandr
22,419
2,716
2,538
2,946
30,446
40,852
693
11,518
18,584
43,214
0
W
Guan Yu
fosterzz93
Guan Yu
19,008
981
6,521
15,508
35,967
31,872
468
17,919
14,709
7,564
29,898
L
16,762
1,835
2,547
4,373
28,305
29,080
396
20,080
8,225
2,317
31,723
W
Agni
16,876
1,562
2,466
2,181
18,492
6,677
607
7,609
10,695
25,961
0
W
Merlin
pannike
Merlin
19,196
1,271
1,612
2,938
17,426
7,603
1,597
5,574
11,694
44,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,933
Gold Earned
68,123
261
Minions Killed
203
0
Camps Cleared
0
1,946,415
Distance Traveled
1,815,131
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,774
561
30
1
0
364,714
0
L
Ah Muzen Cab
14,361
684
44
2
0
336,497
0
L
Ra
13,855
660
71
3
0
399,639
1
W
Kukulkan
17,561
836
97
5
0
466,610
1
L
Zhong Kui
14,533
692
20
1
0
340,955
0
W
Jormungandr
13,569
646
32
2
0
338,531
0
W
Guan Yu
13,462
641
45
2
0
435,742
0
L
Tyr
13,600
648
38
2
0
373,326
1
W
Agni
13,731
654
25
1
0
350,787
2
W
Merlin
15,610
743
62
3
0
354,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role