Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
Delonoo
Achilles
Platinum IV
Level 108
God Stats
4W - 7L
1,548 SR
Queue Stats
27W - 20L
1,836 MMR
Solo
Bacchus
Bacchus
Gold III
Regulux
Bacchus
Gold III
Level 157
God Stats
4W - 1L
1,778 SR
Queue Stats
50W - 50L
1,687 MMR
Party 2
Ullr
Ullr
Platinum III
SmiTeRRoRisT
Ullr
Platinum III
Level 160
God Stats
22W - 31L
1,592 SR
Queue Stats
185W - 178L
1,757 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
iamthetim88
Ah Muzen Cab
Platinum V
Level 132
God Stats
13W - 6L
1,756 SR
Queue Stats
51W - 49L
1,852 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,635 SR
1,727 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,759 SR
1,793 MMR
Chiron
Chiron
Platinum III
Iluzionist
Chiron
Platinum III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 213L
1,747 MMR
Party 1
Geb
Geb
Gold I
Kriete
Geb
Gold I
Level 116
God Stats
5W - 3L
1,867 SR
Queue Stats
111W - 105L
1,727 MMR
Solo
Camazotz
Camazotz
Platinum I
NoboDao
Camazotz
Platinum I
Level 157
God Stats
11W - 1L
2,105 SR
Queue Stats
113W - 104L
1,821 MMR
Solo
Thoth
Thoth
Platinum IV
Nyiroe
Thoth
Platinum IV
Level 124
God Stats
11W - 11L
1,598 SR
Queue Stats
148W - 143L
1,790 MMR
Solo
Bellona
Bellona
Diamond IV
OptimuzPrime
Bellona
Diamond IV
Level 148
God Stats
23W - 13L
1,726 SR
Queue Stats
513W - 494L
1,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 12 / 3
10,611
461
19,543
24,400
7,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Delonoo
Achilles
18
2 / 3 / 1
11,017
479
13,046
28,036
38,885
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Regulux
Bacchus
13
1 / 9 / 9
9,622
418
12,360
21,683
25,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 0
10,878
473
9,842
18,535
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
iamthetim88
Ah Muzen Cab
18
3 / 9 / 6
11,736
510
18,164
19,851
4,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ArachneCliodhnaAresErlang Shen

VS

Bans
LokiBastetMorgan Le FayKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Iluzionist
Chiron
20
7 / 3 / 9
14,651
637
20,002
17,717
6,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Kriete
Geb
16
3 / 4 / 18
12,156
529
8,665
25,930
29,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
NoboDao
Camazotz
20
9 / 1 / 11
13,878
603
15,830
24,056
11,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Nyiroe
Thoth
20
21 / 5 / 7
14,776
642
27,989
16,419
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
OptimuzPrime
Bellona
19
1 / 3 / 9
12,705
552
16,703
24,261
34,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
16
Kills
41
41
Deaths
16
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
12
3
0.71
L
Achilles
Delonoo
Achilles
2
3
1
0.83
W
Chiron
Iluzionist
Chiron
7
3
9
3.83
W
Geb
Kriete
Geb
3
4
18
3
W
Camazotz
NoboDao
Camazotz
9
1
11
14.5
W
Thoth
Nyiroe
Thoth
21
5
7
4.9
W
Bellona
OptimuzPrime
Bellona
1
3
9
1.83
L
Bacchus
Regulux
Bacchus
1
9
9
0.61
L
3
8
0
0.38
L
Ah Muzen Cab
iamthetim88
Ah Muzen Cab
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,955
Damage
89,189
112,505
Taken
108,383
82,200
Mitigated
88,704
16,682
Healing
46,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
19,543
8,077
0
3,439
24,400
7,769
0
8,872
15,528
0
77,798
L
Achilles
Delonoo
Achilles
13,046
3,172
0
4,691
28,036
38,885
0
6,731
21,305
0
69,057
W
Chiron
Iluzionist
Chiron
20,002
7,479
1,336
6,061
17,717
6,812
698
3,760
13,957
0
132,618
W
Geb
Kriete
Geb
8,665
1,489
2,951
4,569
25,930
29,215
0
4,187
20,567
18,619
9,882
W
Camazotz
NoboDao
Camazotz
15,830
5,161
0
17,829
24,056
11,198
3,081
1,446
22,610
0
119,294
W
Thoth
Nyiroe
Thoth
27,989
847
0
2,802
16,419
6,541
1,851
2,122
14,297
94,245
0
W
Bellona
OptimuzPrime
Bellona
16,703
6,203
0
10,919
24,261
34,938
736
1,253
23,008
0
89,406
L
Bacchus
Regulux
Bacchus
12,360
1,511
1,957
2,119
21,683
25,235
0
7,977
13,706
29,298
0
L
9,842
3,024
0
1,021
18,535
5,452
588
2,649
15,886
0
85,354
L
Ah Muzen Cab
iamthetim88
Ah Muzen Cab
18,164
8,187
0
3,455
19,851
4,859
1,526
9,278
10,573
0
93,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
68,166
618
Minions Killed
712
0
Camps Cleared
0
1,968,133
Distance Traveled
2,366,392
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,611
461
113
5
0
406,049
3
L
Achilles
11,017
479
151
7
0
387,262
4
W
Chiron
14,651
637
200
9
0
453,206
9
W
Geb
12,156
529
30
1
0
484,321
6
W
Camazotz
13,878
603
154
7
0
525,326
7
W
Thoth
14,776
642
160
7
0
438,414
5
W
Bellona
12,705
552
168
7
0
465,125
2
L
Bacchus
9,622
418
34
1
0
411,212
7
L
Ullr
10,878
473
166
7
0
370,606
4
L
Ah Muzen Cab
11,736
510
154
7
0
393,004
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role