Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TightP
Cerberus
Level 68
God Stats
9W - 4L
1,714 SR
Queue Stats
277W - 317L
1,484 Elo+
Solo
Cupid
Cupid
geminimnida
Cupid
Level 122
God Stats
8W - 4L
1,502 SR
Queue Stats
186W - 199L
1,436 Elo+
Solo
Tyr
Tyr
shadowfadewolf
Tyr
Level 98
God Stats
4W - 9L
1,179 SR
Queue Stats
18W - 35L
1,347 Elo+
Solo
Team Averages
Level 116
1,479 SR
1,453 Elo+

VS

Team Averages
Level 111
1,592 SR
1,545 Elo+
Loki
Loki
IkeStar
Loki
Level 116
God Stats
4W - 5L
1,210 SR
Queue Stats
64W - 52L
1,588 Elo+
Solo
Danzaburou
Danzaburou
JapaneseUFOs
Danzaburou
Level 83
God Stats
33W - 34L
1,487 SR
Queue Stats
327W - 368L
1,480 Elo+
Solo
Scylla
Scylla
Mint1000
Scylla
Level 99
God Stats
9W - 2L
2,021 SR
Queue Stats
66W - 51L
1,571 Elo+
Solo
Atlas
Atlas
NoFrOsAmUrAi
Atlas
Level 128
God Stats
18W - 16L
1,669 SR
Queue Stats
295W - 275L
1,582 Elo+
Solo
Pele
Pele
TacoBellMNGR
Pele
Level 127
God Stats
8W - 5L
1,571 SR
Queue Stats
55W - 52L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 0 / 4
6,744
674
5,460
4,627
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
 
Ra
12
3 / 0 / 3
6,643
664
2,689
3,019
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TightP
Cerberus
8
1 / 2 / 2
4,945
495
1,947
5,895
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 2
5,593
559
1,471
6,754
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 1
6,151
615
3,255
6,549
3,617

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IkeStar
Loki
10
1 / 2 / 0
6,060
606
3,478
6,913
3,975
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JapaneseUFOs
Danzaburou
11
5 / 2 / 0
6,375
638
6,095
5,428
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mint1000
Scylla
9
0 / 2 / 0
5,139
514
1,449
3,043
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 3
4,727
473
3,151
7,573
4,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
4,353
435
1,053
4,356
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
6
6
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
4
7
W
Ra
 
Ra
3
0
3
4.5
L
Loki
IkeStar
Loki
1
2
0
0.5
L
Danzaburou
JapaneseUFOs
Danzaburou
5
2
0
2.5
L
Scylla
Mint1000
Scylla
0
2
0
0
L
0
4
3
0.38
L
0
3
0
0
W
Cerberus
TightP
Cerberus
1
2
2
1
W
2
3
2
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
15,226
26,844
Taken
27,313
9,452
Mitigated
12,290
8,414
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,460
2,933
0
147
4,627
1,284
0
830
3,797
0
42,007
W
Ra
 
Ra
2,689
172
412
1,354
3,019
1,046
0
1,480
1,539
40,709
0
L
Loki
IkeStar
Loki
3,478
1,012
0
1,928
6,913
3,975
0
640
6,234
0
30,692
L
Danzaburou
JapaneseUFOs
Danzaburou
6,095
2,598
0
1,645
5,428
1,721
0
466
4,962
0
42,838
L
Scylla
Mint1000
Scylla
1,449
354
0
250
3,043
831
0
684
2,319
30,458
0
L
3,151
1,286
0
396
7,573
4,654
0
2,124
5,345
15,918
0
L
1,053
406
0
1,393
4,356
1,109
0
505
3,817
0
12,925
W
Cerberus
TightP
Cerberus
1,947
112
44
1,385
5,895
2,171
0
1,370
4,525
11,093
0
W
1,471
800
0
2,693
6,754
1,334
136
920
5,834
0
26,157
W
3,255
290
0
2,379
6,549
3,617
168
0
6,549
0
33,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
26,654
333
Minions Killed
280
0
Camps Cleared
0
1,090,001
Distance Traveled
891,552
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,744
674
79
8
0
260,094
1
W
Ra
6,643
664
99
10
0
223,660
6
L
Loki
6,060
606
77
8
0
185,500
5
L
Danzaburou
6,375
638
76
8
0
178,631
3
L
Scylla
5,139
514
66
7
0
200,768
3
L
Atlas
4,727
473
23
2
0
202,162
3
L
Pele
4,353
435
38
4
0
124,491
3
W
Cerberus
4,945
495
25
3
0
205,730
4
W
Cupid
5,593
559
54
5
0
183,513
3
W
Tyr
6,151
615
76
8
0
217,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role