Player Matchup

Neith
Neith
BRAZONFUN
Neith
Level 138
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 12L
1,701 Elo+
Solo
Agni
Agni
GodRMPR
Agni
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,385 Elo+
Solo
Shiva
Shiva
IISHOCKII
Shiva
Level 142
God Stats
0W - 2L
1,356 SR
Queue Stats
23W - 26L
1,392 Elo+
Solo
Fenrir
Fenrir
Lenoxy223
Fenrir
Level 67
God Stats
3W - 12L
1,385 SR
Queue Stats
142W - 167L
1,389 Elo+
Solo
Yemoja
Yemoja
RaduCh
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,580 Elo+
Solo
Team Averages
Level 105
1,401 SR
1,489 Elo+

VS

Team Averages
Level 160
1,632 SR
1,620 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Absunt
Cernunnos
Level 160
God Stats
1W - 1L
1,577 SR
Queue Stats
37W - 28L
1,733 Elo+
Party 1
Tiamat
Tiamat
Weasleyyy
Tiamat
Level 160
God Stats
12W - 1L
1,939 SR
Queue Stats
86W - 47L
1,679 Elo+
Party 1
Nu Wa
Nu Wa
justSephi
Nu Wa
Level 160
God Stats
3W - 1L
1,644 SR
Queue Stats
69W - 48L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRAZONFUN
Neith
15
0 / 6 / 0
9,520
952
10,072
14,282
4,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Agni
GodRMPR
Agni
14
0 / 9 / 2
9,490
949
13,008
18,380
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
IISHOCKII
Shiva
14
0 / 5 / 2
8,988
899
8,365
24,643
24,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Lenoxy223
Fenrir
14
2 / 10 / 0
9,468
947
12,390
23,142
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
RaduCh
Yemoja
14
0 / 4 / 2
9,989
999
4,424
14,861
15,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

60

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 0 / 20
12,180
1,218
9,797
12,087
10,697
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
 
Bacchus
18
2 / 0 / 22
10,866
1,087
10,777
13,002
14,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Absunt
Cernunnos
18
9 / 1 / 20
12,494
1,249
40,838
17,779
8,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Weasleyyy
Tiamat
17
7 / 1 / 18
11,209
1,121
14,719
6,220
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
justSephi
Nu Wa
18
12 / 0 / 17
12,173
1,217
13,689
6,655
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
131
2
Kills
34
34
Deaths
2
6
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
20
14
W
Bacchus
 
Bacchus
2
0
22
13
W
Cernunnos
Absunt
Cernunnos
9
1
20
19
L
Neith
BRAZONFUN
Neith
0
6
0
0
L
Agni
GodRMPR
Agni
0
9
2
0.11
L
Shiva
IISHOCKII
Shiva
0
5
2
0.2
L
Fenrir
Lenoxy223
Fenrir
2
10
0
0.2
L
Yemoja
RaduCh
Yemoja
0
4
2
0.25
W
Tiamat
Weasleyyy
Tiamat
7
1
18
16
W
Nu Wa
justSephi
Nu Wa
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,259
Damage
89,820
95,308
Taken
55,743
63,984
Mitigated
41,471
7,089
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,797
1,908
6,995
4,200
12,087
10,697
0
3,958
8,129
0
27,075
W
Bacchus
 
Bacchus
10,777
1,555
0
530
13,002
14,729
0
4,637
8,305
18,924
0
W
Cernunnos
Absunt
Cernunnos
40,838
20,895
0
6,519
17,779
8,461
0
4,734
12,776
0
72,079
L
Neith
BRAZONFUN
Neith
10,072
3,790
0
922
14,282
4,998
0
8,505
5,777
0
48,582
L
Agni
GodRMPR
Agni
13,008
795
0
166
18,380
6,664
0
10,965
7,415
46,772
0
L
Shiva
IISHOCKII
Shiva
8,365
846
140
1,402
24,643
24,979
0
7,169
17,474
0
19,767
L
Fenrir
Lenoxy223
Fenrir
12,390
1,172
0
768
23,142
12,011
0
7,187
15,955
0
17,844
L
Yemoja
RaduCh
Yemoja
4,424
862
2,304
1,387
14,861
15,332
0
5,359
9,502
13,940
0
W
Tiamat
Weasleyyy
Tiamat
14,719
1,165
0
966
6,220
4,978
0
1,747
4,374
30,509
0
W
Nu Wa
justSephi
Nu Wa
13,689
3,049
97
578
6,655
2,606
0
2,356
4,201
30,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,455
Gold Earned
58,922
197
Minions Killed
215
5
Camps Cleared
13
916,379
Distance Traveled
1,078,531
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,180
1,218
33
3
3
246,617
5
W
Bacchus
10,866
1,087
12
1
0
236,792
0
W
Cernunnos
12,494
1,249
87
9
6
196,795
0
L
Neith
9,520
952
96
10
1
181,933
5
L
Agni
9,490
949
68
7
2
194,971
1
L
Shiva
8,988
899
13
1
0
159,252
0
L
Fenrir
9,468
947
5
1
1
205,560
1
L
Yemoja
9,989
999
15
2
1
174,663
0
W
Tiamat
11,209
1,121
41
4
4
180,175
0
W
Nu Wa
12,173
1,217
42
4
0
218,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role