Player Matchup

Jormungandr
Jormungandr
AAcy_Akhyna
Jormungandr
Level 140
God Stats
2W - 0L
1,775 SR
Queue Stats
60W - 36L
1,647 Elo+
Party 2
Loki
Loki
Caprone
Loki
Level 134
God Stats
4W - 0L
1,970 SR
Queue Stats
50W - 57L
1,489 Elo+
Solo
Anubis
Anubis
HB_Dio
Anubis
Level 60
God Stats
2W - 2L
1,118 SR
Queue Stats
141W - 132L
1,458 Elo+
Solo
Nu Wa
Nu Wa
bigphatA55
Nu Wa
Level 14
God Stats
22W - 19L
1,529 SR
Queue Stats
23W - 21L
1,505 Elo+
Solo
Tyr
Tyr
sen-c-
Tyr
Level 86
God Stats
15W - 13L
1,645 SR
Queue Stats
168W - 140L
1,586 Elo+
Party 2
Team Averages
Level 87
1,607 SR
1,537 Elo+

VS

Team Averages
Level 118
1,540 SR
1,546 Elo+
Yu Huang
Yu Huang
BL00DF1R3
Yu Huang
Level 155
God Stats
1W - 3L
1,279 SR
Queue Stats
341W - 313L
1,579 Elo+
Solo
Da Ji
Da Ji
GenjiMonogatari
Da Ji
Level 129
God Stats
10W - 10L
1,555 SR
Queue Stats
35W - 38L
1,473 Elo+
Party 1
Cerberus
Cerberus
KZFubuki
Cerberus
Level 65
God Stats
5W - 3L
1,607 SR
Queue Stats
50W - 39L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
LuciferNotE
Hou Yi
Level 155
God Stats
6W - 10L
1,644 SR
Queue Stats
86W - 92L
1,561 Elo+
Party 1
Vulcan
Vulcan
latinjulit0
Vulcan
Level 88
God Stats
32W - 23L
1,613 SR
Queue Stats
65W - 67L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AAcy_Akhyna
Jormungandr
16
4 / 1 / 7
9,719
810
8,220
14,557
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Caprone
Loki
14
1 / 4 / 7
8,365
697
5,216
8,243
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
HB_Dio
Anubis
15
4 / 1 / 2
8,851
738
5,411
6,591
3,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
16
0 / 0 / 8
8,958
747
10,668
6,637
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
sen-c-
Tyr
15
5 / 2 / 5
9,053
754
7,494
12,755
10,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BL00DF1R3
Yu Huang
14
1 / 2 / 4
8,031
669
6,007
6,377
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 0
7,652
638
6,158
9,672
2,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
KZFubuki
Cerberus
14
1 / 3 / 3
7,683
640
6,766
13,804
12,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
2 / 1 / 2
8,339
695
7,383
8,347
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
15
2 / 5 / 5
8,515
710
10,536
6,754
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
14
Kills
8
8
Deaths
14
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AAcy_Akhyna
Jormungandr
4
1
7
7.5
L
Yu Huang
BL00DF1R3
Yu Huang
1
2
4
1.5
W
Loki
Caprone
Loki
1
4
7
1.13
L
2
3
0
0.67
W
Anubis
HB_Dio
Anubis
4
1
2
5
L
Cerberus
KZFubuki
Cerberus
1
3
3
0.83
L
Hou Yi
2
1
2
3
W
Nu Wa
0
0
8
4
L
Vulcan
2
5
5
0.9
W
Tyr
sen-c-
Tyr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,009
Damage
36,850
48,783
Taken
44,954
32,939
Mitigated
23,574
8,791
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AAcy_Akhyna
Jormungandr
8,220
2,046
0
2,588
14,557
13,880
311
7,090
7,467
33,385
0
L
Yu Huang
BL00DF1R3
Yu Huang
6,007
555
0
954
6,377
2,185
0
3,559
2,698
19,655
0
W
Loki
Caprone
Loki
5,216
1,005
0
296
8,243
3,451
0
3,450
4,793
0
18,129
L
6,158
1,351
0
1,438
9,672
2,879
0
5,100
4,374
0
15,132
W
Anubis
HB_Dio
Anubis
5,411
0
0
1,937
6,591
3,009
42
3,970
2,621
20,179
0
L
Cerberus
KZFubuki
Cerberus
6,766
344
0
1,733
13,804
12,454
0
7,891
5,577
20,000
0
L
Hou Yi
7,383
2,195
0
2,590
8,347
3,512
160
4,028
4,137
0
32,039
W
Nu Wa
10,668
1,840
0
1,609
6,637
2,194
1,302
2,684
3,953
44,666
0
L
Vulcan
10,536
3,454
0
691
6,754
2,544
0
2,787
3,869
29,140
0
W
Tyr
sen-c-
Tyr
7,494
795
0
2,361
12,755
10,405
0
6,115
6,640
0
14,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
40,220
209
Minions Killed
205
0
Camps Cleared
0
1,269,110
Distance Traveled
1,193,281
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,719
810
51
4
0
276,015
0
L
Yu Huang
8,031
669
47
4
0
217,060
1
W
Loki
8,365
697
27
2
0
248,800
4
L
Da Ji
7,652
638
29
2
0
255,348
0
W
Anubis
8,851
738
39
3
0
241,192
4
L
Cerberus
7,683
640
28
2
0
253,597
6
L
Hou Yi
8,339
695
55
5
0
220,199
4
W
Nu Wa
8,958
747
76
6
0
248,855
2
L
Vulcan
8,515
710
46
4
0
247,077
3
W
Tyr
9,053
754
16
1
0
254,248
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role