Player Matchup

Thoth
Thoth
LightTheReefer-
Thoth
Level 28
God Stats
23W - 4L
1,930 SR
Queue Stats
134W - 47L
1,751 Elo+
Party 1
Vamana
Vamana
atomicalvin99
Vamana
Level 88
God Stats
2W - 2L
1,449 SR
Queue Stats
63W - 54L
1,511 Elo+
Solo
Yu Huang
Yu Huang
ttv_red_rum
Yu Huang
Level 159
God Stats
63W - 22L
1,791 SR
Queue Stats
376W - 268L
1,688 Elo+
Party 1
Team Averages
Level 92
1,723 SR
1,650 Elo+

VS

Team Averages
Level 66
1,543 SR
1,294 Elo+
Medusa
Medusa
Dinkali-Twitch
Medusa
Level 124
God Stats
7W - 8L
1,639 SR
Queue Stats
42W - 39L
1,567 Elo+
Solo
Ares
Ares
ivaniglesias__
Ares
Level 25
God Stats
4W - 3L
1,522 SR
Queue Stats
27W - 103L
1,092 Elo+
Party 2
Merlin
Merlin
javiiglesias_
Merlin
Level 49
God Stats
6W - 7L
1,468 SR
Queue Stats
52W - 135L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
8,006
801
11,398
5,958
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
14 / 1 / 4
9,381
938
7,984
8,110
6,557
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
ttv_red_rum
Yu Huang
12
1 / 0 / 15
7,517
752
6,962
3,385
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,488
649
3,634
10,035
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 7 / 1
6,369
637
2,681
13,273
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 8 / 1
6,599
660
4,243
8,477
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
2
2
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
6
1
10
11
W
14
1
4
16
L
1
7
1
0.21
L
1
8
1
0.19
W
Yu Huang
ttv_red_rum
Yu Huang
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
10,558
17,453
Taken
31,785
9,731
Mitigated
15,931
3,573
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,634
1,108
0
606
10,035
2,526
0
6,999
2,718
0
24,750
W
11,398
337
0
898
5,958
2,018
175
2,681
3,277
26,775
0
W
7,984
3,561
0
2,484
8,110
6,557
524
3,531
4,579
0
22,300
L
2,681
39
0
1,806
13,273
11,152
0
6,547
6,312
3,841
0
L
4,243
414
469
833
8,477
2,253
0
3,874
4,303
12,048
0
W
Yu Huang
ttv_red_rum
Yu Huang
6,962
648
0
191
3,385
1,156
818
1,081
2,304
23,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
19,456
119
Minions Killed
82
7
Camps Cleared
1
574,811
Distance Traveled
452,022
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,488
649
52
5
1
167,406
2
W
Thoth
8,006
801
42
4
3
184,891
1
W
Vamana
9,381
938
33
3
3
199,594
1
L
Ares
6,369
637
3
0
0
127,574
0
L
Merlin
6,599
660
27
3
0
157,042
2
W
Yu Huang
7,517
752
44
4
1
190,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role