Player Matchup

King Arthur
King Arthur
APerson644
King Arthur
Level 24
God Stats
2W - 1L
1,655 SR
Queue Stats
30W - 36L
1,351 Elo+
Party 2
Artemis
Artemis
Gamer_Geeks7600
Artemis
Level 27
God Stats
0W - 5L
1,172 SR
Queue Stats
155W - 175L
1,344 Elo+
Party 2
Ymir
Ymir
dieguito912
Ymir
Level 26
God Stats
53W - 59L
1,422 SR
Queue Stats
364W - 376L
1,419 Elo+
Party 1
Arachne
Arachne
jorgenijor_7
Arachne
Level 42
God Stats
25W - 17L
1,481 SR
Queue Stats
316W - 301L
1,409 Elo+
Party 1
Hera
Hera
lemonmater23
Hera
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
235W - 224L
1,435 Elo+
Party 2
Team Averages
Level 45
1,446 SR
1,392 Elo+

VS

Team Averages
Level 70
1,416 SR
1,418 Elo+
Charybdis
Charybdis
BerryBlu7959
Charybdis
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 83L
1,438 Elo+
Party 3
Mulan
Mulan
NotSedgy2412
Mulan
Level 29
God Stats
29W - 22L
1,446 SR
Queue Stats
33W - 29L
1,353 Elo+
Party 3
Arachne
Arachne
TCHGames
Arachne
Level 59
God Stats
3W - 3L
1,102 SR
Queue Stats
49W - 61L
1,410 Elo+
Party 3
Nu Wa
Nu Wa
TheCronkycow
Nu Wa
Level 84
God Stats
6W - 3L
1,472 SR
Queue Stats
66W - 53L
1,453 Elo+
Party 3
Shiva
Shiva
thijsdirk
Shiva
Level 56
God Stats
76W - 55L
1,560 SR
Queue Stats
138W - 124L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APerson644
King Arthur
12
0 / 0 / 1
6,837
526
2,771
7,499
5,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 1
6,802
523
2,578
8,457
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 6
5,772
444
2,530
11,615
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jorgenijor_7
Arachne
12
9 / 6 / 1
7,686
591
7,500
11,688
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 9
7,701
592
10,612
6,358
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BerryBlu7959
Charybdis
11
4 / 3 / 12
7,338
564
8,277
8,536
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,747
519
2,410
8,435
3,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TCHGames
Arachne
12
3 / 3 / 5
6,998
538
4,390
9,927
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 5 / 5
6,809
524
4,887
7,978
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
thijsdirk
Shiva
13
11 / 0 / 8
8,454
650
9,743
4,827
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
13
Kills
21
21
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
APerson644
King Arthur
0
0
1
0.5
W
Charybdis
BerryBlu7959
Charybdis
4
3
12
3.33
L
2
5
1
0.5
W
0
2
1
0.25
W
Arachne
TCHGames
Arachne
3
3
5
1.83
W
3
5
5
1.1
L
0
7
6
0.43
L
Arachne
jorgenijor_7
Arachne
9
6
1
1.58
L
2
3
9
2.17
W
Shiva
thijsdirk
Shiva
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
29,707
45,617
Taken
39,703
17,189
Mitigated
12,948
8,363
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
APerson644
King Arthur
2,771
580
0
420
7,499
5,886
382
450
6,933
0
32,715
W
Charybdis
BerryBlu7959
Charybdis
8,277
3,862
0
2,453
8,536
2,403
0
2,940
5,596
0
40,596
L
2,578
1,444
0
2,644
8,457
1,726
560
529
7,816
0
28,425
W
2,410
267
0
2,204
8,435
3,824
775
2,563
5,872
0
33,307
W
Arachne
TCHGames
Arachne
4,390
3,236
0
4,649
9,927
2,981
0
2,018
7,909
0
29,223
W
4,887
462
0
885
7,978
2,165
396
3,839
4,139
24,267
0
L
2,530
601
482
646
11,615
3,819
0
663
10,838
16,790
181
L
Arachne
jorgenijor_7
Arachne
7,500
4,864
0
3,580
11,688
4,369
0
1,049
10,505
0
38,328
L
10,612
3,118
0
591
6,358
1,389
315
1,516
4,638
48,034
0
W
Shiva
thijsdirk
Shiva
9,743
2,074
0
428
4,827
1,575
170
1,642
3,185
0
24,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
36,346
311
Minions Killed
302
0
Camps Cleared
0
1,272,876
Distance Traveled
1,304,651
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,837
526
75
6
0
265,849
0
W
Charybdis
7,338
564
67
5
0
242,027
6
L
Artemis
6,802
523
54
4
0
231,188
1
W
Mulan
6,747
519
77
6
0
244,118
4
W
Arachne
6,998
538
66
5
0
302,339
4
W
Nu Wa
6,809
524
48
4
0
230,878
4
L
Ymir
5,772
444
33
3
0
234,541
1
L
Arachne
7,686
591
51
4
0
279,211
4
L
Hera
7,701
592
98
8
0
262,087
6
W
Shiva
8,454
650
44
3
0
285,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role