Player Matchup

Neith
Neith
BiałoCz3rwona
Neith
Level 160
God Stats
42W - 41L
1,461 SR
Queue Stats
150W - 156L
1,501 Elo+
Solo
Bacchus
Bacchus
Figuro
Bacchus
Level 98
God Stats
116W - 118L
1,443 SR
Queue Stats
827W - 829L
1,435 Elo+
Solo
Thor
Thor
Jarweys
Thor
Level 101
God Stats
11W - 17L
1,472 SR
Queue Stats
49W - 50L
1,533 Elo+
Solo
Mulan
Mulan
Lucarioturtle
Mulan
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 139L
1,530 Elo+
Solo
Yu Huang
Yu Huang
Ludla
Yu Huang
Level 154
God Stats
2W - 1L
1,288 SR
Queue Stats
39W - 45L
1,412 Elo+
Solo
Team Averages
Level 134
1,433 SR
1,482 Elo+

VS

Team Averages
Level 107
1,555 SR
1,496 Elo+
Persephone
Persephone
 
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ensigned
Cernunnos
Level 142
God Stats
0W - 2L
1,466 SR
Queue Stats
28W - 31L
1,553 Elo+
Solo
Fenrir
Fenrir
mysq11
Fenrir
Level 67
God Stats
3W - 2L
1,850 SR
Queue Stats
423W - 475L
1,453 Elo+
Solo
Merlin
Merlin
pletaaaaa39
Merlin
Level 49
God Stats
1W - 3L
1,460 SR
Queue Stats
84W - 109L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,204
1,029
4,756
3,952
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Figuro
Bacchus
13
3 / 2 / 8
8,748
1,250
5,764
7,767
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
Jarweys
Thor
13
6 / 1 / 5
8,909
1,273
7,820
5,541
2,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 8
9,125
1,304
10,751
11,211
7,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Ludla
Yu Huang
13
1 / 2 / 10
7,741
1,106
6,802
6,591
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

325

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 4 / 4
8,062
1,152
8,852
6,325
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
 
Awilix
11
0 / 0 / 0
6,260
894
56
1,138
494
Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Ensigned
Cernunnos
13
4 / 2 / 4
8,481
1,212
10,932
11,805
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mysq11
Fenrir
13
3 / 2 / 4
8,044
1,149
4,436
10,860
4,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
13
1 / 6 / 7
7,738
1,105
6,510
8,819
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
14
Kills
9
9
Deaths
14
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
4
0.75
L
Awilix
 
Awilix
0
0
0
0
W
0
0
4
2
L
Cernunnos
Ensigned
Cernunnos
4
2
4
3
W
Bacchus
Figuro
Bacchus
3
2
8
3.5
W
Thor
Jarweys
Thor
6
1
5
8.5
W
4
4
8
2
W
Yu Huang
Ludla
Yu Huang
1
2
10
3
L
Fenrir
mysq11
Fenrir
3
2
4
2.5
L
Merlin
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
30,786
35,062
Taken
38,947
23,365
Mitigated
13,372
5,408
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,852
711
0
338
6,325
2,097
0
2,394
3,927
34,006
0
L
Awilix
 
Awilix
56
56
0
0
1,138
494
0
534
604
0
56
W
4,756
1,821
0
1,127
3,952
1,503
0
1,756
2,196
0
18,417
L
Cernunnos
Ensigned
Cernunnos
10,932
5,723
0
1,462
11,805
3,944
0
4,015
7,790
0
21,153
W
Bacchus
Figuro
Bacchus
5,764
649
0
1,078
7,767
9,711
0
3,213
4,554
14,848
0
W
Thor
Jarweys
Thor
7,820
515
0
230
5,541
2,091
0
2,049
3,492
0
15,254
W
10,751
4,342
652
1,837
11,211
7,801
0
4,972
6,239
0
25,625
W
Yu Huang
Ludla
Yu Huang
6,802
974
0
484
6,591
2,259
0
3,372
3,219
15,718
0
L
Fenrir
mysq11
Fenrir
4,436
1,886
0
778
10,860
4,088
0
3,386
7,474
0
11,869
L
Merlin
6,510
313
0
170
8,819
2,749
0
2,236
6,583
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
38,585
123
Minions Killed
124
6
Camps Cleared
4
717,604
Distance Traveled
533,116
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,062
1,152
66
9
2
119,444
0
L
Awilix
6,260
894
0
0
0
13,089
0
W
Neith
7,204
1,029
36
5
1
138,991
1
L
Cernunnos
8,481
1,212
22
3
1
129,197
1
W
Bacchus
8,748
1,250
10
1
0
162,079
0
W
Thor
8,909
1,273
25
4
1
139,550
1
W
Mulan
9,125
1,304
29
4
3
133,726
0
W
Yu Huang
7,741
1,106
23
3
1
143,258
0
L
Fenrir
8,044
1,149
20
3
1
147,055
0
L
Merlin
7,738
1,105
16
2
0
124,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role