Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
InGame21
Ra
Level 95
God Stats
1W - 1L
1,699 SR
Queue Stats
187W - 217L
1,533 Elo+
Party 2
Mulan
Mulan
Narrowdevil360
Mulan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,514 Elo+
Solo
Ravana
Ravana
QuoX19
Ravana
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,688 Elo+
Party 2
Fenrir
Fenrir
beizmerr
Fenrir
Level 120
God Stats
0W - 1L
1,280 SR
Queue Stats
6W - 6L
1,510 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,549 Elo+

VS

Team Averages
Level 116
1,412 SR
1,478 Elo+
Artio
Artio
Asgardia45
Artio
Level 127
God Stats
5W - 3L
1,180 SR
Queue Stats
115W - 136L
1,490 Elo+
Solo
Ullr
Ullr
Bobmcbob15
Ullr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 230L
1,442 Elo+
Solo
Ares
Ares
CH1Р
Ares
Level 128
God Stats
3W - 4L
1,461 SR
Queue Stats
85W - 74L
1,386 Elo+
Party 1
Artemis
Artemis
NÌghtmare
Artemis
Level 107
God Stats
2W - 0L
1,522 SR
Queue Stats
22W - 10L
1,580 Elo+
Party 1
Fenrir
Fenrir
kinai500
Fenrir
Level 119
God Stats
5W - 10L
1,398 SR
Queue Stats
98W - 82L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 1 / 3
5,267
527
4,214
3,566
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,642
464
3,187
4,189
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
5,086
509
3,689
5,606
2,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
QuoX19
Ravana
9
0 / 4 / 0
4,929
493
1,932
5,904
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
beizmerr
Fenrir
8
2 / 5 / 0
5,270
527
2,463
9,568
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
4 / 0 / 3
6,657
666
6,643
8,369
6,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 0
6,577
658
1,579
4,824
1,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ares
CH1Р
Ares
10
3 / 1 / 8
6,296
630
2,566
7,792
5,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
NÌghtmare
Artemis
11
6 / 0 / 2
7,030
703
5,116
4,748
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kinai500
Fenrir
9
1 / 1 / 3
5,601
560
4,357
6,718
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
17
17
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
3
1.5
W
Artio
4
0
3
5.5
W
3
1
0
3
W
Ares
CH1Р
Ares
3
1
8
7
L
0
4
1
0.13
L
1
3
0
0.33
W
Artemis
NÌghtmare
Artemis
6
0
2
7
L
Ravana
QuoX19
Ravana
0
4
0
0
L
Fenrir
beizmerr
Fenrir
2
5
0
0.4
W
Fenrir
kinai500
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,485
Damage
20,261
28,833
Taken
32,451
11,727
Mitigated
17,313
6,884
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,214
416
600
1,651
3,566
967
0
633
2,933
32,600
0
W
Artio
6,643
960
804
4,946
8,369
6,072
0
904
7,151
33,190
0
W
1,579
435
0
672
4,824
1,741
606
1,924
2,878
0
36,637
W
Ares
CH1Р
Ares
2,566
354
60
2,140
7,792
5,862
372
1,708
5,845
13,693
0
L
3,187
436
78
900
4,189
512
0
1,110
3,079
24,043
0
L
3,689
1,049
0
1,724
5,606
2,883
0
3,722
1,884
0
16,538
W
Artemis
NÌghtmare
Artemis
5,116
2,888
0
2,447
4,748
1,330
1,755
1,443
3,155
0
40,202
L
Ravana
QuoX19
Ravana
1,932
389
0
206
5,904
1,775
0
2,003
3,901
0
24,759
L
Fenrir
beizmerr
Fenrir
2,463
1,218
0
1,725
9,568
5,590
0
1,741
7,827
0
13,001
W
Fenrir
kinai500
Fenrir
4,357
1,144
0
2,465
6,718
2,308
0
1,040
5,480
0
28,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
32,161
235
Minions Killed
305
0
Camps Cleared
0
1,000,095
Distance Traveled
997,702
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,267
527
66
7
0
209,837
4
W
Artio
6,657
666
67
7
0
206,976
4
W
Ullr
6,577
658
86
9
0
184,428
2
W
Ares
6,296
630
28
3
0
202,567
6
L
Ra
4,642
464
51
5
0
191,539
0
L
Mulan
5,086
509
39
4
0
196,744
2
W
Artemis
7,030
703
74
7
0
197,622
0
L
Ravana
4,929
493
53
5
0
204,585
1
L
Fenrir
5,270
527
26
3
0
197,390
0
W
Fenrir
5,601
560
50
5
0
206,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role