Player Matchup

Fenrir
Fenrir
A1SauceDrip
Fenrir
Level 149
God Stats
13W - 18L
1,465 SR
Queue Stats
226W - 261L
1,508 Elo+
Solo
Ymir
Ymir
FabianMartinezz
Ymir
Level 97
God Stats
1W - 2L
1,452 SR
Queue Stats
41W - 29L
1,552 Elo+
Solo
Hercules
Hercules
JalapenoBro
Hercules
Level 106
God Stats
1W - 4L
1,298 SR
Queue Stats
248W - 256L
1,559 Elo+
Solo
Hel
Hel
KronosMOTM3
Hel
Level 147
God Stats
6W - 8L
1,307 SR
Queue Stats
172W - 179L
1,464 Elo+
Solo
Neith
Neith
stahpwatchwins
Neith
Level 140
God Stats
11W - 11L
1,494 SR
Queue Stats
245W - 228L
1,449 Elo+
Solo
Team Averages
Level 128
1,403 SR
1,507 Elo+

VS

Team Averages
Level 66
1,530 SR
1,586 Elo+
Ymir
Ymir
 
Ymir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SLAINKING69
Loki
Level 107
God Stats
16W - 5L
1,648 SR
Queue Stats
240W - 230L
1,485 Elo+
Solo
Hachiman
Hachiman
SoDamHigh
Hachiman
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 16L
2,071 Elo+
Solo
Achilles
Achilles
depurgo
Achilles
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 87L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kennyjaquelle
Morgan Le Fay
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
179W - 192L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 5 / 0
4,212
468
2,430
6,699
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 4 / 1
4,254
473
1,859
7,317
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
JalapenoBro
Hercules
7
0 / 2 / 1
4,423
491
2,131
5,592
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 3 / 1
4,480
498
2,210
4,959
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 4 / 0
3,736
415
1,667
3,622
917

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 7
5,385
598
3,084
6,499
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 4
5,664
629
1,982
5,904
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
SoDamHigh
Hachiman
12
12 / 0 / 1
7,432
826
8,394
3,061
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
depurgo
Achilles
9
2 / 0 / 0
5,500
611
3,903
4,188
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
kennyjaquelle
Morgan Le Fay
10
2 / 0 / 4
5,673
630
3,516
4,046
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
18
18
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
7
1.75
L
Fenrir
1
5
0
0.2
L
1
4
1
0.38
L
Hercules
JalapenoBro
Hercules
0
2
1
0.25
L
0
3
1
0.17
W
2
2
4
2
W
Hachiman
SoDamHigh
Hachiman
12
0
1
12.5
W
Achilles
depurgo
Achilles
2
0
0
2
W
Morgan Le Fay
kennyjaquelle
Morgan Le Fay
2
0
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,297
Damage
20,879
28,189
Taken
23,698
9,148
Mitigated
8,909
7,028
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,084
1,022
0
903
6,499
3,328
314
2,122
4,343
15,987
0
L
Fenrir
2,430
460
0
797
6,699
1,918
0
1,658
5,041
0
16,096
L
1,859
616
0
1,293
7,317
2,824
0
2,541
4,776
9,170
0
L
Hercules
JalapenoBro
Hercules
2,131
528
0
2,271
5,592
2,159
0
0
5,161
0
9,815
L
2,210
261
306
1,666
4,959
1,330
0
2,130
2,829
20,933
0
W
1,982
211
0
2,699
5,904
1,637
0
319
5,529
0
26,864
W
Hachiman
SoDamHigh
Hachiman
8,394
4,639
0
2,650
3,061
743
0
103
2,958
0
42,702
W
Achilles
depurgo
Achilles
3,903
1,318
0
1,496
4,188
2,018
428
0
3,862
0
16,726
W
Morgan Le Fay
kennyjaquelle
Morgan Le Fay
3,516
672
0
2,072
4,046
1,183
666
1,267
2,611
30,839
0
L
1,667
789
0
695
3,622
917
0
271
3,351
0
12,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,105
Gold Earned
29,654
143
Minions Killed
276
0
Camps Cleared
0
717,429
Distance Traveled
899,734
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,385
598
28
3
0
174,467
2
L
Fenrir
4,212
468
33
4
0
167,858
0
L
Ymir
4,254
473
14
2
0
141,054
1
L
Hercules
4,423
491
22
2
0
154,100
2
L
Hel
4,480
498
49
5
0
150,680
2
W
Loki
5,664
629
64
7
0
210,109
1
W
Hachiman
7,432
826
81
9
0
172,781
0
W
Achilles
5,500
611
41
5
0
177,830
0
W
Morgan Le Fay
5,673
630
62
7
0
164,547
0
L
Neith
3,736
415
25
3
0
103,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role