Player Matchup

Nu Wa
Nu Wa
AlexUKz
Nu Wa
Level 155
God Stats
6W - 3L
1,412 SR
Queue Stats
190W - 140L
1,602 Elo+
Party 1
Discordia
Discordia
Arnauet_ElPika
Discordia
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,465 Elo+
Solo
Skadi
Skadi
JackDobbins
Skadi
Level 127
God Stats
4W - 3L
1,309 SR
Queue Stats
100W - 63L
1,618 Elo+
Party 1
Bastet
Bastet
KnockeKongen
Bastet
Level 92
God Stats
32W - 15L
1,752 SR
Queue Stats
168W - 164L
1,565 Elo+
Solo
Bakasura
Bakasura
StrameV2
Bakasura
Level 55
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 10L
1,474 Elo+
Solo
Team Averages
Level 114
1,541 SR
1,545 Elo+

VS

Team Averages
Level 123
1,657 SR
1,475 Elo+
Skadi
Skadi
Epic Drengr
Skadi
Level 140
God Stats
18W - 20L
1,472 SR
Queue Stats
277W - 272L
1,471 Elo+
Solo
Fenrir
Fenrir
MiSteR__RuSh_
Fenrir
Level 160
God Stats
3W - 1L
1,710 SR
Queue Stats
607W - 621L
1,461 Elo+
Solo
Osiris
Osiris
TheKrustyCrab
Osiris
Level 105
God Stats
16W - 16L
1,617 SR
Queue Stats
72W - 71L
1,548 Elo+
Solo
Geb
Geb
alfiebooyo
Geb
Level 106
God Stats
1W - 3L
1,719 SR
Queue Stats
154W - 193L
1,451 Elo+
Solo
Hel
Hel
lemonmater23
Hel
Level 105
God Stats
2W - 2L
1,767 SR
Queue Stats
235W - 224L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlexUKz
Nu Wa
14
5 / 0 / 12
9,604
565
10,308
5,893
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Arnauet_ElPika
Discordia
15
5 / 2 / 5
9,651
568
12,871
8,324
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 2 / 6
10,156
597
18,681
9,087
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
18
5 / 4 / 3
10,449
615
7,919
12,423
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
StrameV2
Bakasura
17
3 / 0 / 10
9,941
585
6,802
11,705
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,148
420
2,677
12,102
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 4 / 1
8,577
505
5,839
12,439
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 1
7,171
422
7,431
15,136
11,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
7,324
431
5,538
17,969
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 6 / 1
8,704
512
9,794
13,908
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
28
Kills
8
8
Deaths
28
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlexUKz
Nu Wa
5
0
12
11
W
Discordia
Arnauet_ElPika
Discordia
5
2
5
3.75
L
0
6
0
0
W
10
2
6
6.5
W
Bastet
5
4
3
1.63
L
4
4
1
1.13
W
Bakasura
StrameV2
Bakasura
3
0
10
8
L
1
6
1
0.25
L
0
6
2
0.17
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,581
Damage
31,279
47,432
Taken
71,554
21,037
Mitigated
39,075
12,429
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlexUKz
Nu Wa
10,308
4,060
538
1,657
5,893
5,738
656
1,781
4,072
30,317
1,780
W
Discordia
Arnauet_ElPika
Discordia
12,871
1,524
0
2,770
8,324
2,636
64
5,274
3,050
64,251
0
L
2,677
621
0
2,092
12,102
2,222
0
2,728
9,374
0
50,990
W
18,681
6,996
0
634
9,087
2,659
2,686
4,354
4,697
0
72,981
W
Bastet
7,919
3,209
0
2,344
12,423
5,487
1,678
1,055
10,963
0
69,659
L
5,839
936
54
4,727
12,439
12,229
0
1,987
10,317
0
40,934
W
Bakasura
StrameV2
Bakasura
6,802
4,629
0
4,486
11,705
4,517
0
2,868
8,837
0
65,800
L
7,431
3,003
0
3,666
15,136
11,441
0
5,720
8,914
0
47,683
L
5,538
183
563
2,470
17,969
9,403
120
5,480
11,821
24,041
0
L
9,794
484
1,470
4,256
13,908
3,780
0
6,696
6,982
45,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
38,924
505
Minions Killed
397
0
Camps Cleared
0
1,693,877
Distance Traveled
1,570,375
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,604
565
40
2
0
312,112
1
W
Discordia
9,651
568
107
6
0
325,467
3
L
Skadi
7,148
420
102
6
0
271,598
4
W
Skadi
10,156
597
116
7
0
297,426
8
W
Bastet
10,449
615
123
7
0
343,573
3
L
Fenrir
8,577
505
87
5
0
305,320
1
W
Bakasura
9,941
585
119
7
0
415,299
5
L
Osiris
7,171
422
80
5
0
319,760
0
L
Geb
7,324
431
29
2
0
361,328
1
L
Hel
8,704
512
99
6
0
312,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role