Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dolevan69
Tyr
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
hSuna
Mercury
Level 66
God Stats
1W - 1L
1,207 SR
Queue Stats
30W - 16L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
megaeagle
Morgan Le Fay
Level 115
God Stats
26W - 23L
1,471 SR
Queue Stats
165W - 167L
1,415 Elo+
Solo
Team Averages
Level 102
1,435 SR
1,475 Elo+

VS

Team Averages
Level 90
1,413 SR
1,367 Elo+
Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KRZYCHU2002
Jormungandr
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 42L
1,270 Elo+
Party 2
Mercury
Mercury
Kawaler0
Mercury
Level 6
God Stats
2W - 3L
1,108 SR
Queue Stats
3W - 6L
1,191 Elo+
Party 2
Hera
Hera
LejsuUuUu
Hera
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 146L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Zair65
Jing Wei
Level 146
God Stats
3W - 2L
1,457 SR
Queue Stats
119W - 132L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 4 / 0
5,493
549
3,042
7,141
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
4,822
482
2,515
8,708
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 3
6,367
637
5,844
9,082
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
hSuna
Mercury
11
2 / 3 / 2
5,945
595
2,602
7,636
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
megaeagle
Morgan Le Fay
10
1 / 2 / 3
5,899
590
2,235
5,104
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 1 / 0
6,436
644
5,431
6,781
6,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
KRZYCHU2002
Jormungandr
10
4 / 1 / 3
6,559
656
5,918
6,561
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Kawaler0
Mercury
8
1 / 3 / 3
5,342
534
3,340
7,441
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
2 / 3 / 2
5,562
556
4,299
4,416
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Zair65
Jing Wei
10
2 / 0 / 1
5,582
558
4,276
4,211
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
12
12
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
0
0.5
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Bellona
 
Bellona
3
1
0
3
L
3
2
3
2.25
W
Jormungandr
KRZYCHU2002
Jormungandr
4
1
3
5.5
W
Mercury
Kawaler0
Mercury
1
3
3
0.83
W
Hera
2
3
2
1
W
Jing Wei
Zair65
Jing Wei
2
0
1
2.5
L
Mercury
hSuna
Mercury
2
3
2
1
L
Morgan Le Fay
megaeagle
Morgan Le Fay
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
23,264
37,671
Taken
29,410
19,214
Mitigated
16,341
12,989
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,042
1,047
0
1,422
7,141
2,101
1,635
1,479
5,662
0
28,905
L
Kuzenbo
 
Kuzenbo
2,515
696
433
3,117
8,708
5,162
0
4,002
4,706
6,827
0
W
Bellona
 
Bellona
5,431
1,547
0
971
6,781
6,558
0
0
6,781
0
33,978
L
5,844
1,501
0
4,149
9,082
8,077
0
1,366
7,716
0
34,886
W
Jormungandr
KRZYCHU2002
Jormungandr
5,918
2,164
0
649
6,561
5,108
373
1,766
4,795
23,810
0
W
Mercury
Kawaler0
Mercury
3,340
2,041
0
351
7,441
2,317
0
306
7,135
0
21,861
W
Hera
4,299
1,196
12
860
4,416
1,220
313
1,677
2,739
27,133
0
W
Jing Wei
Zair65
Jing Wei
4,276
3,273
0
2,801
4,211
1,138
805
1,001
3,210
0
29,604
L
Mercury
hSuna
Mercury
2,602
933
0
2,690
7,636
2,220
0
735
6,901
0
27,817
L
Morgan Le Fay
megaeagle
Morgan Le Fay
2,235
151
0
1,178
5,104
1,654
0
2,635
2,469
36,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
29,481
273
Minions Killed
253
0
Camps Cleared
0
1,035,232
Distance Traveled
992,637
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,493
549
60
6
0
175,230
1
L
Kuzenbo
4,822
482
3
0
0
195,430
3
W
Bellona
6,436
644
86
9
0
210,418
3
L
Tyr
6,367
637
73
7
0
240,217
0
W
Jormungandr
6,559
656
24
2
0
185,466
0
W
Mercury
5,342
534
38
4
0
216,035
0
W
Hera
5,562
556
53
5
0
189,272
3
W
Jing Wei
5,582
558
52
5
0
191,446
0
L
Mercury
5,945
595
57
6
0
242,275
1
L
Morgan Le Fay
5,899
590
80
8
0
182,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role