Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Colt45652
Hachiman
Level 88
God Stats
6W - 9L
1,438 SR
Queue Stats
324W - 313L
1,583 Elo+
Solo
Bacchus
Bacchus
FroggerxRibbit
Bacchus
Level 128
God Stats
14W - 19L
1,468 SR
Queue Stats
271W - 284L
1,537 Elo+
Party 1
Chang'e
Chang'e
HealingAqua
Chang'e
Level 142
God Stats
31W - 26L
1,659 SR
Queue Stats
310W - 330L
1,530 Elo+
Party 1
Erlang Shen
Erlang Shen
rlley1
Erlang Shen
Level 158
God Stats
4W - 4L
1,610 SR
Queue Stats
266W - 258L
1,572 Elo+
Solo
Team Averages
Level 129
1,535 SR
1,544 Elo+

VS

Team Averages
Level 99
1,485 SR
1,536 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cosmotopia
Artio
Level 102
God Stats
32W - 33L
1,493 SR
Queue Stats
332W - 340L
1,640 Elo+
Solo
Achilles
Achilles
FreshThyme
Achilles
Level 122
God Stats
24W - 26L
1,447 SR
Queue Stats
386W - 436L
1,595 Elo+
Solo
Neith
Neith
M1thu862
Neith
Level 63
God Stats
1W - 5L
1,267 SR
Queue Stats
138W - 139L
1,492 Elo+
Solo
Agni
Agni
kennyjaquelle
Agni
Level 87
God Stats
2W - 2L
1,719 SR
Queue Stats
179W - 192L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
2 / 4 / 5
9,807
516
6,768
13,749
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Colt45652
Hachiman
17
4 / 1 / 3
10,386
547
12,171
11,783
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 7
8,640
455
6,114
12,591
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
HealingAqua
Chang'e
16
3 / 1 / 2
9,362
493
8,392
9,795
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
rlley1
Erlang Shen
16
1 / 3 / 2
9,141
481
6,122
15,237
11,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 2 / 1
10,579
557
13,593
14,350
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
13
1 / 3 / 1
7,869
414
4,412
14,221
11,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
FreshThyme
Achilles
17
3 / 2 / 3
10,737
565
11,129
14,940
17,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Neith
M1thu862
Neith
15
0 / 3 / 1
8,805
463
5,156
9,512
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 4
8,836
465
9,831
7,927
2,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
10
10
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
4
5
1.13
L
Xbalanque
 
Xbalanque
6
2
1
3.25
W
Hachiman
Colt45652
Hachiman
4
1
3
5.5
L
Artio
1
3
1
0.5
L
Achilles
FreshThyme
Achilles
3
2
3
2.25
W
1
1
7
4.5
W
Chang'e
HealingAqua
Chang'e
3
1
2
4
L
Neith
M1thu862
Neith
0
3
1
0.17
L
0
1
4
2
W
Erlang Shen
rlley1
Erlang Shen
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,567
Damage
44,121
63,155
Taken
60,950
37,692
Mitigated
39,405
39,411
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,768
850
0
11,722
13,749
6,286
0
1,455
12,192
0
75,392
L
Xbalanque
 
Xbalanque
13,593
4,917
0
2,085
14,350
4,872
794
2,484
11,786
0
88,428
W
Hachiman
Colt45652
Hachiman
12,171
7,626
0
7,108
11,783
3,910
72
1,071
10,612
0
88,242
L
Artio
4,412
438
1,851
3,977
14,221
11,328
0
4,567
9,472
21,855
0
L
Achilles
FreshThyme
Achilles
11,129
4,146
0
2,201
14,940
17,058
0
2,681
12,132
0
66,449
W
6,114
697
477
3,724
12,591
12,570
0
5,351
6,827
19,724
0
W
Chang'e
HealingAqua
Chang'e
8,392
382
3,210
5,663
9,795
3,309
0
3,450
5,939
66,529
0
L
Neith
M1thu862
Neith
5,156
883
0
3,508
9,512
3,590
160
1,456
8,042
0
58,316
L
9,831
124
0
1,984
7,927
2,557
956
2,813
5,012
54,486
2,524
W
Erlang Shen
rlley1
Erlang Shen
6,122
2,774
0
7,507
15,237
11,617
1,186
1,797
13,374
0
52,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,336
Gold Earned
46,826
549
Minions Killed
538
0
Camps Cleared
0
1,762,190
Distance Traveled
1,904,809
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,807
516
116
6
0
370,215
0
L
Xbalanque
10,579
557
136
7
0
395,966
8
W
Hachiman
10,386
547
148
8
0
315,677
6
L
Artio
7,869
414
36
2
0
395,948
9
L
Achilles
10,737
565
131
7
0
405,342
7
W
Bacchus
8,640
455
33
2
0
374,843
4
W
Chang'e
9,362
493
135
7
0
320,051
1
L
Neith
8,805
463
114
6
0
333,665
0
L
Agni
8,836
465
121
6
0
373,888
6
W
Erlang Shen
9,141
481
117
6
0
381,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role