Player Matchup

Ra
Ra
Bo0nNESp0oN
Ra
Level 109
God Stats
1W - 2L
1,575 SR
Queue Stats
25W - 25L
1,545 Elo+
Solo
Danzaburou
Danzaburou
MaxGoof
Danzaburou
Level 144
God Stats
4W - 5L
1,805 SR
Queue Stats
309W - 340L
1,473 Elo+
Solo
Athena
Athena
chickwichowo
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 181L
1,432 Elo+
Solo
Team Averages
Level 97
1,627 SR
1,483 Elo+

VS

Team Averages
Level 90
1,459 SR
1,417 Elo+
Shiva
Shiva
 
Shiva
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
StoNeyJoey209
Baron Samedi
Level 105
God Stats
123W - 163L
1,467 SR
Queue Stats
611W - 818L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
fabbiysz
Cthulhu
Level 23
God Stats
32W - 39L
1,409 SR
Queue Stats
43W - 59L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,457
646
3,360
6,594
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
MaxGoof
Danzaburou
10
1 / 3 / 1
6,277
628
3,164
4,422
1,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
7
0 / 5 / 1
5,595
560
1,614
9,013
5,453
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
6 / 0 / 5
8,201
820
7,190
7,583
5,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
StoNeyJoey209
Baron Samedi
11
6 / 0 / 4
7,920
792
5,290
3,824
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
fabbiysz
Cthulhu
11
1 / 2 / 9
7,241
724
3,971
10,674
7,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
5
8.5
L
1
5
1
0.3
L
Danzaburou
MaxGoof
Danzaburou
1
3
1
0.5
W
Baron Samedi
StoNeyJoey209
Baron Samedi
6
0
4
8
L
Athena
0
5
1
0.1
W
Cthulhu
fabbiysz
Cthulhu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,138
Damage
16,451
20,029
Taken
22,081
8,768
Mitigated
14,953
2,841
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,190
1,143
0
4,357
7,583
5,374
805
1,347
6,236
0
29,235
L
3,360
208
212
883
6,594
2,153
0
3,476
2,982
25,593
0
L
Danzaburou
MaxGoof
Danzaburou
3,164
754
0
593
4,422
1,162
0
2,042
2,254
0
10,231
W
Baron Samedi
StoNeyJoey209
Baron Samedi
5,290
450
1,154
989
3,824
1,688
909
2,356
1,468
18,438
0
L
Athena
1,614
479
88
1,065
9,013
5,453
0
3,375
5,395
4,594
0
W
Cthulhu
fabbiysz
Cthulhu
3,971
146
0
1,691
10,674
7,891
330
2,376
8,298
19,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,329
Gold Earned
23,362
79
Minions Killed
112
3
Camps Cleared
5
375,686
Distance Traveled
526,747
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,201
820
52
5
1
190,750
3
L
Ra
6,457
646
54
5
2
170,365
1
L
Danzaburou
6,277
628
18
2
1
93,702
1
W
Baron Samedi
7,920
792
31
3
2
157,010
2
L
Athena
5,595
560
7
1
0
111,619
0
W
Cthulhu
7,241
724
29
3
2
178,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role