Player Matchup

Sobek
Sobek
ChangEIsDaddy
Sobek
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 50L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
JimmyBimy
Cthulhu
Level 84
God Stats
9W - 1L
1,726 SR
Queue Stats
59W - 29L
1,707 Elo+
Party 1
Loki
Loki
TheNakedTorta
Loki
Level 102
God Stats
1W - 1L
1,773 SR
Queue Stats
42W - 17L
1,750 Elo+
Party 1
Team Averages
Level 100
1,666 SR
1,726 Elo+

VS

Team Averages
Level 106
1,496 SR
1,486 Elo+
Xing Tian
Xing Tian
GoldLifeStyle
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
1,484 Elo+
Solo
Xbalanque
Xbalanque
Jakahn01
Xbalanque
Level 144
God Stats
72W - 89L
1,588 SR
Queue Stats
1,162W - 1,417L
1,484 Elo+
Solo
The Morrigan
The Morrigan
ThePeach1205
The Morrigan
Level 87
God Stats
1W - 3L
1,400 SR
Queue Stats
229W - 295L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 12
7,667
767
4,158
10,369
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JimmyBimy
Cthulhu
12
2 / 1 / 13
7,649
765
7,719
8,344
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
12 / 2 / 3
9,049
905
8,772
6,011
3,615
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoldLifeStyle
Xing Tian
9
1 / 4 / 2
6,717
672
3,264
9,925
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Jakahn01
Xbalanque
9
0 / 5 / 4
6,330
633
6,018
8,407
2,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ThePeach1205
The Morrigan
10
2 / 7 / 1
6,448
645
6,949
7,576
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
3
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Xing Tian
GoldLifeStyle
Xing Tian
1
4
2
0.5
L
Xbalanque
Jakahn01
Xbalanque
0
5
4
0.4
W
Cthulhu
JimmyBimy
Cthulhu
2
1
13
8.5
W
12
2
3
6.75
L
The Morrigan
ThePeach1205
The Morrigan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
16,231
24,724
Taken
25,908
21,996
Mitigated
13,154
6,207
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,158
618
0
4,446
10,369
10,986
112
4,016
6,353
8,620
0
L
Xing Tian
GoldLifeStyle
Xing Tian
3,264
425
92
1,056
9,925
7,807
29
4,240
5,475
7,733
0
L
Xbalanque
Jakahn01
Xbalanque
6,018
1,436
0
1,480
8,407
2,626
0
2,720
5,550
0
20,938
W
Cthulhu
JimmyBimy
Cthulhu
7,719
695
658
633
8,344
7,395
342
4,764
3,431
25,598
0
W
8,772
2,323
0
470
6,011
3,615
313
1,739
4,272
0
24,180
L
The Morrigan
ThePeach1205
The Morrigan
6,949
1,022
110
468
7,576
2,721
396
4,531
2,791
21,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
19,495
84
Minions Killed
68
5
Camps Cleared
3
529,503
Distance Traveled
496,991
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,667
767
8
1
1
153,943
0
L
Xing Tian
6,717
672
12
1
0
177,633
0
L
Xbalanque
6,330
633
26
3
0
182,401
2
W
Cthulhu
7,649
765
48
5
2
199,943
2
W
Loki
9,049
905
28
3
2
175,617
1
L
The Morrigan
6,448
645
30
3
3
136,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role