Player Matchup

Yu Huang
Yu Huang
ClutchTheJoke
Yu Huang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,595 Elo+
Party 1
Khepri
Khepri
ColderKaldr
Khepri
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,632 Elo+
Party 1
Achilles
Achilles
CrispyD0FImo
Achilles
Level 111
God Stats
2W - 4L
1,552 SR
Queue Stats
345W - 339L
1,486 Elo+
Solo
Neith
Neith
sHaDoWs_GhOsT_15
Neith
Level 115
God Stats
1W - 3L
1,653 SR
Queue Stats
113W - 98L
1,517 Elo+
Solo
Camazotz
Camazotz
xPsky
Camazotz
Level 148
God Stats
4W - 3L
1,735 SR
Queue Stats
291W - 297L
1,634 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,573 Elo+

VS

Team Averages
Level 132
1,530 SR
1,542 Elo+
Rama
Rama
F2P5
Rama
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 172L
1,552 Elo+
Solo
Jormungandr
Jormungandr
JiveSo
Jormungandr
Level 104
God Stats
8W - 12L
1,454 SR
Queue Stats
493W - 500L
1,446 Elo+
Solo
Tiamat
Tiamat
LTagg
Tiamat
Level 142
God Stats
1W - 3L
1,469 SR
Queue Stats
188W - 191L
1,605 Elo+
Solo
Loki
Loki
MrSudowoodooo
Loki
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,510 Elo+
Solo
Horus
Horus
obLFurious
Horus
Level 143
God Stats
12W - 7L
1,728 SR
Queue Stats
161W - 129L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ClutchTheJoke
Yu Huang
16
2 / 6 / 1
10,177
485
10,181
12,318
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
14
1 / 6 / 3
9,408
448
5,275
14,263
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
CrispyD0FImo
Achilles
17
5 / 6 / 3
10,900
519
8,650
17,619
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 6 / 1
10,727
511
8,648
12,496
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
xPsky
Camazotz
18
2 / 6 / 5
11,540
550
13,235
26,537
15,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
F2P5
Rama
20
5 / 2 / 7
13,266
632
9,303
14,732
5,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
JiveSo
Jormungandr
17
2 / 4 / 7
11,262
536
12,279
16,865
22,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
LTagg
Tiamat
20
8 / 1 / 9
12,807
610
14,644
10,789
5,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 7
12,810
610
11,643
13,329
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
17
5 / 2 / 14
12,049
574
11,647
21,558
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
30
30
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ClutchTheJoke
Yu Huang
2
6
1
0.42
L
Khepri
1
6
3
0.42
L
Achilles
CrispyD0FImo
Achilles
5
6
3
1.08
W
Rama
F2P5
Rama
5
2
7
4.25
W
Jormungandr
JiveSo
Jormungandr
2
4
7
1.38
W
Tiamat
LTagg
Tiamat
8
1
9
12.5
W
10
3
7
4.5
W
Horus
5
2
14
6
L
2
6
1
0.42
L
Camazotz
xPsky
Camazotz
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,989
Damage
59,516
83,233
Taken
77,273
44,986
Mitigated
60,754
22,336
Healing
33,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ClutchTheJoke
Yu Huang
10,181
803
0
250
12,318
3,686
759
4,287
7,776
67,926
0
L
Khepri
5,275
402
0
904
14,263
14,011
0
4,777
9,292
29,463
0
L
Achilles
CrispyD0FImo
Achilles
8,650
1,190
0
4,933
17,619
7,724
0
3,316
14,151
0
62,864
W
Rama
F2P5
Rama
9,303
6,150
0
6,934
14,732
5,507
6,257
785
13,947
0
123,449
W
Jormungandr
JiveSo
Jormungandr
12,279
4,695
0
3,535
16,865
22,397
433
2,227
14,638
65,189
0
W
Tiamat
LTagg
Tiamat
14,644
662
0
5,177
10,789
5,705
943
4,579
6,210
91,252
0
W
11,643
2,344
0
5,580
13,329
5,826
1,250
2,652
10,677
0
94,390
W
Horus
11,647
6,769
3,725
8,842
21,558
21,319
967
7,458
14,100
0
30,357
L
8,648
2,512
0
1,179
12,496
3,683
0
2,503
9,891
0
74,656
L
Camazotz
xPsky
Camazotz
13,235
3,973
0
15,070
26,537
15,882
1,357
11,264
15,200
0
85,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
62,194
575
Minions Killed
642
0
Camps Cleared
0
1,900,070
Distance Traveled
1,999,546
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,177
485
139
7
0
352,715
4
L
Khepri
9,408
448
41
2
0
367,907
5
L
Achilles
10,900
519
92
4
0
442,862
2
W
Rama
13,266
632
192
9
0
369,488
5
W
Jormungandr
11,262
536
106
5
0
332,451
2
W
Tiamat
12,807
610
163
8
0
404,712
4
W
Loki
12,810
610
141
7
0
467,514
9
W
Horus
12,049
574
40
2
0
425,381
0
L
Neith
10,727
511
135
6
0
369,290
2
L
Camazotz
11,540
550
168
8
0
367,296
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role