Player Matchup

Bellona
Bellona
Platinum IV
 
Bellona
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
 
Heimdallr
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond II
 
Eset
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond V
GuidoTheSpeedo
Atlas
Diamond V
Level 144
God Stats
9W - 5L
1,754 SR
Queue Stats
80W - 69L
2,128 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,551 SR
1,626 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,616 SR
2,132 MMR
Shiva
Shiva
Diamond I
 
Shiva
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
BentYourNanOver
Ullr
Masters
Level 89
God Stats
25W - 20L
1,620 SR
Queue Stats
103W - 78L
2,540 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Dafuller
Ah Muzen Cab
Diamond II
Level 82
God Stats
3W - 3L
1,589 SR
Queue Stats
174W - 157L
2,298 MMR
Solo
Ares
Ares
Platinum I
RaZoX144
Ares
Platinum I
Level 151
God Stats
15W - 15L
1,591 SR
Queue Stats
395W - 414L
1,972 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Shibα
Aphrodite
Diamond III
Level 160
God Stats
24W - 10L
1,779 SR
Queue Stats
141W - 113L
2,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 4 / 0
7,817
558
4,799
11,488
9,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
 
Fenrir
13
2 / 2 / 0
7,553
540
2,134
9,365
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
 
Heimdallr
13
0 / 4 / 2
7,442
532
4,113
8,802
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
12
1 / 4 / 0
6,865
490
3,602
6,159
1,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 3 / 1
6,291
449
4,540
10,780
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
KaliThothAgni

VS

Bans
BastetCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 1 / 7
8,168
583
7,930
10,532
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 1
10,123
723
7,103
7,117
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Dafuller
Ah Muzen Cab
16
4 / 1 / 3
9,737
696
7,351
8,089
4,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
4 / 0 / 5
8,776
627
5,897
8,956
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Shibα
Aphrodite
14
3 / 2 / 6
8,541
610
5,400
5,956
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
17
17
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
L
Fenrir
 
Fenrir
2
2
0
1
L
Heimdallr
 
Heimdallr
0
4
2
0.25
L
Eset
 
Eset
1
4
0
0.25
W
Shiva
 
Shiva
2
1
7
5.5
W
4
1
1
4.5
W
Ah Muzen Cab
Dafuller
Ah Muzen Cab
4
1
3
5.5
L
0
3
1
0.17
W
Ares
4
0
5
6.5
W
Aphrodite
Shibα
Aphrodite
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
33,681
46,594
Taken
40,650
24,417
Mitigated
23,203
11,761
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,799
1,205
0
3,504
11,488
9,629
0
1,413
10,075
0
52,121
L
Fenrir
 
Fenrir
2,134
956
0
2,404
9,365
2,980
0
2,543
6,822
0
50,431
L
Heimdallr
 
Heimdallr
4,113
2,323
0
2,665
8,802
2,557
0
480
8,322
0
53,104
L
Eset
 
Eset
3,602
62
133
873
6,159
1,786
0
1,376
4,783
46,184
0
W
Shiva
 
Shiva
7,930
2,978
110
1,294
10,532
4,701
0
2,428
8,104
0
68,195
W
7,103
2,274
0
579
7,117
2,995
0
694
6,423
0
83,277
W
Ah Muzen Cab
Dafuller
Ah Muzen Cab
7,351
2,294
0
3,255
8,089
4,233
282
514
7,575
0
75,395
L
4,540
1,793
0
2,182
10,780
7,465
0
4,988
5,792
18,972
0
W
Ares
5,897
594
0
2,073
8,956
8,940
0
3,139
5,817
17,740
5,543
W
Aphrodite
Shibα
Aphrodite
5,400
1,589
3,153
2,882
5,956
2,334
0
3,221
2,735
50,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
45,345
485
Minions Killed
538
0
Camps Cleared
0
1,364,702
Distance Traveled
1,451,008
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,817
558
140
10
0
275,444
5
L
Fenrir
7,553
540
98
7
0
300,125
2
L
Heimdallr
7,442
532
120
9
0
261,430
3
L
Eset
6,865
490
109
8
0
278,175
1
W
Shiva
8,168
583
98
7
0
312,170
6
W
Ullr
10,123
723
155
11
0
279,749
7
W
Ah Muzen Cab
9,737
696
145
10
0
293,365
4
L
Atlas
6,291
449
18
1
0
249,528
2
W
Ares
8,776
627
21
2
0
282,983
8
W
Aphrodite
8,541
610
119
9
0
282,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role