Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
DavidOswald
Awilix
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,411 Elo+
Solo
Nike
Nike
Grizzly-Gamer00
Nike
Level 89
God Stats
3W - 1L
1,494 SR
Queue Stats
124W - 128L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
Tazanian1-0
Danzaburou
Level 26
God Stats
38W - 39L
1,455 SR
Queue Stats
56W - 61L
1,380 Elo+
Party 1
Athena
Athena
Truthfulsix66
Athena
Level 87
God Stats
4W - 5L
2,003 SR
Queue Stats
80W - 71L
1,515 Elo+
Party 3
Team Averages
Level 69
1,590 SR
1,434 Elo+

VS

Team Averages
Level 60
1,349 SR
1,364 Elo+
Bacchus
Bacchus
BillyBaller2
Bacchus
Level 40
God Stats
2W - 2L
1,137 SR
Queue Stats
27W - 47L
1,310 Elo+
Solo
Medusa
Medusa
Hestiamyth
Medusa
Level 27
God Stats
1W - 6L
1,078 SR
Queue Stats
50W - 88L
1,292 Elo+
Party 2
Chaac
Chaac
MASSA9610
Chaac
Level 46
God Stats
15W - 22L
1,350 SR
Queue Stats
113W - 182L
1,337 Elo+
Party 2
Yu Huang
Yu Huang
killdagain98
Yu Huang
Level 129
God Stats
2W - 3L
1,732 SR
Queue Stats
13W - 15L
1,464 Elo+
Solo
Cliodhna
Cliodhna
渡辺高章
Cliodhna
Level 57
God Stats
12W - 22L
1,447 SR
Queue Stats
262W - 380L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 0 / 2
10,002
625
10,235
10,202
11,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
13
4 / 6 / 6
8,207
513
5,489
10,609
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 8
8,172
511
9,249
10,566
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Tazanian1-0
Danzaburou
15
11 / 3 / 3
9,951
622
15,100
14,995
4,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 12
8,421
526
5,179
11,384
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BillyBaller2
Bacchus
10
0 / 7 / 1
6,599
412
3,885
14,826
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Hestiamyth
Medusa
13
2 / 4 / 1
7,716
482
6,233
11,677
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
MASSA9610
Chaac
12
1 / 5 / 0
7,254
453
4,754
11,181
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
killdagain98
Yu Huang
11
3 / 5 / 2
7,237
452
8,306
9,001
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
渡辺高章
Cliodhna
12
3 / 7 / 3
7,601
475
6,967
14,469
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
28
Kills
9
11
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
2
8
L
Bacchus
BillyBaller2
Bacchus
0
7
1
0.07
W
Awilix
4
6
6
1.17
W
5
2
8
4.5
L
Medusa
Hestiamyth
Medusa
2
4
1
0.63
L
Chaac
MASSA9610
Chaac
1
5
0
0.2
W
Danzaburou
Tazanian1-0
Danzaburou
11
3
3
4.17
W
1
0
12
7
L
Yu Huang
killdagain98
Yu Huang
3
5
2
0.8
L
Cliodhna
渡辺高章
Cliodhna
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,252
Damage
30,145
57,756
Taken
61,154
31,378
Mitigated
23,903
19,425
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,235
805
0
5,446
10,202
11,017
1,332
1,133
9,069
57,525
0
L
Bacchus
BillyBaller2
Bacchus
3,885
497
0
845
14,826
9,479
50
2,238
12,588
19,349
0
W
Awilix
5,489
2,002
0
1,547
10,609
3,341
0
2,129
8,480
0
41,107
W
9,249
865
0
488
10,566
3,634
0
3,107
7,115
0
38,791
L
Medusa
Hestiamyth
Medusa
6,233
2,821
0
2,028
11,677
2,927
0
519
11,158
0
35,005
L
Chaac
MASSA9610
Chaac
4,754
405
0
1,269
11,181
4,770
644
6,963
4,218
0
42,087
W
Danzaburou
Tazanian1-0
Danzaburou
15,100
8,844
280
8,131
14,995
4,529
976
2,539
12,456
0
71,625
W
5,179
1,537
359
3,174
11,384
8,857
232
3,283
8,101
19,930
3,746
L
Yu Huang
killdagain98
Yu Huang
8,306
314
0
835
9,001
2,570
0
2,217
6,784
37,036
0
L
Cliodhna
渡辺高章
Cliodhna
6,967
817
0
1,930
14,469
4,157
0
3,172
11,297
0
40,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
36,407
401
Minions Killed
315
0
Camps Cleared
0
1,553,045
Distance Traveled
1,461,627
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,002
625
141
9
0
286,151
5
L
Bacchus
6,599
412
23
1
0
288,613
1
W
Awilix
8,207
513
63
4
0
319,082
4
W
Nike
8,172
511
55
3
0
346,229
4
L
Medusa
7,716
482
77
5
0
295,386
2
L
Chaac
7,254
453
87
5
0
298,943
4
W
Danzaburou
9,951
622
103
6
0
292,355
0
W
Athena
8,421
526
39
2
0
309,228
1
L
Yu Huang
7,237
452
56
4
0
276,996
5
L
Cliodhna
7,601
475
72
5
0
301,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role