Player Matchup

Yu Huang
Yu Huang
PDM Midnight
Yu Huang
Level 123
God Stats
6W - 9L
1,337 SR
Queue Stats
81W - 76L
1,427 Elo+
Party 3
Cerberus
Cerberus
Ravlet
Cerberus
Level 26
God Stats
4W - 2L
1,489 SR
Queue Stats
56W - 52L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
RichardsRollin
Jormungandr
Level 62
God Stats
13W - 13L
1,497 SR
Queue Stats
133W - 126L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
THERESxxHOPE
Cernunnos
Level 28
God Stats
2W - 1L
1,294 SR
Queue Stats
41W - 29L
1,521 Elo+
Party 3
Nemesis
Nemesis
Umipiggy
Nemesis
Level 93
God Stats
9W - 10L
1,429 SR
Queue Stats
148W - 153L
1,470 Elo+
Party 1
Team Averages
Level 66
1,409 SR
1,487 Elo+

VS

Team Averages
Level 82
1,282 SR
1,317 Elo+
Poseidon
Poseidon
AronoFsky_AmyLee
Poseidon
Level 42
God Stats
1W - 13L
1,084 SR
Queue Stats
17W - 38L
1,331 Elo+
Solo
Izanami
Izanami
FrailIce
Izanami
Level 26
God Stats
3W - 5L
1,232 SR
Queue Stats
3W - 8L
1,168 Elo+
Party 2
Osiris
Osiris
IWojtekI
Osiris
Level 108
God Stats
10W - 15L
1,097 SR
Queue Stats
21W - 30L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PapaPinhead
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,168 Elo+
Party 2
King Arthur
King Arthur
RARPK
King Arthur
Level 126
God Stats
11W - 12L
1,499 SR
Queue Stats
65W - 66L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
PDM Midnight
Yu Huang
17
4 / 8 / 7
11,246
469
12,661
18,437
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Ravlet
Cerberus
17
3 / 5 / 15
11,934
497
8,366
18,837
23,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
RichardsRollin
Jormungandr
20
6 / 3 / 7
12,993
541
17,774
17,806
29,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
THERESxxHOPE
Cernunnos
20
6 / 3 / 6
13,034
543
16,064
13,959
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Umipiggy
Nemesis
19
7 / 8 / 7
12,302
513
15,986
17,946
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 4
12,402
517
15,840
16,742
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
FrailIce
Izanami
19
4 / 4 / 4
12,403
517
8,843
11,444
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
IWojtekI
Osiris
18
3 / 2 / 9
11,306
471
11,122
21,967
25,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
PapaPinhead
Tsukuyomi
18
9 / 8 / 4
11,885
495
10,811
20,538
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
RARPK
King Arthur
16
2 / 4 / 8
10,835
451
7,257
23,344
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
26
Kills
24
27
Deaths
26
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
Izanami
FrailIce
Izanami
4
4
4
1.5
L
Osiris
IWojtekI
Osiris
3
2
9
3.75
W
Yu Huang
PDM Midnight
Yu Huang
4
8
7
0.94
L
Tsukuyomi
PapaPinhead
Tsukuyomi
9
8
4
1.38
L
King Arthur
RARPK
King Arthur
2
4
8
1.5
W
Cerberus
Ravlet
Cerberus
3
5
15
2.1
W
Jormungandr
RichardsRollin
Jormungandr
6
3
7
3.17
W
Cernunnos
THERESxxHOPE
Cernunnos
6
3
6
3
W
Nemesis
Umipiggy
Nemesis
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,851
Damage
53,873
86,985
Taken
94,035
75,153
Mitigated
63,494
19,785
Healing
18,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,840
1,020
383
3,157
16,742
3,733
657
6,673
9,693
85,576
0
L
Izanami
FrailIce
Izanami
8,843
3,681
0
3,252
11,444
3,350
2,039
2,598
8,754
0
98,588
L
Osiris
IWojtekI
Osiris
11,122
2,823
0
5,113
21,967
25,543
1,081
11,164
10,700
0
45,586
W
Yu Huang
PDM Midnight
Yu Huang
12,661
1,461
407
3,603
18,437
7,501
1,694
5,465
12,891
63,348
0
L
Tsukuyomi
PapaPinhead
Tsukuyomi
10,811
2,363
0
4,768
20,538
6,275
261
6,976
13,398
0
53,951
L
King Arthur
RARPK
King Arthur
7,257
354
0
1,589
23,344
24,593
29
10,382
12,689
2,001
37,353
W
Cerberus
Ravlet
Cerberus
8,366
445
0
3,524
18,837
23,505
150
2,627
14,647
34,950
0
W
Jormungandr
RichardsRollin
Jormungandr
17,774
5,155
0
2,366
17,806
29,549
1,173
3,562
13,405
76,978
0
W
Cernunnos
THERESxxHOPE
Cernunnos
16,064
7,568
0
6,427
13,959
5,603
3,139
914
12,965
0
126,161
W
Nemesis
Umipiggy
Nemesis
15,986
5,443
0
3,458
17,946
8,995
240
3,411
13,919
0
84,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
58,831
621
Minions Killed
532
0
Camps Cleared
0
2,207,633
Distance Traveled
2,245,366
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,402
517
151
6
0
423,244
4
L
Izanami
12,403
517
181
8
0
432,994
4
L
Osiris
11,306
471
81
3
0
471,737
6
W
Yu Huang
11,246
469
109
5
0
402,876
7
L
Tsukuyomi
11,885
495
66
3
0
482,375
2
L
King Arthur
10,835
451
53
2
0
435,016
3
W
Cerberus
11,934
497
56
2
0
467,576
7
W
Jormungandr
12,993
541
160
7
0
411,173
3
W
Cernunnos
13,034
543
190
8
0
423,349
8
W
Nemesis
12,302
513
106
4
0
502,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role