Player Matchup

Kuzenbo
Kuzenbo
AsuraZues
Kuzenbo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,386 Elo+
Solo
Fenrir
Fenrir
GIDEON3531
Fenrir
Level 153
God Stats
21W - 11L
1,856 SR
Queue Stats
329W - 282L
1,592 Elo+
Party 1
Erlang Shen
Erlang Shen
Hellig
Erlang Shen
Level 121
God Stats
2W - 3L
1,280 SR
Queue Stats
80W - 78L
1,439 Elo+
Solo
Zeus
Zeus
JorgeYC21
Zeus
Level 29
God Stats
15W - 7L
1,614 SR
Queue Stats
186W - 148L
1,608 Elo+
Party 1
Chernobog
Chernobog
MiguelTooWavy
Chernobog
Level 61
God Stats
3W - 4L
1,309 SR
Queue Stats
54W - 44L
1,491 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,503 Elo+

VS

Team Averages
Level 97
1,486 SR
1,405 Elo+
Apollo
Apollo
AldoFlowW
Apollo
Level 122
God Stats
8W - 12L
1,472 SR
Queue Stats
104W - 113L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Katilizt
Ao Kuang
Level 146
God Stats
10W - 17L
1,506 SR
Queue Stats
516W - 510L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
Netrozygus
Gilgamesh
Level 104
God Stats
2W - 4L
1,288 SR
Queue Stats
62W - 84L
1,359 Elo+
Solo
Hera
Hera
UrbanAnthem
Hera
Level 43
God Stats
2W - 5L
1,800 SR
Queue Stats
34W - 38L
1,530 Elo+
Solo
Bacchus
Bacchus
teAmoTamiPerra
Bacchus
Level 68
God Stats
3W - 5L
1,364 SR
Queue Stats
32W - 53L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsuraZues
Kuzenbo
11
0 / 2 / 6
6,935
495
3,863
11,434
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
GIDEON3531
Fenrir
15
10 / 2 / 4
9,190
656
10,864
11,390
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
Hellig
Erlang Shen
16
2 / 0 / 4
9,289
664
8,108
10,400
10,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
13
1 / 4 / 5
8,036
574
6,345
6,087
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
MiguelTooWavy
Chernobog
15
5 / 1 / 0
8,970
641
5,791
7,489
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AldoFlowW
Apollo
12
2 / 3 / 2
7,405
529
4,684
8,094
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Katilizt
Ao Kuang
12
3 / 7 / 2
7,854
561
4,860
13,610
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Netrozygus
Gilgamesh
13
0 / 3 / 0
7,161
512
4,534
11,215
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 2
7,267
519
5,485
6,941
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 6
6,557
468
5,686
10,332
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
9
9
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
AldoFlowW
Apollo
2
3
2
1
W
Kuzenbo
AsuraZues
Kuzenbo
0
2
6
1.5
W
Fenrir
GIDEON3531
Fenrir
10
2
4
6
W
Erlang Shen
Hellig
Erlang Shen
2
0
4
4
W
Zeus
1
4
5
0.88
L
Ao Kuang
Katilizt
Ao Kuang
3
7
2
0.57
W
Chernobog
MiguelTooWavy
Chernobog
5
1
0
5
L
Gilgamesh
Netrozygus
Gilgamesh
0
3
0
0
L
4
3
2
1.67
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
25,249
46,800
Taken
50,192
31,108
Mitigated
25,925
16,911
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AldoFlowW
Apollo
4,684
2,844
54
1,277
8,094
3,078
1,156
2,601
5,493
0
48,480
W
Kuzenbo
AsuraZues
Kuzenbo
3,863
1,518
0
2,118
11,434
11,532
36
4,029
7,405
19,440
0
W
Fenrir
GIDEON3531
Fenrir
10,864
3,270
0
4,166
11,390
4,637
0
4,916
6,474
0
55,289
W
Erlang Shen
Hellig
Erlang Shen
8,108
3,687
460
4,869
10,400
10,004
138
1,408
8,992
3,969
55,838
W
Zeus
6,345
423
0
908
6,087
2,088
78
3,349
2,738
49,862
0
L
Ao Kuang
Katilizt
Ao Kuang
4,860
1,901
0
3,241
13,610
3,475
0
3,392
10,218
36,271
0
W
Chernobog
MiguelTooWavy
Chernobog
5,791
4,124
0
4,390
7,489
2,847
495
2,329
5,160
0
66,237
L
Gilgamesh
Netrozygus
Gilgamesh
4,534
1,452
0
3,816
11,215
9,111
0
823
10,392
0
39,181
L
5,485
1,613
0
511
6,941
1,777
556
1,671
5,270
38,269
0
L
5,686
613
276
1,728
10,332
8,484
0
2,688
7,644
15,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
36,244
465
Minions Killed
328
0
Camps Cleared
0
1,434,327
Distance Traveled
1,410,813
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,405
529
105
8
0
295,626
6
W
Kuzenbo
6,935
495
27
2
0
268,903
1
W
Fenrir
9,190
656
91
7
0
332,450
3
W
Erlang Shen
9,289
664
120
9
0
300,087
0
W
Zeus
8,036
574
101
7
0
257,338
1
L
Ao Kuang
7,854
561
65
5
0
264,488
0
W
Chernobog
8,970
641
126
9
0
275,549
5
L
Gilgamesh
7,161
512
91
7
0
265,614
5
L
Hera
7,267
519
50
4
0
284,944
11
L
Bacchus
6,557
468
17
1
0
300,141
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role