Player Matchup

Nu Wa
Nu Wa
Platinum III
Leematrix
Nu Wa
Platinum III
Level 157
God Stats
29W - 20L
1,671 SR
Queue Stats
147W - 158L
1,882 MMR
Solo
Hercules
Hercules
Gold III
MrPablσ17
Hercules
Gold III
Level 156
God Stats
15W - 14L
1,468 SR
Queue Stats
94W - 87L
1,595 MMR
Solo
Thanatos
Thanatos
Platinum IV
icarryvchezz
Thanatos
Platinum IV
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 143L
1,791 MMR
Solo
Hou Yi
Hou Yi
Platinum V
ltzHouYi
Hou Yi
Platinum V
Level 58
God Stats
12W - 17L
1,599 SR
Queue Stats
52W - 42L
1,922 MMR
Solo
King Arthur
King Arthur
Platinum V
mrooteiin
King Arthur
Platinum V
Level 94
God Stats
17W - 25L
1,715 SR
Queue Stats
437W - 429L
1,644 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,591 SR
1,767 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,674 SR
1,769 MMR
Tyr
Tyr
Platinum I
Darkα
Tyr
Platinum I
Level 68
God Stats
1W - 3L
1,769 SR
Queue Stats
71W - 59L
1,925 MMR
Party 1
Hachiman
Hachiman
Gold II
Doberrman
Hachiman
Gold II
Level 160
God Stats
6W - 3L
1,755 SR
Queue Stats
707W - 695L
1,585 MMR
Solo
Geb
Geb
Platinum IV
Megasegismon
Geb
Platinum IV
Level 160
God Stats
26W - 26L
1,503 SR
Queue Stats
252W - 249L
1,721 MMR
Party 1
Awilix
Awilix
Platinum V
N3TR0
Awilix
Platinum V
Level 141
God Stats
1W - 3L
1,738 SR
Queue Stats
74W - 71L
1,786 MMR
Solo
Tiamat
Tiamat
Gold I
OTSS
Tiamat
Gold I
Level 129
God Stats
7W - 7L
1,607 SR
Queue Stats
148W - 136L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Leematrix
Nu Wa
20
4 / 3 / 13
15,624
579
30,985
15,396
6,768
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MrPablσ17
Hercules
20
6 / 6 / 12
14,896
552
10,568
34,592
41,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
icarryvchezz
Thanatos
20
9 / 7 / 5
16,867
625
15,843
31,991
15,584
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
ltzHouYi
Hou Yi
20
10 / 8 / 14
16,605
615
34,085
27,097
11,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
mrooteiin
King Arthur
20
2 / 4 / 10
14,877
551
9,904
28,428
31,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MulanBastetLokiUllr

VS

Bans
CliodhnaThothShivaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Darkα
Tyr
20
3 / 4 / 3
14,507
537
23,916
29,657
37,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Doberrman
Hachiman
19
2 / 11 / 9
12,620
467
17,641
26,621
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 16
11,547
428
11,531
27,241
29,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Awilix
N3TR0
Awilix
20
17 / 5 / 6
14,746
546
21,510
25,129
9,223
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
OTSS
Tiamat
20
3 / 4 / 11
13,715
508
17,114
20,810
9,964
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
73
31
Kills
28
28
Deaths
31
54
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tyr
Darkα
Tyr
3
4
3
1.13
L
Hachiman
Doberrman
Hachiman
2
11
9
0.59
W
Nu Wa
Leematrix
Nu Wa
4
3
13
3.5
L
3
7
16
1.57
W
Hercules
MrPablσ17
Hercules
6
6
12
2
L
Awilix
N3TR0
Awilix
17
5
6
4
L
Tiamat
OTSS
Tiamat
3
4
11
2.13
W
Thanatos
icarryvchezz
Thanatos
9
7
5
1.64
W
Hou Yi
ltzHouYi
Hou Yi
10
8
14
2.13
W
King Arthur
mrooteiin
King Arthur
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,385
Damage
91,712
137,504
Taken
129,458
105,683
Mitigated
91,306
53,003
Healing
30,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Darkα
Tyr
23,916
7,323
0
7,732
29,657
37,288
0
8,595
21,062
0
116,146
L
Hachiman
Doberrman
Hachiman
17,641
8,131
0
7,828
26,621
5,724
0
5,799
20,822
0
103,227
W
Nu Wa
Leematrix
Nu Wa
30,985
5,072
0
538
15,396
6,768
2,766
5,404
9,722
136,970
0
L
11,531
1,068
360
2,040
27,241
29,107
87
5,879
21,362
34,970
5,785
W
Hercules
MrPablσ17
Hercules
10,568
2,079
0
12,556
34,592
41,133
683
8,611
25,693
0
45,529
L
Awilix
N3TR0
Awilix
21,510
9,694
0
5,811
25,129
9,223
0
5,495
19,394
0
106,675
L
Tiamat
OTSS
Tiamat
17,114
1,115
443
5,939
20,810
9,964
0
5,540
15,270
108,965
0
W
Thanatos
icarryvchezz
Thanatos
15,843
6,140
0
27,702
31,991
15,584
573
5,831
25,834
0
149,014
W
Hou Yi
ltzHouYi
Hou Yi
34,085
17,930
0
8,165
27,097
11,180
7,157
7,356
19,607
0
119,909
W
King Arthur
mrooteiin
King Arthur
9,904
1,147
0
4,042
28,428
31,018
323
2,547
25,745
0
83,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,869
Gold Earned
67,135
733
Minions Killed
758
0
Camps Cleared
0
2,579,571
Distance Traveled
2,680,293
31
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,507
537
236
9
0
551,542
5
L
Hachiman
12,620
467
140
5
0
458,893
8
W
Nu Wa
15,624
579
172
6
0
528,614
10
L
Geb
11,547
428
36
1
0
545,283
11
W
Hercules
14,896
552
52
2
0
570,488
9
L
Awilix
14,746
546
134
5
0
594,249
6
L
Tiamat
13,715
508
212
8
0
530,326
9
W
Thanatos
16,867
625
177
7
0
573,178
8
W
Hou Yi
16,605
615
167
6
0
446,266
1
W
King Arthur
14,877
551
165
6
0
461,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role