Player Matchup

Sun Wukong
Sun Wukong
Derox7777
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,516 Elo+
Party 1
Terra
Terra
ItchiPP
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 1
Persephone
Persephone
Ivvilon
Persephone
Level 110
God Stats
1W - 0L
1,811 SR
Queue Stats
28W - 40L
1,522 Elo+
Party 1
Fenrir
Fenrir
Speedbust
Fenrir
Level 26
God Stats
1W - 1L
1,196 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 1
Izanami
Izanami
emancipation_m17
Izanami
Level 160
God Stats
20W - 17L
1,480 SR
Queue Stats
256W - 253L
1,514 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,459 Elo+

VS

Team Averages
Level 94
1,562 SR
1,508 Elo+
Ares
Ares
BallsOfSt33l3
Ares
Level 87
God Stats
3W - 2L
1,605 SR
Queue Stats
197W - 199L
1,530 Elo+
Solo
He Bo
He Bo
Ezyxs
He Bo
Level 49
God Stats
12W - 10L
1,502 SR
Queue Stats
104W - 115L
1,456 Elo+
Solo
Xbalanque
Xbalanque
TheNotorious_23
Xbalanque
Level 149
God Stats
3W - 5L
1,578 SR
Queue Stats
311W - 320L
1,533 Elo+
Solo
Nemesis
Nemesis
YeRm Trauma
Nemesis
Level 79
God Stats
3W - 4L
1,626 SR
Queue Stats
222W - 192L
1,514 Elo+
Solo
Scylla
Scylla
Zwoods15300
Scylla
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 64L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Derox7777
Sun Wukong
12
6 / 1 / 0
6,804
680
6,194
10,344
4,275
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
ItchiPP
Terra
8
1 / 0 / 1
5,200
520
2,446
7,489
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Ivvilon
Persephone
11
3 / 1 / 2
6,738
674
3,211
3,938
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Speedbust
Fenrir
10
5 / 2 / 4
6,459
646
4,212
7,913
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,634
563
2,404
4,923
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,905
491
1,794
5,674
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Ezyxs
He Bo
9
2 / 6 / 0
5,532
553
6,401
7,148
5,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheNotorious_23
Xbalanque
10
0 / 0 / 0
5,281
528
5,766
4,719
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
YeRm Trauma
Nemesis
8
2 / 2 / 0
5,119
512
3,468
6,784
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
10
0 / 6 / 2
5,539
554
484
5,641
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
4
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sun Wukong
Derox7777
Sun Wukong
6
1
0
6
L
He Bo
Ezyxs
He Bo
2
6
0
0.33
W
Terra
ItchiPP
Terra
1
0
1
1.5
W
Persephone
Ivvilon
Persephone
3
1
2
4
W
Fenrir
Speedbust
Fenrir
5
2
4
3.5
L
Xbalanque
TheNotorious_23
Xbalanque
0
0
0
0
L
Nemesis
YeRm Trauma
Nemesis
2
2
0
1
L
Scylla
0
6
2
0.17
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
17,913
34,607
Taken
29,966
13,089
Mitigated
12,002
10,535
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,794
147
15
1,601
5,674
2,098
0
1,345
4,329
14,343
0
W
Sun Wukong
Derox7777
Sun Wukong
6,194
931
0
1,200
10,344
4,275
0
6,104
4,240
0
36,295
L
He Bo
Ezyxs
He Bo
6,401
246
0
1,906
7,148
5,027
0
0
7,148
27,403
0
W
Terra
ItchiPP
Terra
2,446
984
126
2,363
7,489
3,799
0
690
6,799
7,728
0
W
Persephone
Ivvilon
Persephone
3,211
187
0
1,378
3,938
1,130
0
727
3,210
34,617
0
W
Fenrir
Speedbust
Fenrir
4,212
969
0
3,132
7,913
2,688
0
395
7,518
0
29,269
L
Xbalanque
TheNotorious_23
Xbalanque
5,766
2,652
0
2,648
4,719
1,256
0
1,120
3,599
0
42,968
L
Nemesis
YeRm Trauma
Nemesis
3,468
1,442
0
984
6,784
2,325
0
1,265
5,519
0
22,584
L
Scylla
484
79
0
70
5,641
1,296
0
1,927
3,714
30,727
0
W
2,404
2,206
0
2,336
4,923
1,197
0
763
4,160
0
43,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
26,376
313
Minions Killed
263
0
Camps Cleared
0
1,050,756
Distance Traveled
964,163
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,905
491
24
2
0
211,294
0
W
Sun Wukong
6,804
680
72
7
0
199,731
0
L
He Bo
5,532
553
53
5
0
155,725
0
W
Terra
5,200
520
18
2
0
196,573
4
W
Persephone
6,738
674
74
7
0
227,007
2
W
Fenrir
6,459
646
51
5
0
240,883
2
L
Xbalanque
5,281
528
83
8
0
184,677
3
L
Nemesis
5,119
512
46
5
0
235,517
3
L
Scylla
5,539
554
57
6
0
176,950
3
W
Izanami
5,634
563
98
10
0
186,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role