Player Matchup

Mulan
Mulan
MotherSporkles
Mulan
Level 28
God Stats
8W - 5L
1,598 SR
Queue Stats
16W - 22L
1,431 Elo+
Party 1
Vulcan
Vulcan
TheKiddReturns
Vulcan
Level 46
God Stats
7W - 7L
1,887 SR
Queue Stats
184W - 199L
1,371 Elo+
Party 3
Jormungandr
Jormungandr
caglyo
Jormungandr
Level 104
God Stats
15W - 9L
1,730 SR
Queue Stats
135W - 159L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
oobahnoob
Cernunnos
Level 103
God Stats
9W - 18L
1,384 SR
Queue Stats
53W - 84L
1,302 Elo+
Party 1
Ravana
Ravana
vGimmie
Ravana
Level 29
God Stats
2W - 9L
1,243 SR
Queue Stats
42W - 62L
1,365 Elo+
Party 3
Team Averages
Level 62
1,568 SR
1,371 Elo+

VS

Team Averages
Level 52
1,445 SR
1,405 Elo+
Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Goblicide
Artio
Level 126
God Stats
2W - 3L
1,514 SR
Queue Stats
266W - 277L
1,499 Elo+
Party 4
Ah Puch
Ah Puch
Jespr77
Ah Puch
Level 34
God Stats
3W - 6L
1,361 SR
Queue Stats
91W - 109L
1,521 Elo+
Party 4
Zeus
Zeus
SimpplyAmazing
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 66L
1,193 Elo+
Party 2
Mercury
Mercury
TheWraith0Dawn66
Mercury
Level 47
God Stats
1W - 3L
1,350 SR
Queue Stats
222W - 258L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,425
648
5,556
7,474
5,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 2
7,488
576
9,329
7,135
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
caglyo
Jormungandr
11
4 / 0 / 3
6,838
526
5,494
6,262
3,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
oobahnoob
Cernunnos
11
0 / 2 / 2
6,288
484
2,527
5,724
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
vGimmie
Ravana
12
7 / 1 / 2
7,606
585
3,231
6,258
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 0
6,565
505
3,820
6,275
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Goblicide
Artio
9
0 / 5 / 2
5,694
438
5,354
12,114
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Jespr77
Ah Puch
10
2 / 3 / 0
6,577
506
6,526
8,984
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 0
5,140
395
2,125
5,426
1,255
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 5 / 1
4,817
371
1,127
6,878
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
4
4
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
L
Artio
Goblicide
Artio
0
5
2
0.2
L
Ah Puch
Jespr77
Ah Puch
2
3
0
0.67
W
6
0
3
7.5
L
0
6
0
0
W
4
1
2
5
L
0
5
1
0.1
W
Jormungandr
caglyo
Jormungandr
4
0
3
5.5
W
Cernunnos
oobahnoob
Cernunnos
0
2
2
0.5
W
Ravana
vGimmie
Ravana
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,137
Damage
18,952
32,853
Taken
39,677
14,354
Mitigated
16,038
9,500
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,820
746
0
471
6,275
1,840
0
1,183
5,092
0
42,772
L
Artio
Goblicide
Artio
5,354
712
907
4,581
12,114
8,585
0
6,531
5,445
17,084
0
L
Ah Puch
Jespr77
Ah Puch
6,526
472
0
3,263
8,984
2,764
0
4,545
4,151
38,734
0
W
5,556
1,078
0
2,063
7,474
5,034
2,449
2,386
4,986
0
46,009
L
2,125
306
0
130
5,426
1,255
56
533
4,863
15,141
0
W
9,329
1,557
0
2,620
7,135
2,343
764
5,588
1,419
49,069
0
L
1,127
698
0
0
6,878
1,594
57
1,475
5,303
0
17,044
W
Jormungandr
caglyo
Jormungandr
5,494
951
212
1,514
6,262
3,259
462
2,399
3,664
30,623
0
W
Cernunnos
oobahnoob
Cernunnos
2,527
1,162
148
1,690
5,724
1,488
1,020
586
5,026
0
29,012
W
Ravana
vGimmie
Ravana
3,231
1,370
0
1,253
6,258
2,230
679
2,473
3,723
0
33,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
28,793
385
Minions Killed
233
0
Camps Cleared
0
1,286,504
Distance Traveled
1,287,955
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,565
505
76
6
0
274,198
4
L
Artio
5,694
438
34
3
0
244,957
3
L
Ah Puch
6,577
506
59
5
0
253,119
2
W
Mulan
8,425
648
99
8
0
271,213
2
L
Zeus
5,140
395
39
3
0
215,223
1
W
Vulcan
7,488
576
94
7
0
264,715
0
L
Mercury
4,817
371
25
2
0
300,458
1
W
Jormungandr
6,838
526
53
4
0
277,318
1
W
Cernunnos
6,288
484
66
5
0
201,782
1
W
Ravana
7,606
585
73
6
0
271,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role