Player Matchup

Ne Zha
Ne Zha
Ghostfire239
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,468 Elo+
Party 1
Fenrir
Fenrir
KPAA001
Fenrir
Level 87
God Stats
3W - 2L
1,727 SR
Queue Stats
36W - 26L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
LowKeyLoKi3000
Danzaburou
Level 90
God Stats
1W - 0L
1,472 SR
Queue Stats
40W - 26L
1,539 Elo+
Party 1
Agni
Agni
killkiller91
Agni
Level 86
God Stats
3W - 2L
1,693 SR
Queue Stats
36W - 25L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
skin_4589
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,481 Elo+
Party 1
Team Averages
Level 71
1,579 SR
1,506 Elo+

VS

Team Averages
Level 106
1,531 SR
1,373 Elo+
Anhur
Anhur
Casual Dalton
Anhur
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 48L
1,470 Elo+
Party 2
Skadi
Skadi
JokerDPool
Skadi
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
125W - 143L
1,281 Elo+
Party 3
Ymir
Ymir
Pachuco808
Ymir
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 81L
1,248 Elo+
Party 3
Baba Yaga
Baba Yaga
SCREAM A1M F1RE
Baba Yaga
Level 124
God Stats
11W - 8L
1,653 SR
Queue Stats
210W - 245L
1,414 Elo+
Party 2
Hera
Hera
Th3tru3mrx
Hera
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 56L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 6 / 11
13,952
664
6,628
12,430
5,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
KPAA001
Fenrir
20
7 / 4 / 16
13,916
663
17,242
16,785
10,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LowKeyLoKi3000
Danzaburou
20
11 / 4 / 14
16,058
765
25,069
21,453
9,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 6 / 14
15,490
738
24,561
16,157
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
skin_4589
Kuzenbo
20
1 / 3 / 23
15,218
725
9,822
25,172
44,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 12
12,576
599
10,671
21,419
6,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
19
4 / 7 / 10
13,021
620
13,065
15,509
4,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 5 / 14
13,457
641
10,388
22,396
28,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baba Yaga
SCREAM A1M F1RE
Baba Yaga
20
6 / 8 / 14
14,499
690
21,353
19,989
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 9
13,942
664
14,077
16,177
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
82
37
Kills
23
23
Deaths
38
78
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
11
12
0.73
W
Ne Zha
5
6
11
1.75
L
Skadi
4
7
10
1.29
W
Fenrir
KPAA001
Fenrir
7
4
16
3.75
W
Danzaburou
LowKeyLoKi3000
Danzaburou
11
4
14
4.5
L
4
5
14
2.2
L
Baba Yaga
SCREAM A1M F1RE
Baba Yaga
6
8
14
1.63
L
7
7
9
1.64
W
13
6
14
3.33
W
Kuzenbo
skin_4589
Kuzenbo
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,322
Damage
69,554
91,997
Taken
95,490
76,821
Mitigated
52,545
39,601
Healing
25,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,671
5,330
511
2,973
21,419
6,277
1,949
7,691
13,728
0
29,276
W
Ne Zha
6,628
2,227
3,064
1,269
12,430
5,623
944
7,562
4,868
0
17,468
L
Skadi
13,065
5,001
1,959
1,671
15,509
4,580
1,006
5,804
9,705
0
37,955
W
Fenrir
KPAA001
Fenrir
17,242
2,230
4,868
3,388
16,785
10,034
1,534
7,849
8,936
0
28,160
W
Danzaburou
LowKeyLoKi3000
Danzaburou
25,069
8,740
2,141
7,350
21,453
9,543
3,068
12,132
9,321
0
77,431
L
10,388
635
2,256
3,909
22,396
28,066
75
8,244
14,152
23,258
0
L
Baba Yaga
SCREAM A1M F1RE
Baba Yaga
21,353
547
1,551
5,608
19,989
7,736
687
6,281
13,708
58,662
0
L
14,077
4,115
1,209
3,953
16,177
5,886
800
6,363
9,814
32,785
0
W
24,561
0
4,779
2,670
16,157
7,020
694
6,867
9,290
53,076
0
W
Kuzenbo
skin_4589
Kuzenbo
9,822
3,044
2,780
7,292
25,172
44,601
663
11,408
13,764
28,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,634
Gold Earned
67,495
192
Minions Killed
231
0
Camps Cleared
0
1,909,018
Distance Traveled
1,743,975
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,576
599
37
2
0
307,682
0
W
Ne Zha
13,952
664
16
1
0
384,157
0
L
Skadi
13,021
620
50
2
0
342,775
0
W
Fenrir
13,916
663
20
1
0
442,056
0
W
Danzaburou
16,058
765
90
4
0
357,989
0
L
Ymir
13,457
641
30
1
0
370,455
0
L
Baba Yaga
14,499
690
69
3
0
360,458
0
L
Hera
13,942
664
45
2
0
362,605
0
W
Agni
15,490
738
51
2
0
365,633
0
W
Kuzenbo
15,218
725
15
1
0
359,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role