Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SEYVANHEL
Tiamat
Level 148
God Stats
14W - 13L
1,433 SR
Queue Stats
1,472W - 1,621L
1,415 Elo+
Solo
Sobek
Sobek
SomeDarkQueen
Sobek
Level 141
God Stats
3W - 3L
1,540 SR
Queue Stats
302W - 297L
1,496 Elo+
Solo
Awilix
Awilix
VaultHhunterBro
Awilix
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
279W - 283L
1,449 Elo+
Solo
Yu Huang
Yu Huang
YellowSign
Yu Huang
Level 100
God Stats
8W - 3L
1,805 SR
Queue Stats
14W - 13L
1,519 Elo+
Solo
Team Averages
Level 130
1,556 SR
1,476 Elo+

VS

Team Averages
Level 114
1,430 SR
1,440 Elo+
Tyr
Tyr
Ghazan21
Tyr
Level 78
God Stats
3W - 3L
1,189 SR
Queue Stats
42W - 49L
1,419 Elo+
Party 1
Sobek
Sobek
Kakuhrawt
Sobek
Level 144
God Stats
4W - 2L
1,338 SR
Queue Stats
101W - 105L
1,440 Elo+
Solo
Geb
Geb
TooCold2Touch
Geb
Level 160
God Stats
41W - 28L
1,640 SR
Queue Stats
721W - 822L
1,471 Elo+
Solo
Charybdis
Charybdis
cglover3832
Charybdis
Level 76
God Stats
42W - 38L
1,480 SR
Queue Stats
280W - 300L
1,428 Elo+
Solo
Ra
Ra
zaheer19
Ra
Level 111
God Stats
13W - 16L
1,502 SR
Queue Stats
217W - 211L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 2
5,640
513
5,183
6,253
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
SEYVANHEL
Tiamat
11
1 / 1 / 0
6,144
559
6,061
3,514
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 3 / 4
5,277
480
3,007
10,748
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 1
6,086
553
4,733
6,091
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
YellowSign
Yu Huang
9
3 / 3 / 3
5,655
514
5,041
5,336
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,896
536
2,517
7,802
3,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Kakuhrawt
Sobek
7
2 / 3 / 3
5,577
507
2,986
10,861
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 1 / 0
5,189
472
619
9,054
4,859
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
cglover3832
Charybdis
10
3 / 1 / 2
6,333
576
7,108
6,294
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 5 / 1
6,033
548
4,218
7,629
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
10
10
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
2
0.5
L
1
1
1
1.5
L
Sobek
Kakuhrawt
Sobek
2
3
3
1.17
W
Tiamat
SEYVANHEL
Tiamat
1
1
0
1
W
2
3
4
1.33
L
1
1
0
1
W
4
1
1
4.5
W
Yu Huang
YellowSign
Yu Huang
3
3
3
1.5
L
Charybdis
cglover3832
Charybdis
3
1
2
4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
17,448
31,942
Taken
41,640
12,877
Mitigated
19,308
9,842
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,183
2,194
169
3,130
6,253
1,617
0
1,019
5,234
0
36,109
L
2,517
221
0
2,281
7,802
3,297
0
5,237
2,565
0
24,479
L
Sobek
Kakuhrawt
Sobek
2,986
391
242
3,576
10,861
7,405
234
1,975
8,820
8,663
0
W
Tiamat
SEYVANHEL
Tiamat
6,061
314
0
1,004
3,514
1,542
0
0
3,514
35,515
0
W
3,007
682
0
1,723
10,748
6,172
0
3,702
7,046
8,663
0
L
619
57
0
2,916
9,054
4,859
0
1,357
7,629
21,291
0
W
4,733
2,030
0
2,101
6,091
1,747
0
983
5,108
0
27,531
W
Yu Huang
YellowSign
Yu Huang
5,041
638
0
1,715
5,336
1,799
0
2,119
3,217
26,294
0
L
Charybdis
cglover3832
Charybdis
7,108
3,740
0
3,228
6,294
1,598
1,044
333
5,961
0
38,203
L
4,218
184
0
2,655
7,629
2,149
0
4,719
2,556
25,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
29,028
263
Minions Killed
246
0
Camps Cleared
0
1,034,828
Distance Traveled
1,004,898
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,640
513
78
7
0
180,823
0
L
Tyr
5,896
536
59
5
0
227,274
0
L
Sobek
5,577
507
6
1
0
224,071
1
W
Tiamat
6,144
559
74
7
0
216,190
1
W
Sobek
5,277
480
7
1
0
207,911
4
L
Geb
5,189
472
41
4
0
160,047
1
W
Awilix
6,086
553
57
5
0
247,163
0
W
Yu Huang
5,655
514
47
4
0
182,741
0
L
Charybdis
6,333
576
82
7
0
184,050
2
L
Ra
6,033
548
58
5
0
209,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role