Player Matchup

Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Burnzor
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,228 Elo+
Party 3
Ao Kuang
Ao Kuang
TrumpsBabyHandz
Ao Kuang
Level 105
God Stats
8W - 18L
1,222 SR
Queue Stats
691W - 729L
1,468 Elo+
Solo
Team Averages
Level 99
1,444 SR
1,439 Elo+

VS

Team Averages
Level 97
1,574 SR
1,585 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Preymos
Bellona
Level 85
God Stats
3W - 0L
1,690 SR
Queue Stats
144W - 88L
1,660 Elo+
Party 1
Cliodhna
Cliodhna
RaspyCuck
Cliodhna
Level 152
God Stats
3W - 1L
1,679 SR
Queue Stats
320W - 234L
1,654 Elo+
Party 1
Chernobog
Chernobog
Thinks Hes Nice
Chernobog
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,355 Elo+
Party 2
Thanatos
Thanatos
farfalla1
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 9 / 9
11,115
741
13,357
22,723
31,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
 
Bellona
18
5 / 9 / 7
11,034
736
13,197
16,574
9,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
 
Hun Batz
16
2 / 10 / 8
9,584
639
10,651
18,397
7,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Burnzor
Achilles
18
5 / 6 / 6
10,335
689
10,139
17,094
23,920
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
15
1 / 6 / 9
8,653
577
5,093
11,688
4,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
13 / 2 / 21
12,882
859
18,427
14,018
6,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Preymos
Bellona
19
13 / 6 / 17
12,499
833
19,769
17,062
18,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
RaspyCuck
Cliodhna
19
5 / 4 / 26
11,667
778
16,930
11,865
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Thinks Hes Nice
Chernobog
17
2 / 4 / 23
10,834
722
10,897
11,398
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
farfalla1
Thanatos
18
7 / 4 / 22
11,720
781
12,923
13,745
6,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
149
19
Kills
40
40
Deaths
20
39
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
9
9
1.17
L
Bellona
 
Bellona
5
9
7
0.94
L
Hun Batz
 
Hun Batz
2
10
8
0.6
W
Nox
 
Nox
13
2
21
11.75
L
Achilles
Burnzor
Achilles
5
6
6
1.33
W
Bellona
Preymos
Bellona
13
6
17
3.58
W
Cliodhna
RaspyCuck
Cliodhna
5
4
26
4.5
W
Chernobog
Thinks Hes Nice
Chernobog
2
4
23
3.38
L
Ao Kuang
1
6
9
0.92
W
Thanatos
farfalla1
Thanatos
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
78,946
86,476
Taken
68,088
77,475
Mitigated
42,059
12,152
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,357
975
754
2,814
22,723
31,513
0
4,530
18,193
3,993
20,764
L
Bellona
 
Bellona
13,197
1,308
936
657
16,574
9,395
0
3,414
13,160
0
20,259
L
Hun Batz
 
Hun Batz
10,651
2,365
378
3,108
18,397
7,913
0
4,065
14,332
0
25,384
W
Nox
 
Nox
18,427
611
2,519
4,964
14,018
6,861
1,750
715
12,990
38,522
0
L
Achilles
Burnzor
Achilles
10,139
2,953
0
1,124
17,094
23,920
0
4,149
12,945
0
18,814
W
Bellona
Preymos
Bellona
19,769
9,277
0
2,485
17,062
18,376
1,257
3,200
13,523
16
30,482
W
Cliodhna
RaspyCuck
Cliodhna
16,930
1,812
196
1,823
11,865
5,270
676
1,390
10,398
0
29,774
W
Chernobog
Thinks Hes Nice
Chernobog
10,897
5,490
907
2,126
11,398
5,336
1,811
452
10,862
0
34,335
L
Ao Kuang
5,093
922
533
1,848
11,688
4,734
0
2,280
9,408
13,300
0
W
Thanatos
farfalla1
Thanatos
12,923
2,833
1,388
7,811
13,745
6,216
551
1,167
12,528
0
19,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
59,602
95
Minions Killed
152
0
Camps Cleared
0
1,096,985
Distance Traveled
1,352,261
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,115
741
21
1
0
239,120
1
L
Bellona
11,034
736
20
1
0
227,277
0
L
Hun Batz
9,584
639
26
2
0
191,225
0
W
Nox
12,882
859
43
3
0
289,064
2
L
Achilles
10,335
689
16
1
0
242,609
1
W
Bellona
12,499
833
23
2
0
228,280
0
W
Cliodhna
11,667
778
23
2
0
322,942
1
W
Chernobog
10,834
722
48
3
0
244,955
1
L
Ao Kuang
8,653
577
12
1
0
196,754
0
W
Thanatos
11,720
781
15
1
0
267,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role