Player Matchup

Ne Zha
Ne Zha
AL PSI ONE
Ne Zha
Level 126
God Stats
8W - 6L
1,500 SR
Queue Stats
282W - 288L
1,596 Elo+
Party 2
Yemoja
Yemoja
Sanctifying
Yemoja
Level 160
God Stats
62W - 55L
1,715 SR
Queue Stats
875W - 743L
1,719 Elo+
Solo
Osiris
Osiris
Ser Neco
Osiris
Level 126
God Stats
17W - 19L
1,500 SR
Queue Stats
268W - 271L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
Sukuną
Hou Yi
Level 128
God Stats
0W - 2L
1,445 SR
Queue Stats
67W - 38L
1,696 Elo+
Solo
Anubis
Anubis
XKirari_MomoX
Anubis
Level 159
God Stats
4W - 4L
1,610 SR
Queue Stats
1,097W - 1,028L
1,593 Elo+
Solo
Team Averages
Level 140
1,554 SR
1,640 Elo+

VS

Team Averages
Level 119
1,834 SR
1,834 Elo+
Ymir
Ymir
Korpz
Ymir
Level 160
God Stats
2W - 0L
1,694 SR
Queue Stats
10W - 2L
1,837 Elo+
Party 1
Anhur
Anhur
Lªzy
Anhur
Level 68
God Stats
4W - 0L
1,938 SR
Queue Stats
54W - 13L
1,898 Elo+
Party 1
Mulan
Mulan
NikTakinYoCookie
Mulan
Level 150
God Stats
9W - 6L
1,505 SR
Queue Stats
202W - 192L
1,662 Elo+
Solo
Ullr
Ullr
Sensatiοnal
Ullr
Level 58
God Stats
1W - 0L
2,234 SR
Queue Stats
28W - 1L
2,183 Elo+
Party 1
Chang'e
Chang'e
kai-ling
Chang'e
Level 157
God Stats
1W - 0L
1,798 SR
Queue Stats
17W - 13L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AL PSI ONE
Ne Zha
13
1 / 8 / 2
7,271
485
3,942
12,591
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
13
2 / 0 / 3
7,960
531
4,206
12,221
10,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Ser Neco
Osiris
13
1 / 2 / 1
7,928
529
9,286
15,857
9,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Sukuną
Hou Yi
14
3 / 6 / 0
8,251
550
9,394
12,537
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 2
7,769
518
9,935
9,825
5,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Korpz
Ymir
15
6 / 2 / 4
8,928
595
9,284
11,615
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Lªzy
Anhur
16
4 / 2 / 2
9,728
649
7,329
9,467
3,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 0
8,668
578
9,710
12,236
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 3
9,303
620
15,152
12,501
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
kai-ling
Chang'e
13
2 / 0 / 4
7,349
490
5,052
8,928
5,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
19
19
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AL PSI ONE
Ne Zha
1
8
2
0.25
W
Ymir
Korpz
Ymir
6
2
4
4
W
Anhur
Lªzy
Anhur
4
2
2
2.5
W
1
2
0
0.5
L
Yemoja
2
0
3
3.5
W
6
2
3
3.75
L
Osiris
Ser Neco
Osiris
1
2
1
0.75
L
Hou Yi
Sukuną
Hou Yi
3
6
0
0.5
L
1
3
2
0.67
W
Chang'e
kai-ling
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,763
Damage
46,527
63,031
Taken
54,747
33,238
Mitigated
26,304
16,856
Healing
23,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AL PSI ONE
Ne Zha
3,942
1,639
0
714
12,591
4,551
0
2,234
10,357
0
44,861
W
Ymir
Korpz
Ymir
9,284
1,286
0
2,868
11,615
4,486
0
4,705
6,910
59,248
170
W
Anhur
Lªzy
Anhur
7,329
4,352
0
5,532
9,467
3,074
0
937
8,530
0
70,141
W
9,710
2,869
0
7,781
12,236
9,332
94
0
12,236
0
61,305
L
Yemoja
4,206
1,194
3,107
3,144
12,221
10,407
0
3,924
8,297
19,783
0
W
15,152
7,132
0
2,540
12,501
3,668
517
5,286
7,215
0
73,298
L
Osiris
Ser Neco
Osiris
9,286
4,981
0
5,560
15,857
9,361
0
3,111
12,163
0
55,778
L
Hou Yi
Sukuną
Hou Yi
9,394
3,804
0
797
12,537
3,869
0
2,453
10,084
0
66,560
L
9,935
653
0
3,534
9,825
5,050
0
2,614
7,211
65,188
0
W
Chang'e
kai-ling
Chang'e
5,052
276
1,206
3,267
8,928
5,744
175
3,213
5,715
29,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
43,976
480
Minions Killed
523
0
Camps Cleared
0
1,403,316
Distance Traveled
1,518,448
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,271
485
85
6
0
294,690
1
W
Ymir
8,928
595
95
6
0
334,130
3
W
Anhur
9,728
649
144
10
0
291,346
4
W
Mulan
8,668
578
130
9
0
296,083
0
L
Yemoja
7,960
531
30
2
0
294,729
7
W
Ullr
9,303
620
115
8
0
288,033
6
L
Osiris
7,928
529
117
8
0
291,702
3
L
Hou Yi
8,251
550
114
8
0
263,974
3
L
Anubis
7,769
518
134
9
0
258,221
4
W
Chang'e
7,349
490
39
3
0
308,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role