Player Matchup

Cthulhu
Cthulhu
Creggadeth
Cthulhu
Level 20
God Stats
23W - 7L
1,976 SR
Queue Stats
30W - 17L
1,695 Elo+
Party 1
Nox
Nox
MikeOxSoSmall
Nox
Level 29
God Stats
21W - 3L
2,167 SR
Queue Stats
84W - 35L
1,695 Elo+
Party 1
Izanami
Izanami
SinisterSimic
Izanami
Level 39
God Stats
8W - 8L
1,603 SR
Queue Stats
9W - 9L
1,594 Elo+
Solo
Set
Set
Synatiqsss
Set
Level 85
God Stats
3W - 0L
2,093 SR
Queue Stats
71W - 26L
1,695 Elo+
Party 1
Ah Puch
Ah Puch
TouchMyChaac
Ah Puch
Level 62
God Stats
2W - 0L
2,015 SR
Queue Stats
8W - 1L
1,772 Elo+
Party 1
Team Averages
Level 47
1,971 SR
1,690 Elo+

VS

Team Averages
Level 31
1,461 SR
1,459 Elo+
Amaterasu
Amaterasu
DripGod420
Amaterasu
Level 89
God Stats
0W - 1L
1,642 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 3
Thanatos
Thanatos
Fr3ak69
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
S1L3NTK1LL3R195
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
Thaeur
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Tiamat
Tiamat
moticianator
Tiamat
Level 35
God Stats
1W - 4L
1,160 SR
Queue Stats
28W - 43L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Creggadeth
Cthulhu
17
2 / 5 / 20
10,438
1,160
5,927
14,692
17,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
14 / 3 / 18
14,002
1,556
16,452
7,744
2,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
18
10 / 3 / 17
12,436
1,382
17,601
8,208
2,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 7 / 17
12,715
1,413
21,058
15,394
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
TouchMyChaac
Ah Puch
19
8 / 0 / 17
11,936
1,326
22,977
11,501
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DripGod420
Amaterasu
17
3 / 9 / 10
11,239
1,249
10,965
28,343
29,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Fr3ak69
Thanatos
16
5 / 10 / 8
11,043
1,227
8,571
16,703
6,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 13 / 10
9,309
1,034
6,090
16,459
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Thaeur
Hachiman
17
4 / 9 / 9
11,460
1,273
13,651
19,889
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
17
6 / 4 / 10
11,998
1,333
14,488
11,112
5,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
65
45
Kills
18
18
Deaths
45
89
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Creggadeth
Cthulhu
2
5
20
2.4
L
Amaterasu
DripGod420
Amaterasu
3
9
10
0.89
L
Thanatos
Fr3ak69
Thanatos
5
10
8
0.9
W
14
3
18
7.67
L
0
13
10
0.38
W
Izanami
10
3
17
6.17
W
11
7
17
2.79
L
Hachiman
Thaeur
Hachiman
4
9
9
0.94
W
Ah Puch
TouchMyChaac
Ah Puch
8
0
17
16.5
L
Tiamat
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,015
Damage
53,765
57,539
Taken
92,506
34,826
Mitigated
55,240
6,513
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Creggadeth
Cthulhu
5,927
532
0
348
14,692
17,227
0
6,440
8,252
7,240
0
L
Amaterasu
DripGod420
Amaterasu
10,965
3,856
1,417
2,540
28,343
29,732
0
10,619
17,724
5,574
12,061
L
Thanatos
Fr3ak69
Thanatos
8,571
2,024
0
3,732
16,703
6,030
0
5,990
10,713
0
19,798
W
16,452
1,617
0
59
7,744
2,974
0
2,970
4,774
34,157
0
L
6,090
542
0
178
16,459
7,505
0
10,767
5,692
11,554
0
W
Izanami
17,601
13,436
0
697
8,208
2,892
0
2,140
6,068
0
47,540
W
21,058
9,879
0
1,995
15,394
7,504
0
6,788
8,606
0
29,998
L
Hachiman
Thaeur
Hachiman
13,651
8,440
0
1,085
19,889
6,436
0
10,769
9,120
0
36,677
W
Ah Puch
TouchMyChaac
Ah Puch
22,977
1,140
0
3,414
11,501
4,229
0
4,747
6,754
50,892
0
L
Tiamat
14,488
775
0
1,167
11,112
5,537
0
7,211
3,901
46,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,527
Gold Earned
55,049
199
Minions Killed
170
10
Camps Cleared
2
790,475
Distance Traveled
799,195
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,438
1,160
12
1
0
110,609
0
L
Amaterasu
11,239
1,249
14
2
0
189,966
0
L
Thanatos
11,043
1,227
19
2
0
162,407
0
W
Nox
14,002
1,556
50
6
2
161,559
0
L
Anubis
9,309
1,034
8
1
0
101,644
1
W
Izanami
12,436
1,382
76
8
2
158,963
0
W
Set
12,715
1,413
14
2
3
165,048
1
L
Hachiman
11,460
1,273
54
6
0
169,353
0
W
Ah Puch
11,936
1,326
47
5
3
194,296
0
L
Tiamat
11,998
1,333
75
8
2
175,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role