Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ryse UT
Horus
Level 84
God Stats
46W - 49L
1,441 SR
Queue Stats
150W - 173L
1,433 Elo+
Party 4
Danzaburou
Danzaburou
Vivid UT
Danzaburou
Level 88
God Stats
9W - 25L
1,321 SR
Queue Stats
141W - 153L
1,341 Elo+
Party 4
Cthulhu
Cthulhu
kingbarrera93
Cthulhu
Level 125
God Stats
6W - 3L
1,534 SR
Queue Stats
150W - 148L
1,566 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mickeynotgood
Tsukuyomi
Level 85
God Stats
2W - 2L
1,239 SR
Queue Stats
194W - 184L
1,557 Elo+
Party 3
Team Averages
Level 100
1,407 SR
1,479 Elo+

VS

Team Averages
Level 95
1,464 SR
1,449 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ESGRAFELL
Awilix
Level 64
God Stats
5W - 5L
1,521 SR
Queue Stats
128W - 134L
1,417 Elo+
Party 1
Aphrodite
Aphrodite
Forcer67
Aphrodite
Level 57
God Stats
1W - 3L
1,494 SR
Queue Stats
101W - 116L
1,402 Elo+
Party 1
King Arthur
King Arthur
Sirjoao444
King Arthur
Level 93
God Stats
4W - 4L
1,303 SR
Queue Stats
46W - 54L
1,376 Elo+
Solo
Xbalanque
Xbalanque
iamgodz
Xbalanque
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 76L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 1 / 0
5,197
520
1,282
4,096
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Ryse UT
Horus
9
0 / 1 / 6
5,723
572
2,833
6,471
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Vivid UT
Danzaburou
10
4 / 1 / 1
6,448
645
2,914
4,133
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
12
1 / 0 / 2
6,494
649
3,448
3,525
3,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
mickeynotgood
Tsukuyomi
11
4 / 0 / 1
6,270
627
4,003
4,839
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 0
6,421
642
3,196
2,921
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ESGRAFELL
Awilix
7
0 / 4 / 2
4,822
482
2,694
7,764
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
Forcer67
Aphrodite
8
0 / 4 / 1
4,654
465
714
4,711
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Sirjoao444
King Arthur
8
0 / 2 / 0
5,098
510
780
6,784
3,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
iamgodz
Xbalanque
10
0 / 0 / 2
5,490
549
4,611
4,716
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
3
3
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
0
2
L
Janus
 
Janus
3
1
0
3
L
Awilix
ESGRAFELL
Awilix
0
4
2
0.25
L
Aphrodite
Forcer67
Aphrodite
0
4
1
0.13
W
Horus
Ryse UT
Horus
0
1
6
3
L
King Arthur
Sirjoao444
King Arthur
0
2
0
0
W
Danzaburou
Vivid UT
Danzaburou
4
1
1
4.5
L
Xbalanque
iamgodz
Xbalanque
0
0
2
1
W
Cthulhu
1
0
2
2
W
Tsukuyomi
mickeynotgood
Tsukuyomi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
11,995
23,064
Taken
26,896
9,405
Mitigated
7,926
7,496
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,282
176
0
230
4,096
957
0
1,726
2,370
20,538
0
L
Janus
 
Janus
3,196
225
0
847
2,921
617
0
45
2,876
38,813
0
L
Awilix
ESGRAFELL
Awilix
2,694
919
0
2,040
7,764
1,963
0
1,685
6,079
0
18,374
L
Aphrodite
Forcer67
Aphrodite
714
125
936
1,696
4,711
1,040
0
492
4,219
13,465
0
W
Horus
Ryse UT
Horus
2,833
1,619
801
2,849
6,471
2,729
0
862
5,609
0
16,947
L
King Arthur
Sirjoao444
King Arthur
780
46
0
1,650
6,784
3,242
0
2,508
4,276
0
19,245
W
Danzaburou
Vivid UT
Danzaburou
2,914
451
0
1,862
4,133
1,013
0
516
3,617
0
33,243
L
Xbalanque
iamgodz
Xbalanque
4,611
2,372
0
2,074
4,716
1,064
0
0
4,716
0
36,496
W
Cthulhu
3,448
501
0
988
3,525
3,261
0
108
3,417
32,971
0
W
Tsukuyomi
mickeynotgood
Tsukuyomi
4,003
811
0
766
4,839
1,445
0
698
4,141
0
34,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
26,485
262
Minions Killed
269
0
Camps Cleared
0
1,069,467
Distance Traveled
1,034,092
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,197
520
34
3
0
206,642
0
L
Janus
6,421
642
73
7
0
211,168
4
L
Awilix
4,822
482
40
4
0
227,387
0
L
Aphrodite
4,654
465
31
3
0
204,164
1
W
Horus
5,723
572
28
3
0
219,072
3
L
King Arthur
5,098
510
51
5
0
177,333
1
W
Danzaburou
6,448
645
64
6
0
210,693
4
L
Xbalanque
5,490
549
74
7
0
214,040
3
W
Cthulhu
6,494
649
68
7
0
203,706
3
W
Tsukuyomi
6,270
627
68
7
0
229,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role