Player Matchup

Cliodhna
Cliodhna
Ammosting
Cliodhna
Level 99
God Stats
16W - 12L
1,548 SR
Queue Stats
35W - 30L
1,536 Elo+
Party 1
Bakasura
Bakasura
Kraniel Desent
Bakasura
Level 140
God Stats
11W - 6L
1,470 SR
Queue Stats
57W - 68L
1,516 Elo+
Party 1
Horus
Horus
Micreaux
Horus
Level 132
God Stats
16W - 7L
1,736 SR
Queue Stats
59W - 44L
1,634 Elo+
Party 1
Heimdallr
Heimdallr
MrCosmology8063
Heimdallr
Level 148
God Stats
5W - 6L
1,654 SR
Queue Stats
100W - 89L
1,591 Elo+
Party 1
Scylla
Scylla
bigbaddavis
Scylla
Level 148
God Stats
2W - 5L
1,270 SR
Queue Stats
145W - 133L
1,567 Elo+
Solo
Team Averages
Level 133
1,536 SR
1,569 Elo+

VS

Team Averages
Level 124
1,521 SR
1,570 Elo+
Mulan
Mulan
Arcanis03
Mulan
Level 100
God Stats
2W - 3L
1,569 SR
Queue Stats
164W - 145L
1,591 Elo+
Solo
Thanatos
Thanatos
BeckoningMouse2
Thanatos
Level 121
God Stats
23W - 23L
1,632 SR
Queue Stats
452W - 405L
1,654 Elo+
Solo
Izanami
Izanami
Nosoku
Izanami
Level 107
God Stats
64W - 72L
1,622 SR
Queue Stats
1,069W - 1,023L
1,525 Elo+
Solo
Yemoja
Yemoja
SkxnkHxnt
Yemoja
Level 152
God Stats
3W - 5L
1,280 SR
Queue Stats
399W - 387L
1,532 Elo+
Solo
Discordia
Discordia
theanthonyxx
Discordia
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ammosting
Cliodhna
18
8 / 2 / 8
11,699
557
13,175
15,165
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
19
3 / 3 / 5
12,242
583
11,274
19,582
16,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Micreaux
Horus
17
5 / 1 / 13
11,189
533
12,264
21,652
22,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MrCosmology8063
Heimdallr
18
7 / 3 / 7
11,689
557
17,510
12,807
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
18
5 / 1 / 10
11,573
551
11,395
9,539
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arcanis03
Mulan
17
2 / 4 / 3
11,498
548
16,220
18,466
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
16
4 / 5 / 2
10,382
494
12,687
18,430
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Nosoku
Izanami
15
0 / 8 / 4
9,067
432
6,143
17,995
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
SkxnkHxnt
Yemoja
12
2 / 5 / 2
8,364
398
6,529
18,169
15,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
theanthonyxx
Discordia
15
1 / 6 / 2
9,590
457
9,397
10,924
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
28
Kills
9
10
Deaths
28
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ammosting
Cliodhna
8
2
8
6
L
Mulan
Arcanis03
Mulan
2
4
3
0.88
L
Thanatos
4
5
2
1
W
Bakasura
3
3
5
1.83
W
Horus
Micreaux
Horus
5
1
13
11.5
W
Heimdallr
MrCosmology8063
Heimdallr
7
3
7
3.5
L
Izanami
Nosoku
Izanami
0
8
4
0.25
L
Yemoja
SkxnkHxnt
Yemoja
2
5
2
0.6
W
Scylla
5
1
10
10
L
Discordia
theanthonyxx
Discordia
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,618
Damage
50,976
78,745
Taken
83,984
52,494
Mitigated
47,542
28,112
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ammosting
Cliodhna
13,175
952
0
6,453
15,165
6,017
1,180
2,420
12,539
0
83,599
L
Mulan
Arcanis03
Mulan
16,220
1,794
0
5,464
18,466
20,647
0
1,759
14,737
0
87,477
L
Thanatos
12,687
2,629
0
15,930
18,430
6,383
0
2,210
15,940
0
68,655
W
Bakasura
11,274
7,155
0
9,218
19,582
16,200
1,740
2,751
15,551
0
71,313
W
Horus
Micreaux
Horus
12,264
4,594
2,006
4,684
21,652
22,224
931
4,875
16,652
0
36,478
W
Heimdallr
MrCosmology8063
Heimdallr
17,510
6,845
0
4,089
12,807
5,188
3,831
2,021
10,699
0
90,557
L
Izanami
Nosoku
Izanami
6,143
4,552
0
4,435
17,995
2,660
0
733
17,042
0
65,354
L
Yemoja
SkxnkHxnt
Yemoja
6,529
938
2,493
3,155
18,169
15,030
0
3,280
14,339
25,520
451
W
Scylla
11,395
737
0
1,662
9,539
2,865
3,536
3,408
6,131
70,793
0
L
Discordia
theanthonyxx
Discordia
9,397
287
31
1,064
10,924
2,822
646
3,578
7,291
65,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,392
Gold Earned
48,901
603
Minions Killed
555
0
Camps Cleared
0
2,106,627
Distance Traveled
2,013,518
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,699
557
129
6
0
486,794
3
L
Mulan
11,498
548
185
9
0
421,980
6
L
Thanatos
10,382
494
97
5
0
440,016
5
W
Bakasura
12,242
583
180
9
0
462,192
3
W
Horus
11,189
533
41
2
0
405,825
4
W
Heimdallr
11,689
557
121
6
0
377,124
2
L
Izanami
9,067
432
115
5
0
419,146
2
L
Yemoja
8,364
398
30
1
0
366,656
3
W
Scylla
11,573
551
132
6
0
374,692
5
L
Discordia
9,590
457
128
6
0
365,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role