Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Allllycaat19
Scylla
Level 126
God Stats
34W - 33L
1,461 SR
Queue Stats
116W - 125L
1,446 Elo+
Party 2
Cupid
Cupid
CrispyHashBrown
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 121L
1,586 Elo+
Solo
King Arthur
King Arthur
Immunodeficient
King Arthur
Level 157
God Stats
0W - 1L
1,214 SR
Queue Stats
160W - 148L
1,544 Elo+
Solo
Fenrir
Fenrir
Krieg
Fenrir
Level 151
God Stats
3W - 1L
1,426 SR
Queue Stats
87W - 90L
1,510 Elo+
Party 2
Team Averages
Level 140
1,420 SR
1,517 Elo+

VS

Team Averages
Level 110
1,606 SR
1,644 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CoralQuill96955
Ah Muzen Cab
Level 129
God Stats
12W - 3L
1,878 SR
Queue Stats
286W - 190L
1,668 Elo+
Party 1
Bacchus
Bacchus
Kirvanna
Bacchus
Level 14
God Stats
84W - 44L
1,713 SR
Queue Stats
365W - 256L
1,618 Elo+
Party 1
Eset
Eset
Rookoss
Eset
Level 125
God Stats
3W - 0L
1,437 SR
Queue Stats
135W - 58L
1,723 Elo+
Party 1
Amaterasu
Amaterasu
willyderpyderp
Amaterasu
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 86L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 4 / 5
5,452
909
2,996
7,087
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
2 / 3 / 1
5,480
913
4,165
4,511
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
5,169
862
3,513
5,493
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Immunodeficient
King Arthur
8
0 / 2 / 0
4,501
750
782
1,994
659
Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Krieg
Fenrir
10
3 / 3 / 3
5,484
914
2,554
6,296
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 0 / 5
6,679
1,113
4,687
4,248
1,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
CoralQuill96955
Ah Muzen Cab
11
3 / 0 / 6
6,061
1,010
6,389
5,309
3,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kirvanna
Bacchus
10
0 / 2 / 9
5,547
925
2,269
4,674
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Rookoss
Eset
11
2 / 3 / 8
5,898
983
5,128
4,681
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
willyderpyderp
Amaterasu
12
6 / 2 / 6
6,486
1,081
3,615
7,599
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
16
16
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
4
5
0.88
W
Loki
 
Loki
5
0
5
7.5
L
Scylla
2
3
1
0.83
W
Ah Muzen Cab
CoralQuill96955
Ah Muzen Cab
3
0
6
6
L
1
4
3
0.63
L
King Arthur
Immunodeficient
King Arthur
0
2
0
0
W
Bacchus
Kirvanna
Bacchus
0
2
9
2.25
L
Fenrir
Krieg
Fenrir
3
3
3
1.5
W
Eset
Rookoss
Eset
2
3
8
2
W
Amaterasu
willyderpyderp
Amaterasu
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,010
Damage
22,088
25,381
Taken
26,511
12,608
Mitigated
17,888
2,835
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,996
112
0
950
7,087
5,607
0
3,152
3,935
7,757
0
W
Loki
 
Loki
4,687
1,229
0
911
4,248
1,746
1,002
527
3,721
0
21,705
L
Scylla
4,165
537
0
336
4,511
1,456
168
456
4,055
17,110
0
W
Ah Muzen Cab
CoralQuill96955
Ah Muzen Cab
6,389
2,240
0
1,745
5,309
3,548
532
1,437
3,872
0
16,938
L
3,513
1,578
370
305
5,493
2,018
0
1,749
3,744
0
7,992
L
King Arthur
Immunodeficient
King Arthur
782
41
0
0
1,994
659
0
309
1,685
0
2,324
W
Bacchus
Kirvanna
Bacchus
2,269
197
0
378
4,674
4,979
209
1,109
3,565
6,476
0
L
Fenrir
Krieg
Fenrir
2,554
545
0
874
6,296
2,868
0
1,731
4,565
0
6,328
W
Eset
Rookoss
Eset
5,128
916
251
836
4,681
1,872
465
2,048
2,633
17,818
0
W
Amaterasu
willyderpyderp
Amaterasu
3,615
1,357
0
1,707
7,599
5,743
0
2,040
5,559
0
13,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
30,671
76
Minions Killed
136
0
Camps Cleared
0
548,658
Distance Traveled
702,850
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,452
909
0
0
0
131,311
0
W
Loki
6,679
1,113
47
8
0
162,866
0
L
Scylla
5,480
913
34
6
0
116,091
0
W
Ah Muzen Cab
6,061
1,010
21
4
0
127,814
1
L
Cupid
5,169
862
20
3
0
114,618
0
L
King Arthur
4,501
750
8
1
0
34,112
1
W
Bacchus
5,547
925
11
2
0
145,357
0
L
Fenrir
5,484
914
14
2
0
152,526
1
W
Eset
5,898
983
29
5
0
117,193
1
W
Amaterasu
6,486
1,081
28
5
0
149,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role