Player Matchup

Sobek
Sobek
Gold III
AlyssumValkyrie
Sobek
Gold III
Level 107
God Stats
1W - 4L
1,321 SR
Queue Stats
132W - 134L
1,412 MMR
Solo
Scylla
Scylla
Bronze IV
AngelVC166
Scylla
Bronze IV
Level 89
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 11L
1,411 MMR
Solo
Danzaburou
Danzaburou
Gold IV
RelentlessAnim
Danzaburou
Gold IV
Level 46
God Stats
26W - 23L
1,439 SR
Queue Stats
126W - 130L
1,442 MMR
Party 1
Thanatos
Thanatos
Gold IV
TempusEdaxRerumm
Thanatos
Gold IV
Level 156
God Stats
4W - 7L
1,684 SR
Queue Stats
256W - 252L
1,451 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
corenthius1
Baron Samedi
Bronze IV
Level 128
God Stats
8W - 9L
1,411 SR
Queue Stats
723W - 745L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,431 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,384 SR
1,425 MMR
Kumbhakarna
Kumbhakarna
Silver III
Kurrenxyy
Kumbhakarna
Silver III
Level 65
God Stats
2W - 4L
1,528 SR
Queue Stats
23W - 39L
1,407 MMR
Solo
Zeus
Zeus
Platinum IV
MGE Alpha
Zeus
Platinum IV
Level 122
God Stats
1W - 2L
1,270 SR
Queue Stats
162W - 168L
1,569 MMR
Party 2
Camazotz
Camazotz
Gold IV
Trill Majestyy
Camazotz
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 233L
1,427 MMR
Solo
Arachne
Arachne
Gold IV
VIP Chamito VIP
Arachne
Gold IV
Level 104
God Stats
13W - 11L
1,503 SR
Queue Stats
99W - 96L
1,324 MMR
Party 2
Thoth
Thoth
Gold V
Wade2131
Thoth
Gold V
Level 109
God Stats
2W - 3L
1,118 SR
Queue Stats
59W - 55L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,933
418
8,041
20,380
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
AngelVC166
Scylla
13
0 / 7 / 3
8,051
424
4,043
10,559
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RelentlessAnim
Danzaburou
14
1 / 3 / 4
8,744
460
9,093
11,925
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 6 / 0
10,244
539
9,438
16,051
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
corenthius1
Baron Samedi
12
0 / 8 / 1
7,539
397
6,275
12,854
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetFreyaGilgameshHera

VS

Bans
LokiCliodhnaAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kurrenxyy
Kumbhakarna
11
0 / 2 / 6
7,686
405
2,246
15,354
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
18
10 / 2 / 4
11,362
598
14,206
7,938
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
18
10 / 1 / 7
11,485
604
15,841
19,342
12,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 3 / 7
10,429
549
8,436
18,526
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Wade2131
Thoth
15
1 / 0 / 3
9,297
489
12,163
7,890
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
28
28
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Scylla
AngelVC166
Scylla
0
7
3
0.21
W
Kumbhakarna
Kurrenxyy
Kumbhakarna
0
2
6
1.5
W
Zeus
10
2
4
6
L
Danzaburou
RelentlessAnim
Danzaburou
1
3
4
1
L
6
6
0
1
W
Camazotz
10
1
7
13.5
W
7
3
7
3.5
W
Thoth
Wade2131
Thoth
1
0
3
2.5
L
Baron Samedi
corenthius1
Baron Samedi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,890
Damage
52,892
71,769
Taken
69,050
33,129
Mitigated
37,372
27,219
Healing
33,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,041
329
0
6,724
20,380
15,426
84
12,274
7,274
28,127
4,628
L
Scylla
AngelVC166
Scylla
4,043
173
0
868
10,559
3,175
486
5,318
5,241
44,213
0
W
Kumbhakarna
Kurrenxyy
Kumbhakarna
2,246
303
412
3,052
15,354
13,074
501
2,796
12,558
9,869
0
W
Zeus
14,206
1,153
0
2,093
7,938
2,248
787
2,290
5,648
77,065
0
L
Danzaburou
RelentlessAnim
Danzaburou
9,093
4,083
0
3,802
11,925
3,695
0
7,498
4,427
0
62,601
L
9,438
2,454
0
12,597
16,051
6,113
512
3,525
12,526
0
59,207
W
Camazotz
15,841
5,517
0
14,519
19,342
12,784
2,294
6,775
11,854
0
75,480
W
8,436
5,872
0
9,405
18,526
7,125
780
2,977
15,531
0
66,666
W
Thoth
Wade2131
Thoth
12,163
1,319
0
3,939
7,890
2,141
3,592
2,150
5,740
75,777
0
L
Baron Samedi
corenthius1
Baron Samedi
6,275
265
0
3,228
12,854
4,720
0
0
12,854
34,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
50,259
399
Minions Killed
563
0
Camps Cleared
0
1,696,285
Distance Traveled
1,812,526
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,933
418
39
2
0
380,014
8
L
Scylla
8,051
424
84
4
0
316,993
3
W
Kumbhakarna
7,686
405
19
1
0
364,807
3
W
Zeus
11,362
598
135
7
0
351,859
5
L
Danzaburou
8,744
460
108
6
0
350,698
2
L
Thanatos
10,244
539
95
5
0
375,336
4
W
Camazotz
11,485
604
148
8
0
348,248
1
W
Arachne
10,429
549
123
6
0
429,276
0
W
Thoth
9,297
489
138
7
0
318,336
5
L
Baron Samedi
7,539
397
73
4
0
273,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role