Player Matchup

Agni
Agni
BoogerSugar9306
Agni
Level 69
God Stats
3W - 2L
1,366 SR
Queue Stats
408W - 273L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
Rex281
Ne Zha
Level 122
God Stats
6W - 3L
1,338 SR
Queue Stats
458W - 311L
1,597 Elo+
Party 1
Atlas
Atlas
lighteningflash
Atlas
Level 8
God Stats
8W - 9L
1,597 SR
Queue Stats
13W - 19L
1,501 Elo+
Party 1
Team Averages
Level 66
1,434 SR
1,565 Elo+

VS

Team Averages
Level 81
1,545 SR
1,500 Elo+
Amaterasu
Amaterasu
BlowinByTheO97
Amaterasu
Level 128
God Stats
2W - 2L
1,299 SR
Queue Stats
93W - 108L
1,459 Elo+
Solo
Charybdis
Charybdis
Vjmooo
Charybdis
Level 11
God Stats
1W - 2L
1,701 SR
Queue Stats
66W - 66L
1,503 Elo+
Party 2
Hera
Hera
tlazyboi
Hera
Level 105
God Stats
24W - 17L
1,634 SR
Queue Stats
295W - 251L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,353
735
6,314
3,232
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Rex281
Ne Zha
13
10 / 0 / 2
8,480
848
8,118
6,758
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 10
6,996
700
3,712
7,750
4,848
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlowinByTheO97
Amaterasu
10
1 / 3 / 1
6,077
608
5,296
8,192
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Vjmooo
Charybdis
11
0 / 4 / 2
6,397
640
3,633
5,737
1,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
10
1 / 5 / 1
6,255
626
5,627
6,507
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BlowinByTheO97
Amaterasu
1
3
1
0.5
W
2
0
9
6.5
W
Ne Zha
Rex281
Ne Zha
10
0
2
11
L
Charybdis
Vjmooo
Charybdis
0
4
2
0.25
W
0
2
10
2.5
L
Hera
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,144
Damage
14,556
17,740
Taken
20,436
8,085
Mitigated
8,388
4,294
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BlowinByTheO97
Amaterasu
5,296
1,606
230
2,259
8,192
4,995
0
4,308
3,884
0
11,329
W
6,314
668
0
429
3,232
958
164
1,282
1,902
23,744
0
W
Ne Zha
Rex281
Ne Zha
8,118
2,504
0
2,913
6,758
2,279
188
2,063
4,454
0
25,510
L
Charybdis
Vjmooo
Charybdis
3,633
1,933
0
237
5,737
1,803
0
3,042
2,695
0
22,212
W
3,712
1,723
0
952
7,750
4,848
150
2,586
5,044
11,655
0
L
Hera
5,627
890
0
965
6,507
1,590
0
3,134
3,373
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
18,729
96
Minions Killed
105
4
Camps Cleared
5
555,565
Distance Traveled
506,985
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,077
608
10
1
1
177,283
2
W
Agni
7,353
735
58
6
3
197,839
1
W
Ne Zha
8,480
848
27
3
1
193,670
1
L
Charybdis
6,397
640
63
6
4
167,477
0
W
Atlas
6,996
700
11
1
0
164,056
0
L
Hera
6,255
626
32
3
0
162,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role