Player Matchup

Izanami
Izanami
Luxx4SL
Izanami
Level 47
God Stats
8W - 7L
1,429 SR
Queue Stats
209W - 204L
1,327 Elo+
Party 1
Athena
Athena
TFuzzy27
Athena
Level 16
God Stats
7W - 5L
1,372 SR
Queue Stats
73W - 90L
1,272 Elo+
Party 1
Vamana
Vamana
WholeKernel
Vamana
Level 16
God Stats
6W - 3L
1,669 SR
Queue Stats
71W - 93L
1,363 Elo+
Party 1
Team Averages
Level 26
1,490 SR
1,321 Elo+

VS

Team Averages
Level 79
1,430 SR
1,346 Elo+
Skadi
Skadi
XanerPenn
Skadi
Level 39
God Stats
6W - 5L
1,437 SR
Queue Stats
7W - 7L
1,355 Elo+
Solo
Yu Huang
Yu Huang
dutchm5trchief
Yu Huang
Level 125
God Stats
2W - 3L
1,239 SR
Queue Stats
342W - 470L
1,358 Elo+
Solo
Hades
Hades
shaggy00
Hades
Level 72
God Stats
21W - 19L
1,613 SR
Queue Stats
256W - 368L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luxx4SL
Izanami
15
1 / 6 / 17
11,683
687
12,856
14,109
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
TFuzzy27
Athena
17
7 / 1 / 17
13,791
811
9,322
19,071
26,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
19
19 / 3 / 8
15,090
888
21,027
21,256
23,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
XanerPenn
Skadi
16
3 / 8 / 2
11,349
668
11,995
15,673
5,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
15
0 / 9 / 5
10,312
607
12,890
13,699
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
shaggy00
Hades
16
7 / 10 / 2
12,474
734
14,993
22,184
13,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
27
Kills
10
10
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Luxx4SL
Izanami
1
6
17
1.58
W
Athena
TFuzzy27
Athena
7
1
17
15.5
W
Vamana
19
3
8
7.67
L
Skadi
XanerPenn
Skadi
3
8
2
0.5
L
Yu Huang
0
9
5
0.28
L
Hades
shaggy00
Hades
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,205
Damage
39,878
54,436
Taken
51,556
56,259
Mitigated
23,718
12,668
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Luxx4SL
Izanami
12,856
4,715
0
2,303
14,109
6,305
450
8,762
5,347
0
49,489
W
Athena
TFuzzy27
Athena
9,322
2,688
0
2,788
19,071
26,690
917
8,932
10,139
21,640
0
W
Vamana
21,027
12,939
0
7,577
21,256
23,264
2,147
10,217
11,039
0
42,165
L
Skadi
XanerPenn
Skadi
11,995
5,806
0
1,607
15,673
5,357
470
3,268
12,140
0
36,388
L
Yu Huang
12,890
689
0
500
13,699
4,675
196
2,596
10,865
44,097
0
L
Hades
shaggy00
Hades
14,993
1,095
147
4,997
22,184
13,686
298
4,392
17,382
39,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
34,135
137
Minions Killed
151
2
Camps Cleared
9
930,739
Distance Traveled
748,746
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,683
687
81
5
1
264,377
1
W
Athena
13,791
811
22
1
0
338,700
0
W
Vamana
15,090
888
34
2
1
327,662
3
L
Skadi
11,349
668
64
4
1
258,921
0
L
Yu Huang
10,312
607
45
3
3
252,896
3
L
Hades
12,474
734
42
2
5
236,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role