Player Matchup

Shiva
Shiva
DEFLEK
Shiva
Level 126
God Stats
1W - 2L
1,162 SR
Queue Stats
13W - 15L
1,457 Elo+
Party 2
Kali
Kali
Kowanga
Kali
Level 140
God Stats
3W - 3L
1,481 SR
Queue Stats
18W - 27L
1,421 Elo+
Party 2
Neith
Neith
TadariusHD
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,505 Elo+
Solo
Atlas
Atlas
Xavster806
Atlas
Level 115
God Stats
7W - 2L
1,703 SR
Queue Stats
22W - 20L
1,480 Elo+
Party 2
Sol
Sol
Zyrhes
Sol
Level 128
God Stats
5W - 3L
1,562 SR
Queue Stats
24W - 41L
1,426 Elo+
Party 2
Team Averages
Level 112
1,482 SR
1,458 Elo+

VS

Team Averages
Level 124
1,504 SR
1,427 Elo+
Shiva
Shiva
Expect Sighless
Shiva
Level 160
God Stats
22W - 6L
1,910 SR
Queue Stats
244W - 216L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
RiskyBigness
Danzaburou
Level 160
God Stats
12W - 10L
1,644 SR
Queue Stats
248W - 295L
1,387 Elo+
Party 1
Ymir
Ymir
TangibleRaptor
Ymir
Level 117
God Stats
1W - 9L
1,202 SR
Queue Stats
60W - 88L
1,357 Elo+
Party 1
Yu Huang
Yu Huang
Vitalityeq
Yu Huang
Level 153
God Stats
17W - 20L
1,486 SR
Queue Stats
538W - 525L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
vast-reach268
Nu Wa
Level 32
God Stats
3W - 5L
1,280 SR
Queue Stats
25W - 36L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DEFLEK
Shiva
12
1 / 3 / 4
7,476
534
6,362
13,316
8,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Kowanga
Kali
13
8 / 1 / 3
8,450
604
5,816
10,440
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
14
4 / 3 / 1
8,148
582
8,535
8,471
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
5 / 0 / 7
7,483
535
8,930
11,734
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Zyrhes
Sol
13
1 / 1 / 5
7,418
530
5,716
8,384
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,994
571
9,620
12,217
8,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
RiskyBigness
Danzaburou
11
1 / 4 / 2
7,262
519
7,296
12,616
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 5 / 0
6,229
445
5,344
11,048
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Vitalityeq
Yu Huang
13
1 / 2 / 0
7,060
504
9,750
7,861
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
5,983
427
4,815
8,660
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
8
8
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
DEFLEK
Shiva
1
3
4
1
L
4
4
0
1
W
Kali
Kowanga
Kali
8
1
3
9.5
L
Danzaburou
RiskyBigness
Danzaburou
1
4
2
0.5
W
Neith
4
3
1
1.5
L
2
5
0
0.4
L
Yu Huang
Vitalityeq
Yu Huang
1
2
0
0.5
W
Atlas
5
0
7
8.5
W
Sol
Zyrhes
Sol
1
1
5
3.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
36,825
52,345
Taken
52,402
27,100
Mitigated
24,944
23,610
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DEFLEK
Shiva
6,362
1,276
79
5,521
13,316
8,629
602
3,112
10,172
0
44,665
L
9,620
2,034
0
2,053
12,217
8,532
0
381
11,836
7,742
40,158
W
Kali
Kowanga
Kali
5,816
2,859
0
5,395
10,440
4,095
0
3,844
6,534
0
36,794
L
Danzaburou
RiskyBigness
Danzaburou
7,296
4,583
0
5,387
12,616
4,126
0
1,479
11,137
0
39,291
W
Neith
8,535
3,842
0
3,156
8,471
3,075
0
649
7,822
0
53,062
L
5,344
652
0
1,888
11,048
7,373
0
5,365
5,683
21,382
0
L
Yu Huang
Vitalityeq
Yu Huang
9,750
1,099
0
2,109
7,861
2,689
0
5,036
2,825
48,622
0
W
Atlas
8,930
3,595
155
4,184
11,734
8,388
0
7,911
3,625
24,999
0
W
Sol
Zyrhes
Sol
5,716
2,635
0
5,120
8,384
2,913
1,216
5,462
2,694
47,865
0
L
4,815
929
0
1,893
8,660
2,224
21
2,385
6,275
27,855
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
34,528
427
Minions Killed
366
0
Camps Cleared
0
1,345,493
Distance Traveled
1,241,456
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,476
534
109
8
0
279,411
0
L
Shiva
7,994
571
102
7
0
267,373
1
W
Kali
8,450
604
77
6
0
290,454
1
L
Danzaburou
7,262
519
86
6
0
228,662
2
W
Neith
8,148
582
122
9
0
237,076
2
L
Ymir
6,229
445
26
2
0
247,524
2
L
Yu Huang
7,060
504
105
8
0
249,877
3
W
Atlas
7,483
535
21
2
0
288,022
2
W
Sol
7,418
530
98
7
0
250,530
7
L
Nu Wa
5,983
427
47
3
0
248,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role