Player Matchup

Shiva
Shiva
CY83RM4G3
Shiva
Level 148
God Stats
3W - 3L
1,755 SR
Queue Stats
223W - 156L
1,574 Elo+
Party 1
Thanatos
Thanatos
CrustyNasty
Thanatos
Level 143
God Stats
7W - 11L
1,646 SR
Queue Stats
508W - 438L
1,582 Elo+
Party 1
Hachiman
Hachiman
IckyNasty xD
Hachiman
Level 125
God Stats
0W - 7L
1,183 SR
Queue Stats
178W - 162L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
Oof_Scholar
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 102L
1,587 Elo+
Party 1
Hera
Hera
Richardsfury1
Hera
Level 141
God Stats
0W - 4L
1,504 SR
Queue Stats
33W - 37L
1,581 Elo+
Party 1
Team Averages
Level 117
1,517 SR
1,577 Elo+

VS

Team Averages
Level 93
1,664 SR
1,546 Elo+
Merlin
Merlin
Braaaanflakes
Merlin
Level 45
God Stats
9W - 1L
1,500 SR
Queue Stats
15W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
FlãnkR
Yemoja
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 224L
1,589 Elo+
Party 2
Nemesis
Nemesis
PrimarisUllr
Nemesis
Level 109
God Stats
16W - 5L
1,912 SR
Queue Stats
119W - 101L
1,591 Elo+
Party 2
Izanami
Izanami
TheScaryGhost
Izanami
Level 147
God Stats
15W - 10L
1,906 SR
Queue Stats
178W - 148L
1,619 Elo+
Party 2
Achilles
Achilles
chorisausage8D
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CY83RM4G3
Shiva
18
4 / 7 / 8
12,474
499
20,423
25,669
23,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
CrustyNasty
Thanatos
19
7 / 8 / 5
12,855
514
12,399
22,810
10,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
IckyNasty xD
Hachiman
18
0 / 5 / 0
11,009
440
6,663
14,420
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Oof_Scholar
Jormungandr
15
1 / 8 / 6
10,101
404
7,006
17,167
10,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 5 / 3
11,856
474
17,376
15,640
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
10,901
436
8,308
11,169
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
FlãnkR
Yemoja
18
5 / 3 / 12
13,427
537
8,005
19,296
22,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
PrimarisUllr
Nemesis
20
8 / 2 / 6
14,914
597
12,949
18,134
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
20
17 / 3 / 8
15,963
639
30,597
20,867
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
17
2 / 4 / 8
11,269
451
8,397
22,603
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
18
Kills
33
33
Deaths
18
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
L
Shiva
CY83RM4G3
Shiva
4
7
8
1.14
L
Thanatos
CrustyNasty
Thanatos
7
8
5
1.19
W
Yemoja
FlãnkR
Yemoja
5
3
12
3.67
L
Hachiman
IckyNasty xD
Hachiman
0
5
0
0
L
Jormungandr
Oof_Scholar
Jormungandr
1
8
6
0.5
W
Nemesis
PrimarisUllr
Nemesis
8
2
6
5.5
L
6
5
3
1.5
W
Izanami
17
3
8
7
W
Achilles
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,867
Damage
68,256
95,706
Taken
92,069
52,017
Mitigated
57,825
24,589
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,308
605
0
350
11,169
3,776
1,077
2,554
8,615
50,767
0
L
Shiva
CY83RM4G3
Shiva
20,423
3,036
588
2,541
25,669
23,205
0
5,171
19,960
0
93,055
L
Thanatos
CrustyNasty
Thanatos
12,399
3,457
0
14,788
22,810
10,353
27
3,444
19,102
0
89,878
W
Yemoja
FlãnkR
Yemoja
8,005
1,750
3,631
3,191
19,296
22,331
1,288
5,447
13,849
41,943
633
L
Hachiman
IckyNasty xD
Hachiman
6,663
3,188
0
3,755
14,420
3,719
754
1,315
13,066
0
90,384
L
Jormungandr
Oof_Scholar
Jormungandr
7,006
1,858
0
248
17,167
10,073
190
3,744
13,115
37,436
0
W
Nemesis
PrimarisUllr
Nemesis
12,949
7,928
0
2,954
18,134
6,760
1,434
5,895
12,089
0
127,549
L
17,376
4,814
125
2,544
15,640
4,667
822
2,406
13,160
92,056
0
W
Izanami
30,597
23,898
1
8,956
20,867
8,275
3,752
5,183
15,684
0
156,136
W
Achilles
8,397
1,528
0
4,757
22,603
16,683
22
5,303
17,300
0
49,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,295
Gold Earned
66,474
617
Minions Killed
597
0
Camps Cleared
0
2,317,658
Distance Traveled
2,461,586
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,901
436
82
3
0
441,838
6
L
Shiva
12,474
499
162
6
0
477,822
13
L
Thanatos
12,855
514
124
5
0
477,707
9
W
Yemoja
13,427
537
40
2
0
488,049
4
L
Hachiman
11,009
440
142
6
0
455,584
3
L
Jormungandr
10,101
404
49
2
0
448,087
5
W
Nemesis
14,914
597
174
7
0
566,779
3
L
Hera
11,856
474
140
6
0
458,458
2
W
Izanami
15,963
639
222
9
0
480,734
3
W
Achilles
11,269
451
79
3
0
484,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role