Player Matchup

Terra
Terra
 
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BrutalAddict
Anhur
Level 88
God Stats
1W - 3L
1,299 SR
Queue Stats
270W - 241L
1,527 Elo+
Party 1
Nike
Nike
MeowMeowKungPow
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 36L
1,404 Elo+
Party 1
Bastet
Bastet
TenaciousVermin
Bastet
Level 129
God Stats
2W - 5L
1,757 SR
Queue Stats
278W - 219L
1,622 Elo+
Party 3
Skadi
Skadi
YourBabyMama
Skadi
Level 110
God Stats
5W - 5L
1,305 SR
Queue Stats
328W - 282L
1,532 Elo+
Party 1
Team Averages
Level 90
1,472 SR
1,517 Elo+

VS

Team Averages
Level 109
1,487 SR
1,499 Elo+
Ganesha
Ganesha
Danneskjold
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
QuaCHApa
Zhong Kui
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 223L
1,484 Elo+
Solo
Nox
Nox
Th3DirtyCop
Nox
Level 102
God Stats
2W - 2L
1,745 SR
Queue Stats
214W - 195L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
TheeCamJam
Sylvanus
Level 107
God Stats
12W - 13L
1,496 SR
Queue Stats
768W - 707L
1,523 Elo+
Solo
Cernunnos
Cernunnos
xDBxCreepyDemon
Cernunnos
Level 155
God Stats
2W - 5L
1,191 SR
Queue Stats
249W - 247L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 7 / 5
7,785
708
4,511
14,378
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 5 / 7
8,392
763
7,131
11,020
8,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 7 / 6
6,614
601
5,075
11,356
11,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
4 / 5 / 6
8,487
772
15,082
15,108
5,306
14
2 / 7 / 7
7,949
723
17,916
12,791
5,149
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Danneskjold
Ganesha
15
0 / 1 / 29
9,382
853
9,615
13,597
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
QuaCHApa
Zhong Kui
15
5 / 5 / 16
9,575
870
14,403
12,278
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 18
10,071
916
10,551
12,323
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheeCamJam
Sylvanus
16
5 / 2 / 23
9,403
855
9,351
12,149
14,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
xDBxCreepyDemon
Cernunnos
18
12 / 2 / 13
10,455
950
15,026
14,055
7,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
11
Kills
31
31
Deaths
12
31
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
7
5
0.5
L
4
5
7
1.5
W
Ganesha
Danneskjold
Ganesha
0
1
29
14.5
L
0
7
6
0.43
W
Zhong Kui
QuaCHApa
Zhong Kui
5
5
16
2.6
L
4
5
6
1.4
W
9
2
18
9
W
Sylvanus
TheeCamJam
Sylvanus
5
2
23
8.25
L
2
7
7
0.79
W
Cernunnos
xDBxCreepyDemon
Cernunnos
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,715
Damage
58,946
64,653
Taken
64,402
46,672
Mitigated
47,084
16,682
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,511
958
5,484
2,789
14,378
16,735
0
10,921
3,457
8,757
0
L
7,131
2,398
474
985
11,020
8,021
0
6,815
4,205
0
14,682
W
Ganesha
Danneskjold
Ganesha
9,615
762
1,558
2,032
13,597
12,146
284
777
12,785
20,733
0
L
5,075
576
0
330
11,356
11,461
0
8,666
2,690
0
7,417
W
Zhong Kui
QuaCHApa
Zhong Kui
14,403
2,168
886
2,310
12,278
6,741
671
1,030
11,248
24,936
0
L
15,082
3,853
0
4,337
15,108
5,306
25
9,402
5,706
0
24,847
W
10,551
1,431
1,690
1,954
12,323
6,974
1,014
1,384
10,903
22,250
0
W
Sylvanus
TheeCamJam
Sylvanus
9,351
2,927
5,055
3,315
12,149
14,109
822
934
11,215
13,486
1,482
L
17,916
9,146
537
1,746
12,791
5,149
0
7,300
5,491
0
30,968
W
Cernunnos
xDBxCreepyDemon
Cernunnos
15,026
5,086
1,483
2,450
14,055
7,114
2,130
386
13,669
0
37,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
48,886
86
Minions Killed
140
0
Camps Cleared
0
815,353
Distance Traveled
910,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,785
708
7
1
0
161,186
0
L
Anhur
8,392
763
26
2
0
149,851
0
W
Ganesha
9,382
853
0
0
0
220,703
1
L
Nike
6,614
601
4
0
0
168,898
0
W
Zhong Kui
9,575
870
35
3
0
155,957
0
L
Bastet
8,487
772
24
2
0
197,960
0
W
Nox
10,071
916
31
3
0
187,631
0
W
Sylvanus
9,403
855
16
1
0
172,327
0
L
Skadi
7,949
723
25
2
0
137,458
0
W
Cernunnos
10,455
950
58
5
0
174,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role