Player Matchup

Scylla
Scylla
BigHar69
Scylla
Level 7
God Stats
2W - 0L
1,564 SR
Queue Stats
6W - 2L
1,680 Elo+
Party 2
Neith
Neith
Coob69
Neith
Level 107
God Stats
2W - 1L
1,693 SR
Queue Stats
148W - 110L
1,622 Elo+
Party 2
Bellona
Bellona
MoronicCoder1
Bellona
Level 92
God Stats
2W - 0L
1,718 SR
Queue Stats
119W - 88L
1,564 Elo+
Party 2
Team Averages
Level 69
1,658 SR
1,622 Elo+

VS

Team Averages
Level 91
1,643 SR
1,641 Elo+
Chaac
Chaac
GushiXGushi
Chaac
Level 140
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 11L
1,560 Elo+
Solo
Da Ji
Da Ji
NOITATPMET
Da Ji
Level 106
God Stats
0W - 1L
1,838 SR
Queue Stats
84W - 66L
1,658 Elo+
Party 1
Zeus
Zeus
TheDuckLife
Zeus
Level 28
God Stats
2W - 1L
1,819 SR
Queue Stats
11W - 6L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigHar69
Scylla
15
6 / 3 / 10
9,180
835
11,416
5,954
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Coob69
Neith
12
3 / 3 / 11
8,084
735
8,891
8,000
2,174
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
14
7 / 1 / 8
9,217
838
7,534
6,959
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,074
643
4,587
17,260
10,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
11
3 / 7 / 2
7,467
679
6,053
10,996
3,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 3
7,907
719
7,891
6,438
1,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
7
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigHar69
Scylla
6
3
10
3.67
W
Neith
Coob69
Neith
3
3
11
2.83
L
1
5
5
0.7
W
Bellona
7
1
8
11
L
Da Ji
3
7
2
0.57
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,841
Damage
18,531
20,913
Taken
34,694
9,531
Mitigated
15,825
3,350
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigHar69
Scylla
11,416
450
0
1,212
5,954
1,758
696
1,187
4,767
39,944
0
W
Neith
Coob69
Neith
8,891
2,817
0
1,497
8,000
2,174
0
2,586
5,414
0
20,860
L
4,587
490
0
4,474
17,260
10,231
0
4,702
12,307
0
15,940
W
Bellona
7,534
2,543
0
641
6,959
5,599
425
4,249
2,710
0
19,276
L
Da Ji
6,053
918
0
1,191
10,996
3,670
0
3,774
7,098
0
13,004
L
7,891
1,451
0
0
6,438
1,924
0
3,066
3,206
29,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
22,448
129
Minions Killed
90
6
Camps Cleared
3
634,936
Distance Traveled
547,480
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,180
835
74
7
2
203,218
2
W
Neith
8,084
735
28
3
1
202,843
2
L
Chaac
7,074
643
22
2
0
175,696
0
W
Bellona
9,217
838
27
2
3
228,875
2
L
Da Ji
7,467
679
16
1
1
185,654
2
L
Zeus
7,907
719
52
5
2
186,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role