Player Matchup

Kukulkan
Kukulkan
Ragnux
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
TunisBetter
Apollo
Level 84
God Stats
13W - 8L
1,657 SR
Queue Stats
55W - 73L
1,466 Elo+
Solo
Chaac
Chaac
rspectrum
Chaac
Level 120
God Stats
5W - 5L
1,543 SR
Queue Stats
143W - 181L
1,446 Elo+
Party 2
Team Averages
Level 76
1,567 SR
1,471 Elo+

VS

Team Averages
Level 57
1,500 SR
1,339 Elo+
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Atelah
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,258 Elo+
Party 1
Hades
Hades
SquigglyJohn
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ragnux
Kukulkan
12
1 / 7 / 6
8,416
701
7,099
8,575
2,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
12
2 / 5 / 3
8,347
696
5,921
10,706
3,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
rspectrum
Chaac
12
4 / 7 / 3
8,549
712
8,804
15,829
11,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
10 / 2 / 6
10,554
880
10,545
10,037
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Atelah
Nemesis
15
5 / 2 / 11
9,980
832
14,231
12,178
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 3 / 8
9,620
802
6,110
9,221
3,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
19
19
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
2
6
6.5
W
Nemesis
Atelah
Nemesis
5
2
11
5.25
L
Kukulkan
Ragnux
Kukulkan
1
7
6
0.57
W
4
3
8
2.67
L
Apollo
2
5
3
0.7
L
Chaac
rspectrum
Chaac
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
30,886
35,110
Taken
31,436
18,283
Mitigated
12,635
5,959
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,545
7,478
0
3,423
10,037
3,291
915
2,632
7,204
0
46,298
W
Nemesis
Atelah
Nemesis
14,231
7,018
0
2,554
12,178
5,518
1,250
2,618
8,038
74
34,302
L
Kukulkan
Ragnux
Kukulkan
7,099
1,081
0
518
8,575
2,921
601
2,017
6,431
20,269
0
W
6,110
497
1,127
2,012
9,221
3,826
939
2,865
6,240
21,677
0
L
Apollo
5,921
3,210
0
1,424
10,706
3,894
613
2,322
8,171
0
32,100
L
Chaac
rspectrum
Chaac
8,804
876
180
3,837
15,829
11,468
0
2,221
13,312
0
20,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
30,154
125
Minions Killed
138
5
Camps Cleared
6
599,828
Distance Traveled
692,441
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,554
880
59
5
2
219,364
1
W
Nemesis
9,980
832
40
3
1
260,664
7
L
Kukulkan
8,416
701
37
3
0
177,677
1
W
Hades
9,620
802
39
3
3
212,413
0
L
Apollo
8,347
696
62
5
5
200,869
5
L
Chaac
8,549
712
26
2
0
221,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role