Player Matchup

Gilgamesh
Gilgamesh
Alan_Bulk
Gilgamesh
Level 48
God Stats
0W - 3L
1,297 SR
Queue Stats
43W - 49L
1,217 Elo+
Party 1
Ah Puch
Ah Puch
Rocacho_14
Ah Puch
Level 66
God Stats
2W - 3L
1,553 SR
Queue Stats
52W - 77L
1,419 Elo+
Party 4
Izanami
Izanami
ThiagoNaul
Izanami
Level 19
God Stats
56W - 42L
1,233 SR
Queue Stats
228W - 285L
1,188 Elo+
Party 1
Atlas
Atlas
TreborMihawk
Atlas
Level 16
God Stats
1W - 2L
1,343 SR
Queue Stats
203W - 247L
1,211 Elo+
Party 1
Loki
Loki
papovich_11
Loki
Level 42
God Stats
16W - 33L
1,416 SR
Queue Stats
43W - 89L
1,338 Elo+
Party 4
Team Averages
Level 38
1,368 SR
1,275 Elo+

VS

Team Averages
Level 92
1,524 SR
1,437 Elo+
Vulcan
Vulcan
Cirocsi18
Vulcan
Level 109
God Stats
2W - 0L
1,758 SR
Queue Stats
31W - 64L
1,338 Elo+
Party 3
Nu Wa
Nu Wa
Murazaky
Nu Wa
Level 142
God Stats
5W - 3L
1,571 SR
Queue Stats
141W - 151L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
NerDuSagrec
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,654 Elo+
Party 2
Ares
Ares
Petrilabestia
Ares
Level 6
God Stats
7W - 7L
1,289 SR
Queue Stats
8W - 12L
1,252 Elo+
Party 3
Artemis
Artemis
lacobragonzalez
Artemis
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 128L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alan_Bulk
Gilgamesh
11
1 / 5 / 0
6,577
411
1,878
10,073
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Rocacho_14
Ah Puch
13
4 / 6 / 2
8,261
516
10,195
10,463
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ThiagoNaul
Izanami
11
2 / 4 / 1
7,091
443
2,465
11,114
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 3
6,233
390
5,137
10,076
4,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 6 / 3
7,332
458
3,039
11,397
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cirocsi18
Vulcan
13
4 / 2 / 5
8,451
528
6,181
6,661
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Murazaky
Nu Wa
16
10 / 0 / 5
9,880
618
12,705
5,990
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
13
4 / 4 / 6
8,348
522
5,820
12,058
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 3 / 5
8,007
500
4,746
10,349
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 5
8,286
518
11,095
6,833
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
26
26
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alan_Bulk
Gilgamesh
1
5
0
0.2
W
Vulcan
Cirocsi18
Vulcan
4
2
5
3.25
W
Nu Wa
Murazaky
Nu Wa
10
0
5
12.5
W
Ne Zha
4
4
6
1.75
W
3
3
5
1.83
L
Ah Puch
Rocacho_14
Ah Puch
4
6
2
0.83
L
Izanami
ThiagoNaul
Izanami
2
4
1
0.63
L
0
5
3
0.3
W
5
2
5
3.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
40,547
53,123
Taken
41,891
17,510
Mitigated
16,065
9,509
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alan_Bulk
Gilgamesh
1,878
287
0
597
10,073
6,595
200
4,631
5,093
0
25,195
W
Vulcan
Cirocsi18
Vulcan
6,181
1,893
0
480
6,661
2,109
1,260
3,135
3,495
47,376
0
W
Nu Wa
Murazaky
Nu Wa
12,705
2,919
0
2,522
5,990
1,757
543
2,434
3,443
54,934
0
W
Ne Zha
5,820
1,616
0
3,540
12,058
4,389
1,723
2,310
9,616
0
43,804
W
4,746
280
0
1,736
10,349
5,819
897
4,454
5,895
17,790
3,254
L
Ah Puch
Rocacho_14
Ah Puch
10,195
236
0
2,232
10,463
2,414
0
5,315
4,984
45,501
0
L
Izanami
ThiagoNaul
Izanami
2,465
2,037
0
3,075
11,114
2,200
1,203
3,820
7,236
0
37,517
L
5,137
1,527
122
1,829
10,076
4,069
175
4,302
5,654
22,440
0
W
11,095
6,044
0
2,626
6,833
1,991
2,481
2,999
3,834
0
54,961
L
3,039
1,001
0
1,654
11,397
2,232
0
4,185
7,077
0
22,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
42,972
277
Minions Killed
385
0
Camps Cleared
0
1,363,208
Distance Traveled
1,535,844
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,577
411
47
3
0
270,189
3
W
Vulcan
8,451
528
89
6
0
333,782
2
W
Nu Wa
9,880
618
90
6
0
314,632
2
W
Ne Zha
8,348
522
83
5
0
328,688
0
W
Ares
8,007
500
35
2
0
295,189
11
L
Ah Puch
8,261
516
67
4
0
273,486
0
L
Izanami
7,091
443
89
6
0
246,316
3
L
Atlas
6,233
390
36
2
0
265,237
1
W
Artemis
8,286
518
88
6
0
263,553
3
L
Loki
7,332
458
38
2
0
307,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role