Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Azuromus
Baba Yaga
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,709 Elo+
Party 2
Geb
Geb
Commiecam
Geb
Level 109
God Stats
1W - 0L
1,284 SR
Queue Stats
82W - 47L
1,615 Elo+
Party 2
Loki
Loki
TrashAlain
Loki
Level 156
God Stats
6W - 2L
1,526 SR
Queue Stats
92W - 61L
1,633 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jogro2
Ah Muzen Cab
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 132L
1,641 Elo+
Solo
Team Averages
Level 140
1,462 SR
1,620 Elo+

VS

Team Averages
Level 121
1,530 SR
1,537 Elo+
Hun Batz
Hun Batz
ChallengerXXVII
Hun Batz
Level 146
God Stats
1W - 2L
1,581 SR
Queue Stats
59W - 62L
1,515 Elo+
Party 1
Neith
Neith
Dougpally
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,615 Elo+
Party 1
Cerberus
Cerberus
QuaCHApa
Cerberus
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 223L
1,491 Elo+
Solo
Chaac
Chaac
SlimeyFPS
Chaac
Level 92
God Stats
7W - 6L
1,446 SR
Queue Stats
437W - 441L
1,482 Elo+
Solo
Yu Huang
Yu Huang
Traumataur
Yu Huang
Level 121
God Stats
0W - 1L
1,622 SR
Queue Stats
225W - 197L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
8 / 3 / 17
14,340
797
25,828
16,287
6,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Azuromus
Baba Yaga
20
8 / 4 / 18
14,045
780
18,143
17,119
6,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 5 / 23
13,294
739
19,441
22,520
24,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 8 / 15
13,888
772
19,448
18,626
7,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
jogro2
Ah Muzen Cab
20
6 / 6 / 16
13,571
754
24,524
18,066
7,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
4 / 8 / 13
12,287
683
14,656
19,032
6,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Dougpally
Neith
19
3 / 5 / 14
11,984
666
15,101
15,805
5,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
QuaCHApa
Cerberus
20
8 / 8 / 13
14,136
785
15,981
27,757
31,542
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
SlimeyFPS
Chaac
20
6 / 4 / 13
14,017
779
20,912
36,128
23,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Traumataur
Yu Huang
19
4 / 8 / 13
12,135
674
11,114
21,727
7,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
91
33
Kills
25
26
Deaths
33
89
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
3
17
5.5
W
Baba Yaga
Azuromus
Baba Yaga
8
4
18
4.25
L
Hun Batz
4
8
13
1.31
W
1
5
23
2.5
L
Neith
Dougpally
Neith
3
5
14
2
L
Cerberus
QuaCHApa
Cerberus
8
8
13
1.81
L
Chaac
SlimeyFPS
Chaac
6
4
13
3.13
W
10
8
15
2.19
L
Yu Huang
Traumataur
Yu Huang
4
8
13
1.31
W
Ah Muzen Cab
jogro2
Ah Muzen Cab
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,384
Damage
77,764
92,618
Taken
120,449
53,055
Mitigated
74,835
31,779
Healing
47,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
25,828
7,771
5,332
4,690
16,287
6,365
2,681
6,085
10,183
0
47,988
W
Baba Yaga
Azuromus
Baba Yaga
18,143
2,088
998
4,266
17,119
6,980
1,337
5,172
11,947
32,744
0
L
Hun Batz
14,656
1,155
0
1,034
19,032
6,536
497
5,720
13,312
0
24,795
W
19,441
1,115
1,621
4,495
22,520
24,503
378
6,939
15,581
33,570
0
L
Neith
Dougpally
Neith
15,101
3,035
1,573
3,336
15,805
5,532
578
2,773
13,032
0
29,455
L
Cerberus
QuaCHApa
Cerberus
15,981
490
5,007
7,556
27,757
31,542
50
9,038
18,719
41,717
0
L
Chaac
SlimeyFPS
Chaac
20,912
2,876
3,035
18,351
36,128
23,696
484
12,118
24,010
0
45,897
W
19,448
1,715
1,795
3,372
18,626
7,730
1,500
4,470
14,156
0
37,617
L
Yu Huang
Traumataur
Yu Huang
11,114
382
2,864
4,560
21,727
7,529
417
7,935
13,792
34,659
0
W
Ah Muzen Cab
jogro2
Ah Muzen Cab
24,524
6,126
1,211
3,999
18,066
7,477
1,927
4,410
13,656
0
52,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,138
Gold Earned
64,559
196
Minions Killed
256
0
Camps Cleared
0
1,720,397
Distance Traveled
1,632,810
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,340
797
48
3
0
338,543
3
W
Baba Yaga
14,045
780
42
2
0
369,421
1
L
Hun Batz
12,287
683
30
2
0
332,866
0
W
Geb
13,294
739
17
1
0
365,266
0
L
Neith
11,984
666
41
2
0
338,633
0
L
Cerberus
14,136
785
80
4
0
295,272
0
L
Chaac
14,017
779
53
3
0
355,375
0
W
Loki
13,888
772
40
2
0
359,843
1
L
Yu Huang
12,135
674
52
3
0
310,664
1
W
Ah Muzen Cab
13,571
754
49
3
0
287,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role