Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
B0rderjumper69
Sobek
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 137L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mondrizzle
Cu Chulainn
Level 84
God Stats
19W - 17L
1,505 SR
Queue Stats
100W - 107L
1,461 Elo+
Solo
Pele
Pele
Sombrito
Pele
Level 88
God Stats
4W - 3L
1,622 SR
Queue Stats
106W - 99L
1,449 Elo+
Solo
Discordia
Discordia
UrbanAnthem
Discordia
Level 43
God Stats
5W - 1L
1,517 SR
Queue Stats
34W - 38L
1,523 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,486 Elo+

VS

Team Averages
Level 71
1,440 SR
1,510 Elo+
Cabrakan
Cabrakan
Andres_Z_871
Cabrakan
Level 121
God Stats
0W - 1L
1,717 SR
Queue Stats
16W - 20L
1,448 Elo+
Party 3
Medusa
Medusa
LeWiz00
Medusa
Level 16
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Tropik Vibes
Yu Huang
Level 31
God Stats
7W - 7L
1,523 SR
Queue Stats
115W - 90L
1,575 Elo+
Party 1
Chaac
Chaac
itsBigWik
Chaac
Level 68
God Stats
4W - 2L
1,604 SR
Queue Stats
241W - 261L
1,465 Elo+
Solo
Cliodhna
Cliodhna
zachman508
Cliodhna
Level 117
God Stats
1W - 6L
1,112 SR
Queue Stats
103W - 88L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
9 / 0 / 6
7,388
739
9,943
4,098
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 10
5,576
558
4,053
6,686
6,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Mondrizzle
Cu Chulainn
12
4 / 0 / 0
7,204
720
5,150
5,839
4,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
9
2 / 3 / 5
5,634
563
3,058
7,814
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
UrbanAnthem
Discordia
11
6 / 0 / 5
6,632
663
6,022
4,609
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Andres_Z_871
Cabrakan
7
0 / 6 / 2
4,684
468
2,001
11,043
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
LeWiz00
Medusa
7
1 / 5 / 2
4,613
461
1,919
5,817
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Tropik Vibes
Yu Huang
9
2 / 4 / 3
5,338
534
4,219
5,738
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
itsBigWik
Chaac
12
0 / 2 / 0
6,224
622
2,630
7,702
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
zachman508
Cliodhna
10
2 / 4 / 2
5,588
559
5,396
8,268
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
5
5
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
0
6
12
L
Cabrakan
Andres_Z_871
Cabrakan
0
6
2
0.17
W
0
2
10
2.5
L
Medusa
LeWiz00
Medusa
1
5
2
0.4
W
Cu Chulainn
Mondrizzle
Cu Chulainn
4
0
0
4
W
Pele
2
3
5
1.5
L
Yu Huang
Tropik Vibes
Yu Huang
2
4
3
0.88
W
Discordia
UrbanAnthem
Discordia
6
0
5
8.5
L
Chaac
itsBigWik
Chaac
0
2
0
0
L
Cliodhna
zachman508
Cliodhna
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
16,165
29,046
Taken
38,568
14,020
Mitigated
15,349
6,148
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,943
5,495
0
1,330
4,098
1,022
1,192
742
3,324
0
40,797
L
Cabrakan
Andres_Z_871
Cabrakan
2,001
326
54
1,790
11,043
6,378
0
2,351
8,692
10,236
0
W
4,053
517
0
1,307
6,686
6,092
0
1,950
4,620
13,966
0
L
Medusa
LeWiz00
Medusa
1,919
973
0
245
5,817
1,483
0
1,808
4,009
0
11,310
W
Cu Chulainn
Mondrizzle
Cu Chulainn
5,150
1,459
0
1,657
5,839
4,005
0
0
5,839
0
40,378
W
Pele
3,058
958
0
1,104
7,814
1,786
0
1,473
6,279
0
21,249
L
Yu Huang
Tropik Vibes
Yu Huang
4,219
806
0
962
5,738
1,598
0
3,507
2,231
27,244
0
W
Discordia
UrbanAnthem
Discordia
6,022
128
0
750
4,609
1,115
198
1,704
2,764
33,245
0
L
Chaac
itsBigWik
Chaac
2,630
375
0
2,983
7,702
3,494
0
57
7,645
0
38,928
L
Cliodhna
zachman508
Cliodhna
5,396
231
0
1,082
8,268
2,396
0
2,352
5,916
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
26,447
288
Minions Killed
250
0
Camps Cleared
0
1,061,963
Distance Traveled
991,423
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,388
739
82
8
0
209,192
2
L
Cabrakan
4,684
468
17
2
0
196,180
2
W
Sobek
5,576
558
14
1
0
205,001
3
L
Medusa
4,613
461
27
3
0
193,756
2
W
Cu Chulainn
7,204
720
93
9
0
201,311
5
W
Pele
5,634
563
41
4
0
229,884
4
L
Yu Huang
5,338
534
45
5
0
181,765
2
W
Discordia
6,632
663
58
6
0
216,575
4
L
Chaac
6,224
622
107
11
0
196,874
4
L
Cliodhna
5,588
559
54
5
0
222,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role