Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AlexAlexutu
Khepri
Level 146
God Stats
10W - 6L
1,668 SR
Queue Stats
336W - 377L
1,452 Elo+
Solo
Freya
Freya
EasyMegaGame
Freya
Level 60
God Stats
5W - 7L
1,429 SR
Queue Stats
24W - 25L
1,444 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,465 Elo+

VS

Team Averages
Level 84
1,500 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DA3DPOOL
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,489 Elo+
Solo
Anubis
Anubis
FoxyInFire
Anubis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 3 / 1
7,771
777
2,456
4,506
1,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
11
0 / 5 / 6
7,067
707
3,245
14,453
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 4 / 2
7,136
714
4,717
8,815
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 1 / 3
8,960
896
13,212
5,210
2,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
DA3DPOOL
Horus
12
0 / 2 / 11
7,953
795
4,629
9,914
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
FoxyInFire
Anubis
10
3 / 3 / 4
7,538
754
6,095
4,105
2,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
12
12
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
1
1.17
W
Neith
 
Neith
9
1
3
10.5
L
Khepri
0
5
6
0.6
W
Horus
DA3DPOOL
Horus
0
2
11
2.75
L
3
4
2
1
W
Anubis
FoxyInFire
Anubis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,418
Damage
23,936
27,774
Taken
19,229
16,139
Mitigated
13,100
2,451
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,456
830
0
199
4,506
1,350
0
461
4,045
0
13,580
W
Neith
 
Neith
13,212
5,990
29
2,114
5,210
2,216
570
1,575
3,635
0
35,981
L
Khepri
3,245
198
0
752
14,453
11,075
0
3,165
11,288
13,406
0
W
Horus
DA3DPOOL
Horus
4,629
2,239
1,829
5,159
9,914
8,808
406
4,054
5,860
0
17,062
L
4,717
1,294
0
1,500
8,815
3,714
0
2,469
6,346
17,127
1,421
W
Anubis
FoxyInFire
Anubis
6,095
718
0
548
4,105
2,076
451
2,317
1,788
15,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,974
Gold Earned
24,451
62
Minions Killed
99
2
Camps Cleared
4
447,076
Distance Traveled
472,141
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,771
777
20
2
1
134,224
2
W
Neith
8,960
896
48
5
0
171,552
3
L
Khepri
7,067
707
11
1
0
157,115
0
W
Horus
7,953
795
21
2
3
188,730
2
L
Freya
7,136
714
31
3
1
155,737
2
W
Anubis
7,538
754
30
3
1
111,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role